Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
DRAGONFIST_ELITE
Ishtar
Level 146
God Stats
9W - 12L
1,348 SR
Queue Stats
452W - 502L
1,380 Elo+
Party 1
Arachne
Arachne
Dilios71
Arachne
Level 68
God Stats
85W - 71L
1,508 SR
Queue Stats
215W - 221L
1,382 Elo+
Solo
Kumbhakarna
Kumbhakarna
HASHTAG_OFFENDED
Kumbhakarna
Level 131
God Stats
32W - 17L
1,596 SR
Queue Stats
361W - 399L
1,323 Elo+
Party 1
Hachiman
Hachiman
borntopepe
Hachiman
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,106 Elo+
Party 3
Team Averages
Level 98
1,491 SR
1,338 Elo+

VS

Team Averages
Level 73
1,321 SR
1,334 Elo+
Danzaburou
Danzaburou
Jinty92
Danzaburou
Level 160
God Stats
0W - 1L
1,301 SR
Queue Stats
62W - 63L
1,300 Elo+
Party 2
Bacchus
Bacchus
KingKnez
Bacchus
Level 25
God Stats
11W - 5L
1,297 SR
Queue Stats
427W - 400L
1,291 Elo+
Party 2
Olorun
Olorun
Luis163
Olorun
Level 69
God Stats
4W - 7L
1,363 SR
Queue Stats
8W - 13L
1,225 Elo+
Solo
Cthulhu
Cthulhu
Mandurr
Cthulhu
Level 28
God Stats
1W - 4L
1,366 SR
Queue Stats
7W - 15L
1,353 Elo+
Party 2
Thor
Thor
PorkChopExpress
Thor
Level 83
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
4 / 1 / 4
7,782
556
6,618
8,665
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
4 / 1 / 6
7,197
514
10,285
9,450
3,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Dilios71
Arachne
14
5 / 1 / 6
8,564
612
7,788
12,344
4,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
HASHTAG_OFFENDED
Kumbhakarna
11
3 / 0 / 9
7,577
541
3,445
11,867
9,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
borntopepe
Hachiman
12
4 / 0 / 4
7,843
560
8,928
6,015
2,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jinty92
Danzaburou
10
0 / 3 / 1
6,102
436
6,161
11,283
4,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
KingKnez
Bacchus
7
0 / 4 / 1
5,479
391
4,615
12,302
9,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Luis163
Olorun
10
2 / 4 / 0
6,345
453
4,673
8,194
2,900
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
Mandurr
Cthulhu
11
1 / 2 / 1
6,640
474
2,859
6,648
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 7 / 1
5,111
365
4,707
10,487
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
20
Kills
3
3
Deaths
20
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
4
6
W
4
1
6
7
W
Arachne
Dilios71
Arachne
5
1
6
8
W
Kumbhakarna
HASHTAG_OFFENDED
Kumbhakarna
3
0
9
7.5
L
Danzaburou
Jinty92
Danzaburou
0
3
1
0.17
L
Bacchus
KingKnez
Bacchus
0
4
1
0.13
L
Olorun
Luis163
Olorun
2
4
0
0.5
L
Cthulhu
Mandurr
Cthulhu
1
2
1
0.75
L
0
7
1
0.07
W
Hachiman
borntopepe
Hachiman
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,064
Damage
23,015
48,341
Taken
48,914
23,123
Mitigated
25,121
19,801
Healing
7,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,618
480
1,689
3,010
8,665
3,425
1,072
3,195
5,470
44,089
0
W
10,285
5,825
0
2,403
9,450
3,564
2,848
2,117
7,333
0
51,076
W
Arachne
Dilios71
Arachne
7,788
5,662
120
3,878
12,344
4,904
1,394
1,286
10,948
0
59,506
W
Kumbhakarna
HASHTAG_OFFENDED
Kumbhakarna
3,445
543
2,824
4,501
11,867
9,022
312
2,719
9,148
15,744
0
L
Danzaburou
Jinty92
Danzaburou
6,161
1,740
0
3,061
11,283
4,414
0
1,322
9,961
0
49,693
L
Bacchus
KingKnez
Bacchus
4,615
426
0
1,796
12,302
9,793
0
3,779
8,523
15,557
0
L
Olorun
Luis163
Olorun
4,673
1,828
162
1,555
8,194
2,900
0
3,554
4,640
37,096
0
L
Cthulhu
Mandurr
Cthulhu
2,859
257
0
0
6,648
4,599
124
0
6,648
28,987
0
L
4,707
1,739
0
789
10,487
3,415
0
1,408
9,079
0
20,305
W
Hachiman
borntopepe
Hachiman
8,928
5,846
285
1,091
6,015
2,208
2,043
2,454
3,295
0
47,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,963
Gold Earned
29,677
373
Minions Killed
258
0
Camps Cleared
0
1,337,856
Distance Traveled
1,262,957
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,782
556
83
6
0
256,924
0
W
Ishtar
7,197
514
96
7
0
238,347
0
W
Arachne
8,564
612
103
7
0
308,258
1
W
Kumbhakarna
7,577
541
11
1
0
280,888
4
L
Danzaburou
6,102
436
77
6
0
239,831
2
L
Bacchus
5,479
391
11
1
0
266,160
3
L
Olorun
6,345
453
61
4
0
238,536
3
L
Cthulhu
6,640
474
65
5
0
264,558
0
L
Thor
5,111
365
44
3
0
253,872
0
W
Hachiman
7,843
560
80
6
0
253,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role