Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Jaydee v313v
Cthulhu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 201L
1,280 Elo+
Solo
Ishtar
Ishtar
Sithunleashed
Ishtar
Level 89
God Stats
1W - 1L
1,752 SR
Queue Stats
64W - 121L
1,227 Elo+
Solo
Team Averages
Level 132
1,550 SR
1,402 Elo+

VS

Team Averages
Level 68
1,545 SR
1,388 Elo+
Poseidon
Poseidon
 
Poseidon
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
KirikoLeo
Ne Zha
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 156L
1,357 Elo+
Solo
Tyr
Tyr
N3rdyGal
Tyr
Level 74
God Stats
2W - 0L
1,762 SR
Queue Stats
29W - 43L
1,264 Elo+
Solo
Sol
Sol
Pulpi Star
Sol
Level 68
God Stats
4W - 0L
1,641 SR
Queue Stats
148W - 171L
1,288 Elo+
Solo
Ah Puch
Ah Puch
RTV Hawk
Ah Puch
Level 47
God Stats
1W - 1L
1,320 SR
Queue Stats
9W - 5L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
0 / 0 / 7
9,446
727
5,014
12,147
6,026
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hou Yi
 
Hou Yi
14
4 / 1 / 4
8,883
683
7,270
6,133
2,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Freya
 
Freya
15
1 / 4 / 2
8,453
650
7,357
10,214
4,546
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Jaydee v313v
Cthulhu
17
3 / 5 / 5
10,189
784
14,797
16,922
21,378
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 6 / 5
9,395
723
8,008
12,180
5,962
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
7 / 1 / 5
9,979
768
14,174
7,869
3,713
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
KirikoLeo
Ne Zha
16
3 / 4 / 9
9,115
701
14,884
15,455
10,769
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 3 / 5
8,132
626
2,823
14,279
10,181
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 1 / 9
8,532
656
6,857
6,287
2,642
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
RTV Hawk
Ah Puch
17
4 / 1 / 7
9,900
762
11,832
8,310
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
10
Kills
15
16
Deaths
10
23
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
7
3.5
L
Hou Yi
 
Hou Yi
4
1
4
6
L
Freya
 
Freya
1
4
2
0.5
W
Poseidon
 
Poseidon
7
1
5
9.5
L
Cthulhu
Jaydee v313v
Cthulhu
3
5
5
1.1
W
Ne Zha
KirikoLeo
Ne Zha
3
4
9
1.88
W
1
3
5
1.17
W
0
1
9
4.5
W
Ah Puch
RTV Hawk
Ah Puch
4
1
7
7.5
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,446
Damage
50,570
57,596
Taken
52,200
40,874
Mitigated
31,466
18,469
Healing
23,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,014
2,961
0
5,731
12,147
6,026
739
7,564
4,349
0
19,361
L
Hou Yi
 
Hou Yi
7,270
1,269
821
2,490
6,133
2,962
612
3,018
3,043
0
11,313
L
Freya
 
Freya
7,357
2,827
1,013
3,089
10,214
4,546
322
4,426
5,638
16,831
0
W
Poseidon
 
Poseidon
14,174
1,220
4,692
3,619
7,869
3,713
1,120
2,791
5,078
36,282
0
L
Cthulhu
Jaydee v313v
Cthulhu
14,797
438
1,944
2,421
16,922
21,378
58
8,779
7,808
34,157
0
W
Ne Zha
KirikoLeo
Ne Zha
14,884
2,063
2,351
2,501
15,455
10,769
53
6,370
9,085
0
21,256
W
2,823
465
1,195
2,789
14,279
10,181
315
5,767
8,512
0
4,765
W
6,857
672
335
2,525
6,287
2,642
381
3,104
3,183
16,867
0
W
Ah Puch
RTV Hawk
Ah Puch
11,832
434
879
2,406
8,310
4,161
228
4,122
4,188
24,443
0
L
8,008
3,365
86
874
12,180
5,962
310
7,923
3,895
0
18,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,366
Gold Earned
45,658
148
Minions Killed
128
0
Camps Cleared
0
1,095,571
Distance Traveled
1,288,210
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,446
727
44
3
0
200,357
0
L
Hou Yi
8,883
683
14
1
0
253,594
5
L
Freya
8,453
650
26
2
0
202,186
0
W
Poseidon
9,979
768
37
3
0
243,554
3
L
Cthulhu
10,189
784
36
3
0
222,597
0
W
Ne Zha
9,115
701
17
1
0
266,762
0
W
Tyr
8,132
626
6
0
0
287,893
0
W
Sol
8,532
656
23
2
0
244,399
0
W
Ah Puch
9,900
762
45
3
0
245,602
0
L
Ishtar
9,395
723
28
2
0
216,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role