Player Matchup

Bakasura
Bakasura
Livid3206
Bakasura
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
Zenzoss
Merlin
Level 28
God Stats
0W - 2L
1,513 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
all nut no bar
Neith
Level 44
God Stats
1W - 2L
1,549 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 46
1,521 SR
1,500 Elo+

VS

Team Averages
Level 118
1,347 SR
1,312 Elo+
Merlin
Merlin
Mackfitnes08
Merlin
Level 97
God Stats
17W - 33L
1,239 SR
Queue Stats
289W - 364L
1,343 Elo+
Solo
Chaac
Chaac
Mannnyyyyyy
Chaac
Level 99
God Stats
3W - 4L
1,293 SR
Queue Stats
75W - 124L
1,288 Elo+
Solo
Bastet
Bastet
MasOjete78
Bastet
Level 158
God Stats
9W - 4L
1,510 SR
Queue Stats
207W - 314L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Livid3206
Bakasura
13
3 / 6 / 2
8,399
646
7,367
12,962
7,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Zenzoss
Merlin
13
3 / 3 / 1
8,623
663
7,944
7,927
2,825
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
0 / 2 / 4
8,012
616
3,844
11,716
4,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
7 / 0 / 3
10,527
810
10,268
4,383
1,687
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 1 / 8
9,370
721
10,707
9,841
5,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bastet
MasOjete78
Bastet
12
1 / 5 / 4
8,414
647
7,507
14,411
4,679
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
11
11
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Livid3206
Bakasura
3
6
2
0.67
W
Merlin
7
0
3
8.5
W
3
1
8
7
W
Bastet
MasOjete78
Bastet
1
5
4
0.6
L
Merlin
Zenzoss
Merlin
3
3
1
1.17
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,155
Damage
28,482
32,605
Taken
28,635
15,058
Mitigated
11,822
3,621
Healing
8,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Livid3206
Bakasura
7,367
4,504
0
1,348
12,962
7,666
162
3,724
9,238
0
22,812
W
Merlin
10,268
879
0
672
4,383
1,687
983
263
3,949
43,119
0
W
10,707
1,800
0
4,434
9,841
5,456
55
4,740
4,816
0
28,308
W
Bastet
MasOjete78
Bastet
7,507
916
0
3,207
14,411
4,679
0
3,499
10,130
0
24,992
L
Merlin
Zenzoss
Merlin
7,944
581
0
326
7,927
2,825
112
2,177
5,750
22,601
0
L
3,844
1,830
0
1,947
11,716
4,567
108
4,689
7,027
0
28,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,034
Gold Earned
28,311
150
Minions Killed
164
6
Camps Cleared
6
668,080
Distance Traveled
658,111
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,399
646
42
3
5
237,788
2
W
Merlin
10,527
810
86
7
4
229,376
0
W
Chaac
9,370
721
45
3
2
178,829
0
W
Bastet
8,414
647
33
3
0
249,906
0
L
Merlin
8,623
663
50
4
1
206,439
4
L
Neith
8,012
616
58
4
0
223,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role