Player Matchup

Loki
Loki
 
Loki
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
TheIceWither
Janus
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
243W - 222L
1,450 Elo+
Solo
Artio
Artio
felilol
Artio
Level 126
God Stats
10W - 11L
1,381 SR
Queue Stats
99W - 103L
1,409 Elo+
Solo
Cernunnos
Cernunnos
superP1g
Cernunnos
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 191L
1,466 Elo+
Solo
Team Averages
Level 111
1,476 SR
1,465 Elo+

VS

Team Averages
Level 108
1,515 SR
1,417 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ArchdevilZariel
Mulan
Level 129
God Stats
6W - 12L
1,410 SR
Queue Stats
328W - 339L
1,454 Elo+
Solo
Cernunnos
Cernunnos
HamsterConsumer
Cernunnos
Level 118
God Stats
8W - 6L
1,566 SR
Queue Stats
357W - 385L
1,394 Elo+
Solo
The Morrigan
The Morrigan
Sâvâgé
The Morrigan
Level 76
God Stats
8W - 17L
1,312 SR
Queue Stats
151W - 184L
1,350 Elo+
Solo
Loki
Loki
theCrow97
Loki
Level 127
God Stats
2W - 2L
1,785 SR
Queue Stats
46W - 70L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 1 / 4
6,271
523
2,786
9,756
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nike
 
Nike
9
1 / 1 / 3
6,027
502
5,429
13,129
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 2
6,518
543
5,826
7,771
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
felilol
Artio
13
1 / 0 / 0
7,156
596
4,501
8,474
3,805
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
superP1g
Cernunnos
12
1 / 0 / 1
6,772
564
5,526
6,354
2,150
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 0 / 0
5,397
450
5,205
11,022
6,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 1 / 1
6,444
537
4,970
7,899
6,757
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
HamsterConsumer
Cernunnos
5
0 / 1 / 0
4,470
373
4,183
3,926
942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Sâvâgé
The Morrigan
10
1 / 4 / 0
5,421
452
4,702
6,827
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
9
0 / 1 / 1
5,463
455
4,891
8,290
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
1
2
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
1
4
3
W
Nike
 
Nike
1
1
3
2.5
L
Cthulhu
 
Cthulhu
0
0
0
0
L
0
1
1
0.5
L
Cernunnos
HamsterConsumer
Cernunnos
0
1
0
0
L
The Morrigan
Sâvâgé
The Morrigan
1
4
0
0.25
W
3
0
2
4
W
Artio
felilol
Artio
1
0
0
1
W
Cernunnos
superP1g
Cernunnos
1
0
1
1.5
L
Loki
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,068
Damage
23,951
45,484
Taken
37,964
18,823
Mitigated
18,652
18,603
Healing
9,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,786
1,200
0
1,638
9,756
3,414
0
1,018
8,738
0
40,601
W
Nike
 
Nike
5,429
469
0
6,026
13,129
6,241
153
3,389
9,740
0
24,299
L
Cthulhu
 
Cthulhu
5,205
984
0
2,453
11,022
6,126
0
1,144
9,813
20,850
0
L
4,970
911
0
1,664
7,899
6,757
0
4,501
3,398
0
46,482
L
Cernunnos
HamsterConsumer
Cernunnos
4,183
2,179
0
1,697
3,926
942
0
270
3,634
0
17,386
L
The Morrigan
Sâvâgé
The Morrigan
4,702
627
0
1,250
6,827
2,287
0
2,703
3,908
35,003
578
W
5,826
991
0
3,166
7,771
3,213
123
4,222
3,549
37,040
0
W
Artio
felilol
Artio
4,501
1,037
168
3,626
8,474
3,805
1,050
0
8,474
55,844
0
W
Cernunnos
superP1g
Cernunnos
5,526
3,129
0
3,979
6,354
2,150
53
784
5,570
0
59,973
L
Loki
4,891
1,283
0
2,919
8,290
2,540
0
1,286
6,884
0
37,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,744
Gold Earned
27,195
386
Minions Killed
275
0
Camps Cleared
0
1,213,423
Distance Traveled
1,061,644
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,271
523
82
7
0
248,323
2
W
Nike
6,027
502
25
2
0
250,717
3
L
Cthulhu
5,397
450
36
3
0
257,434
2
L
Mulan
6,444
537
99
8
0
191,298
4
L
Cernunnos
4,470
373
30
3
0
111,505
0
L
The Morrigan
5,421
452
45
4
0
219,805
0
W
Janus
6,518
543
64
5
0
241,444
4
W
Artio
7,156
596
113
9
0
233,388
2
W
Cernunnos
6,772
564
102
9
0
239,551
3
L
Loki
5,463
455
65
5
0
281,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role