Player Matchup

Hel
Hel
SII0th
Hel
Level 108
God Stats
4W - 1L
1,739 SR
Queue Stats
80W - 63L
1,603 Elo+
Party 1
Athena
Athena
aksekim
Athena
Level 124
God Stats
15W - 9L
1,286 SR
Queue Stats
101W - 77L
1,575 Elo+
Party 1
Ravana
Ravana
n0madawhat
Ravana
Level 115
God Stats
1W - 1L
1,449 SR
Queue Stats
112W - 78L
1,564 Elo+
Party 1
Team Averages
Level 116
1,491 SR
1,581 Elo+

VS

Team Averages
Level 81
1,469 SR
1,325 Elo+
Nemesis
Nemesis
beni--san
Nemesis
Level 69
God Stats
0W - 1L
1,655 SR
Queue Stats
25W - 39L
1,336 Elo+
Party 2
Anubis
Anubis
therjoker31873
Anubis
Level 128
God Stats
3W - 9L
1,305 SR
Queue Stats
68W - 119L
1,304 Elo+
Solo
Cthulhu
Cthulhu
totemcorina_Giga
Cthulhu
Level 46
God Stats
2W - 4L
1,447 SR
Queue Stats
25W - 39L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
SII0th
Hel
12
3 / 2 / 5
7,302
730
6,691
8,992
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
aksekim
Athena
11
0 / 1 / 6
7,059
706
5,164
15,074
12,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
n0madawhat
Ravana
12
5 / 0 / 3
7,279
728
10,942
10,710
7,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
beni--san
Nemesis
9
0 / 4 / 3
6,139
614
7,355
10,563
4,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 2 / 1
6,754
675
5,867
6,851
3,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 2
6,974
697
10,143
12,029
8,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
8
Kills
3
3
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hel
SII0th
Hel
3
2
5
2.75
W
Athena
aksekim
Athena
0
1
6
3
L
Nemesis
beni--san
Nemesis
0
4
3
0.38
W
Ravana
n0madawhat
Ravana
5
0
3
6.5
L
2
2
1
1.25
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,797
Damage
23,365
34,776
Taken
29,443
22,648
Mitigated
16,953
16,081
Healing
6,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
SII0th
Hel
6,691
941
6,136
5,720
8,992
3,539
0
5,704
3,288
23,303
0
W
Athena
aksekim
Athena
5,164
1,479
0
1,730
15,074
12,033
21
7,208
7,866
15,358
0
L
Nemesis
beni--san
Nemesis
7,355
3,297
0
1,168
10,563
4,997
0
4,234
6,329
0
19,350
W
Ravana
n0madawhat
Ravana
10,942
4,087
0
2,495
10,710
7,076
0
3,469
7,241
0
22,426
L
5,867
382
0
1,374
6,851
3,080
160
2,048
4,803
18,317
0
L
10,143
946
503
3,462
12,029
8,876
0
5,690
6,339
20,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,640
Gold Earned
19,867
97
Minions Killed
80
4
Camps Cleared
3
566,938
Distance Traveled
478,137
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,302
730
48
5
3
174,292
0
W
Athena
7,059
706
24
2
0
194,961
3
L
Nemesis
6,139
614
21
2
2
180,052
0
W
Ravana
7,279
728
25
3
1
197,685
2
L
Anubis
6,754
675
35
4
0
112,468
0
L
Cthulhu
6,974
697
24
2
1
185,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role