Player Matchup

Thoth
Thoth
 
Thoth
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DonTheDeer
Nu Wa
Level 55
God Stats
5W - 2L
1,485 SR
Queue Stats
144W - 150L
1,362 Elo+
Solo
Cupid
Cupid
K3mpner
Cupid
Level 128
God Stats
0W - 1L
1,574 SR
Queue Stats
32W - 39L
1,355 Elo+
Solo
Achilles
Achilles
haziel6
Achilles
Level 33
God Stats
0W - 2L
1,260 SR
Queue Stats
92W - 202L
1,186 Elo+
Solo
Bacchus
Bacchus
itzcrick
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,273 Elo+
Solo
Team Averages
Level 78
1,464 SR
1,335 Elo+

VS

Team Averages
Level 66
1,399 SR
1,284 Elo+
Raijin
Raijin
AddMe7
Raijin
Level 26
God Stats
1W - 2L
1,240 SR
Queue Stats
97W - 133L
1,257 Elo+
Solo
Lancelot
Lancelot
CFKgoon
Lancelot
Level 59
God Stats
1W - 3L
1,042 SR
Queue Stats
105W - 119L
1,335 Elo+
Solo
Hera
Hera
KirikoLeo
Hera
Level 46
God Stats
2W - 4L
1,715 SR
Queue Stats
139W - 156L
1,335 Elo+
Solo
Ishtar
Ishtar
Mr_Blista
Ishtar
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,308 Elo+
Solo
Olorun
Olorun
TreyMessiah01
Olorun
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
366W - 380L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
6 / 9 / 10
10,175
783
12,174
17,517
8,012
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
20
9 / 3 / 7
11,384
876
18,082
13,047
6,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
K3mpner
Cupid
7
0 / 4 / 4
7,043
542
4,024
5,766
2,300
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
haziel6
Achilles
10
2 / 5 / 5
7,722
594
3,683
9,349
7,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
itzcrick
Bacchus
20
5 / 5 / 10
10,444
803
11,016
16,483
26,114
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AddMe7
Raijin
18
6 / 4 / 9
11,109
855
7,365
11,693
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
CFKgoon
Lancelot
16
6 / 7 / 13
10,701
823
13,472
17,775
9,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
17
3 / 4 / 19
10,677
821
14,961
11,594
5,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Mr_Blista
Ishtar
17
2 / 3 / 14
10,233
787
6,505
10,390
4,703
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
9 / 6 / 10
11,463
882
14,624
17,272
7,324
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
91
22
Kills
26
26
Deaths
24
36
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
6
9
10
1.22
W
Raijin
AddMe7
Raijin
6
4
9
2.63
W
Lancelot
CFKgoon
Lancelot
6
7
13
1.79
L
Nu Wa
9
3
7
4.17
L
Cupid
K3mpner
Cupid
0
4
4
0.5
W
Hera
3
4
19
3.13
W
Ishtar
Mr_Blista
Ishtar
2
3
14
3
W
9
6
10
2.33
L
Achilles
haziel6
Achilles
2
5
5
0.9
L
Bacchus
itzcrick
Bacchus
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,979
Damage
56,927
62,162
Taken
68,724
50,114
Mitigated
32,520
12,017
Healing
23,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
12,174
887
790
2,256
17,517
8,012
0
10,737
6,552
22,022
0
W
Raijin
AddMe7
Raijin
7,365
673
1,911
3,038
11,693
5,165
871
7,239
4,413
33,050
0
W
Lancelot
CFKgoon
Lancelot
13,472
3,054
595
4,363
17,775
9,820
219
8,247
9,484
0
22,301
L
Nu Wa
18,082
5,052
874
3,464
13,047
6,432
0
7,921
4,936
41,530
0
L
Cupid
K3mpner
Cupid
4,024
1,883
979
495
5,766
2,300
0
3,953
1,736
0
6,726
W
Hera
14,961
4,254
2,360
2,697
11,594
5,508
1,513
6,598
4,951
45,947
0
W
Ishtar
Mr_Blista
Ishtar
6,505
2,662
659
1,020
10,390
4,703
3,796
7,763
2,499
0
26,674
W
14,624
7,785
1,852
4,930
17,272
7,324
284
11,425
5,638
39,377
0
L
Achilles
haziel6
Achilles
3,683
717
118
1,623
9,349
7,256
0
5,366
3,771
0
6,192
L
Bacchus
itzcrick
Bacchus
11,016
406
411
1,007
16,483
26,114
0
8,973
7,209
22,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,768
Gold Earned
54,183
78
Minions Killed
172
0
Camps Cleared
0
841,339
Distance Traveled
1,152,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,175
783
15
1
0
161,332
0
W
Raijin
11,109
855
43
3
0
208,131
0
W
Lancelot
10,701
823
25
2
0
267,658
0
L
Nu Wa
11,384
876
39
3
0
245,418
0
L
Cupid
7,043
542
2
0
0
101,205
0
W
Hera
10,677
821
47
4
0
238,457
0
W
Ishtar
10,233
787
37
3
0
223,238
0
W
Olorun
11,463
882
20
2
0
214,577
0
L
Achilles
7,722
594
9
1
0
127,113
0
L
Bacchus
10,444
803
13
1
0
206,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role