Player Matchup

Atlas
Atlas
 
Atlas
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Icy_Dragon194
Thor
Level 33
God Stats
4W - 8L
1,500 SR
Queue Stats
128W - 141L
1,329 Elo+
Party 3
Ra
Ra
RoSe_ELKONI
Ra
Level 23
God Stats
11W - 23L
1,394 SR
Queue Stats
27W - 46L
1,542 Elo+
Party 3
Danzaburou
Danzaburou
StonedIntrovert
Danzaburou
Level 85
God Stats
0W - 1L
1,731 SR
Queue Stats
95W - 84L
1,509 Elo+
Party 2
Horus
Horus
YukiiScarlet
Horus
Level 119
God Stats
11W - 11L
1,545 SR
Queue Stats
90W - 69L
1,558 Elo+
Party 2
Team Averages
Level 58
1,534 SR
1,488 Elo+

VS

Team Averages
Level 78
1,779 SR
1,604 Elo+
Horus
Horus
FrankenSteinke2
Horus
Level 79
God Stats
5W - 3L
1,684 SR
Queue Stats
442W - 223L
1,633 Elo+
Party 1
Skadi
Skadi
ShadowsODarkness
Skadi
Level 48
God Stats
46W - 6L
1,995 SR
Queue Stats
189W - 49L
1,756 Elo+
Party 1
Thor
Thor
hereiam13
Thor
Level 132
God Stats
19W - 5L
1,862 SR
Queue Stats
614W - 410L
1,637 Elo+
Party 1
Hades
Hades
l-ToppZ-l
Hades
Level 88
God Stats
22W - 2L
1,923 SR
Queue Stats
209W - 137L
1,595 Elo+
Party 1
Cerberus
Cerberus
zashonfire
Cerberus
Level 44
God Stats
7W - 7L
1,433 SR
Queue Stats
134W - 164L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 1 / 1
5,617
432
2,548
11,377
5,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 4 / 1
6,712
516
4,027
10,401
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 3 / 1
5,759
443
2,299
7,702
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
StonedIntrovert
Danzaburou
9
0 / 5 / 0
5,729
441
5,214
9,698
2,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 2 / 3
7,051
542
10,779
10,335
6,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 7
6,825
525
6,348
10,460
7,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
5 / 0 / 0
7,528
579
8,771
7,876
3,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thor
11
3 / 2 / 4
7,033
541
5,248
10,021
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
l-ToppZ-l
Hades
12
5 / 0 / 2
7,379
568
8,491
6,334
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
zashonfire
Cerberus
12
2 / 2 / 0
7,320
563
4,834
11,806
6,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
15
15
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
1
0.5
W
0
1
7
3.5
L
3
4
1
0.88
L
0
3
1
0.17
W
5
0
0
5
L
Danzaburou
StonedIntrovert
Danzaburou
0
5
0
0
L
2
2
3
1.75
W
Thor
3
2
4
2.5
W
Hades
l-ToppZ-l
Hades
5
0
2
6
W
Cerberus
zashonfire
Cerberus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,867
Damage
33,692
49,513
Taken
46,497
20,819
Mitigated
22,886
12,247
Healing
17,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,548
963
0
2,912
11,377
5,800
0
4,173
7,204
15,917
0
W
6,348
2,754
502
3,314
10,460
7,043
88
1,236
9,180
0
22,591
L
4,027
810
0
235
10,401
3,481
0
1,631
8,606
0
40,333
L
2,299
499
881
1,892
7,702
2,587
0
3,055
4,647
35,817
0
W
8,771
4,088
0
1,032
7,876
3,156
356
258
7,618
0
60,600
L
Danzaburou
StonedIntrovert
Danzaburou
5,214
2,639
0
2,532
9,698
2,682
0
344
9,354
0
36,338
L
10,779
5,046
322
3,473
10,335
6,269
785
3,504
6,377
0
45,730
W
Thor
5,248
1,266
0
3,073
10,021
3,382
0
1,220
8,602
0
41,767
W
Hades
l-ToppZ-l
Hades
8,491
1,315
1,197
4,291
6,334
2,970
0
2,133
4,157
51,820
0
W
Cerberus
zashonfire
Cerberus
4,834
264
0
3,887
11,806
6,335
0
0
11,244
44,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,868
Gold Earned
36,085
273
Minions Killed
416
0
Camps Cleared
0
1,109,108
Distance Traveled
1,256,625
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,617
432
16
1
0
220,335
1
W
Horus
6,825
525
29
2
0
262,908
7
L
Thor
6,712
516
72
6
0
256,473
2
L
Ra
5,759
443
51
4
0
161,309
0
W
Skadi
7,528
579
98
8
0
239,832
2
L
Danzaburou
5,729
441
62
5
0
219,319
4
L
Horus
7,051
542
72
6
0
251,672
1
W
Thor
7,033
541
70
5
0
252,999
4
W
Hades
7,379
568
88
7
0
257,942
1
W
Cerberus
7,320
563
131
10
0
242,944
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role