Player Matchup

Ullr
Ullr
EliTe_LoKo
Ullr
Level 92
God Stats
4W - 6L
1,417 SR
Queue Stats
187W - 240L
1,383 Elo+
Party 1
Ao Kuang
Ao Kuang
IceGhost51
Ao Kuang
Level 23
God Stats
1W - 3L
1,259 SR
Queue Stats
153W - 190L
1,326 Elo+
Party 1
Bacchus
Bacchus
Script757
Bacchus
Level 129
God Stats
3W - 4L
1,770 SR
Queue Stats
76W - 99L
1,354 Elo+
Party 1
Team Averages
Level 81
1,482 SR
1,355 Elo+

VS

Team Averages
Level 34
1,494 SR
1,383 Elo+
Discordia
Discordia
Angelikyubi85
Discordia
Level 11
God Stats
3W - 6L
1,424 SR
Queue Stats
6W - 13L
1,253 Elo+
Party 2
Thanatos
Thanatos
High5ftw
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
KageWolverine5
Gilgamesh
Level 88
God Stats
2W - 3L
1,558 SR
Queue Stats
27W - 29L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 10
15,671
746
22,517
16,146
8,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ao Kuang
IceGhost51
Ao Kuang
19
9 / 1 / 9
14,531
692
13,411
18,495
17,356
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
Script757
Bacchus
20
3 / 1 / 19
14,249
679
14,834
22,924
32,420
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Angelikyubi85
Discordia
17
1 / 7 / 2
12,750
607
16,101
13,992
6,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
High5ftw
Thanatos
15
2 / 13 / 2
11,789
561
7,598
18,166
9,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
KageWolverine5
Gilgamesh
18
2 / 3 / 3
14,247
678
18,236
25,766
32,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
23
Kills
5
5
Deaths
23
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
Angelikyubi85
Discordia
1
7
2
0.29
W
11
3
10
5.33
L
Thanatos
High5ftw
Thanatos
2
13
2
0.23
W
Ao Kuang
IceGhost51
Ao Kuang
9
1
9
13.5
L
Gilgamesh
KageWolverine5
Gilgamesh
2
3
3
1.17
W
Bacchus
Script757
Bacchus
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,762
Damage
41,935
57,565
Taken
57,924
58,674
Mitigated
47,818
15,414
Healing
8,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Angelikyubi85
Discordia
16,101
1,750
0
680
13,992
6,242
0
8,521
5,471
60,869
0
W
22,517
11,970
0
2,787
16,146
8,898
834
4,423
11,723
0
74,880
L
Thanatos
High5ftw
Thanatos
7,598
2,178
0
4,590
18,166
9,341
0
9,226
8,940
0
17,781
W
Ao Kuang
IceGhost51
Ao Kuang
13,411
6,542
0
4,825
18,495
17,356
1,159
6,361
10,630
40,349
0
L
Gilgamesh
KageWolverine5
Gilgamesh
18,236
5,823
251
2,806
25,766
32,235
0
10,950
14,816
5,200
58,064
W
Bacchus
Script757
Bacchus
14,834
1,708
0
7,802
22,924
32,420
199
7,951
14,619
41,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,451
Gold Earned
38,786
178
Minions Killed
221
9
Camps Cleared
7
1,101,589
Distance Traveled
942,448
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,750
607
127
6
5
337,850
6
W
Ullr
15,671
746
80
4
5
356,726
3
L
Thanatos
11,789
561
22
1
1
281,801
0
W
Ao Kuang
14,531
692
56
3
4
355,218
1
L
Gilgamesh
14,247
678
72
3
1
322,797
2
W
Bacchus
14,249
679
42
2
0
389,645
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role