Player Matchup

Scylla
Scylla
BrentVz
Scylla
Level 15
God Stats
1W - 4L
1,442 SR
Queue Stats
25W - 57L
1,119 Elo+
Party 1
Tyr
Tyr
Tomato67
Tyr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 112L
1,153 Elo+
Party 1
Medusa
Medusa
bloodylimbs_
Medusa
Level 123
God Stats
12W - 7L
1,705 SR
Queue Stats
241W - 321L
1,376 Elo+
Solo
Team Averages
Level 69
1,549 SR
1,216 Elo+

VS

Team Averages
Level 98
1,503 SR
1,500 Elo+
Yu Huang
Yu Huang
Cancel that5412
Yu Huang
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 13L
1,415 Elo+
Party 2
Athena
Athena
TwistedDust
Athena
Level 150
God Stats
1W - 0L
1,578 SR
Queue Stats
113W - 66L
1,552 Elo+
Party 2
Mulan
Mulan
Voodookush559
Mulan
Level 129
God Stats
13W - 12L
1,433 SR
Queue Stats
736W - 629L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BrentVz
Scylla
12
1 / 8 / 2
9,501
594
4,989
14,673
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 1
8,673
542
13,176
26,617
19,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
15
3 / 4 / 1
10,204
638
10,589
16,160
6,607
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
17
7 / 1 / 7
11,881
743
22,711
10,991
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
16
3 / 0 / 13
10,775
673
10,899
16,517
19,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 3 / 7
11,819
739
16,006
15,675
17,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
18
18
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
BrentVz
Scylla
1
8
2
0.25
W
Yu Huang
7
1
7
10.5
L
0
6
1
0.08
W
Athena
3
0
13
9.5
W
8
3
7
3.83
L
Medusa
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,754
Damage
49,616
57,450
Taken
43,183
31,059
Mitigated
41,228
2,882
Healing
5,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BrentVz
Scylla
4,989
704
0
0
14,673
4,747
0
9,186
5,487
13,338
0
W
Yu Huang
22,711
1,032
0
1,512
10,991
4,700
693
1,839
8,909
72,632
0
L
13,176
1,802
0
2,217
26,617
19,705
0
16,678
9,939
0
20,537
W
Athena
10,899
2,999
0
2,113
16,517
19,110
894
1,712
14,310
22,520
0
W
16,006
3,214
0
2,085
15,675
17,418
770
2,277
12,964
36
34,769
L
Medusa
10,589
3,245
97
568
16,160
6,607
0
8,116
8,044
0
36,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,378
Gold Earned
34,475
102
Minions Killed
170
2
Camps Cleared
12
757,845
Distance Traveled
862,790
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,501
594
22
1
0
247,903
0
W
Yu Huang
11,881
743
113
7
7
292,024
0
L
Tyr
8,673
542
17
1
0
287,479
1
W
Athena
10,775
673
23
1
0
291,295
0
W
Mulan
11,819
739
34
2
5
279,471
2
L
Medusa
10,204
638
63
4
2
222,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role