Player Matchup

Baron Samedi
Baron Samedi
Colossart
Baron Samedi
Level 108
God Stats
18W - 10L
1,512 SR
Queue Stats
84W - 82L
1,450 Elo+
Solo
Ne Zha
Ne Zha
HarD-LiiGhT
Ne Zha
Level 159
God Stats
1W - 2L
1,437 SR
Queue Stats
834W - 657L
1,518 Elo+
Party 1
Ullr
Ullr
ImNoT-a_SmurF-F6
Ullr
Level 54
God Stats
9W - 11L
1,616 SR
Queue Stats
192W - 91L
1,645 Elo+
Party 1
Xing Tian
Xing Tian
Syke6ix
Xing Tian
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 43L
1,565 Elo+
Party 2
King Arthur
King Arthur
TheGameWizard99
King Arthur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,563 Elo+
Party 2
Team Averages
Level 119
1,513 SR
1,548 Elo+

VS

Team Averages
Level 111
1,595 SR
1,534 Elo+
Cthulhu
Cthulhu
BigTastyInc
Cthulhu
Level 99
God Stats
1W - 2L
1,606 SR
Queue Stats
60W - 58L
1,499 Elo+
Party 4
Skadi
Skadi
Davnd
Skadi
Level 155
God Stats
8W - 7L
1,752 SR
Queue Stats
74W - 67L
1,571 Elo+
Party 3
Loki
Loki
Mesuttt50
Loki
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,471 Elo+
Party 4
King Arthur
King Arthur
SupremeDoug
King Arthur
Level 140
God Stats
0W - 1L
1,662 SR
Queue Stats
29W - 18L
1,669 Elo+
Party 3
Scylla
Scylla
nikohthth
Scylla
Level 73
God Stats
19W - 25L
1,455 SR
Queue Stats
290W - 302L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Colossart
Baron Samedi
15
4 / 4 / 7
8,932
496
10,609
12,997
7,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
14
4 / 3 / 7
8,233
457
8,330
13,703
10,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 0 / 3
9,978
554
7,804
8,831
3,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Syke6ix
Xing Tian
16
10 / 0 / 6
10,228
568
10,473
13,698
7,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
TheGameWizard99
King Arthur
15
4 / 3 / 3
9,717
540
10,406
17,195
15,256
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigTastyInc
Cthulhu
11
2 / 6 / 2
7,850
436
7,570
17,579
18,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Davnd
Skadi
15
1 / 4 / 1
8,471
471
7,567
12,514
4,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Loki
10
1 / 3 / 2
6,980
388
3,639
11,901
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
SupremeDoug
King Arthur
13
4 / 6 / 1
8,563
476
11,130
17,493
16,567
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
nikohthth
Scylla
13
2 / 6 / 0
7,995
444
6,141
11,827
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
25
Kills
10
10
Deaths
25
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigTastyInc
Cthulhu
2
6
2
0.5
W
Baron Samedi
Colossart
Baron Samedi
4
4
7
1.88
L
Skadi
Davnd
Skadi
1
4
1
0.38
W
Ne Zha
4
3
7
2.5
W
3
0
3
4.5
L
Loki
1
3
2
0.67
L
King Arthur
SupremeDoug
King Arthur
4
6
1
0.75
W
Xing Tian
Syke6ix
Xing Tian
10
0
6
13
W
King Arthur
TheGameWizard99
King Arthur
4
3
3
1.83
L
Scylla
nikohthth
Scylla
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,622
Damage
36,047
66,424
Taken
71,314
44,817
Mitigated
49,768
19,217
Healing
10,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigTastyInc
Cthulhu
7,570
521
1,083
2,380
17,579
18,917
0
7,505
9,599
28,667
0
W
Baron Samedi
Colossart
Baron Samedi
10,609
675
822
3,155
12,997
7,023
543
4,761
8,236
66,578
0
L
Skadi
Davnd
Skadi
7,567
2,759
0
724
12,514
4,617
0
2,163
10,234
0
77,555
W
Ne Zha
8,330
2,213
0
4,614
13,703
10,886
16
4,089
9,614
259
31,831
W
7,804
2,100
0
2,319
8,831
3,877
1,366
344
8,487
0
90,256
L
Loki
3,639
608
0
3,950
11,901
4,734
0
3,800
7,815
0
39,668
L
King Arthur
SupremeDoug
King Arthur
11,130
1,328
0
385
17,493
16,567
6
1,599
15,798
154
60,318
W
Xing Tian
Syke6ix
Xing Tian
10,473
1,139
0
3,487
13,698
7,775
0
1,468
12,230
73,042
0
W
King Arthur
TheGameWizard99
King Arthur
10,406
1,526
0
4,820
17,195
15,256
408
3,203
13,992
73
64,427
L
Scylla
nikohthth
Scylla
6,141
713
0
2,406
11,827
4,933
0
6,347
5,262
58,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,088
Gold Earned
39,859
508
Minions Killed
432
0
Camps Cleared
0
1,684,005
Distance Traveled
1,554,194
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,850
436
48
3
0
347,331
1
W
Baron Samedi
8,932
496
76
4
0
298,226
0
L
Skadi
8,471
471
125
7
0
311,301
8
W
Ne Zha
8,233
457
39
2
0
330,313
7
W
Ullr
9,978
554
171
10
0
342,216
2
L
Loki
6,980
388
70
4
0
272,210
2
L
King Arthur
8,563
476
100
6
0
328,114
1
W
Xing Tian
10,228
568
105
6
0
388,091
1
W
King Arthur
9,717
540
117
7
0
325,159
2
L
Scylla
7,995
444
89
5
0
295,238
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role