Player Matchup

Chiron
Chiron
A Bolivian Hobo
Chiron
Level 102
God Stats
6W - 5L
1,625 SR
Queue Stats
105W - 119L
1,359 Elo+
Party 1
Olorun
Olorun
TenthLegend
Olorun
Level 24
God Stats
1W - 1L
1,756 SR
Queue Stats
35W - 52L
1,302 Elo+
Party 1
Horus
Horus
izzy was here
Horus
Level 29
God Stats
49W - 48L
1,433 SR
Queue Stats
71W - 73L
1,362 Elo+
Party 1
Team Averages
Level 52
1,605 SR
1,341 Elo+

VS

Team Averages
Level 70
1,514 SR
1,334 Elo+
Gilgamesh
Gilgamesh
LuckoCharme26
Gilgamesh
Level 58
God Stats
13W - 8L
1,510 SR
Queue Stats
30W - 33L
1,257 Elo+
Party 2
Janus
Janus
Xx TREVMAN xX
Janus
Level 44
God Stats
6W - 7L
1,235 SR
Queue Stats
18W - 21L
1,242 Elo+
Party 2
Kali
Kali
moditty97
Kali
Level 107
God Stats
10W - 2L
1,797 SR
Queue Stats
44W - 29L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,993
599
5,371
6,358
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
9
0 / 4 / 0
5,822
582
2,896
7,699
3,029
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 3 / 0
6,307
631
3,602
10,547
8,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LuckoCharme26
Gilgamesh
12
0 / 0 / 7
7,418
742
3,445
9,127
6,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 0 / 7
7,115
712
7,044
2,197
696
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kali
13
8 / 0 / 1
8,426
843
10,440
9,257
6,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
9
9
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Gilgamesh
LuckoCharme26
Gilgamesh
0
0
7
3.5
L
Olorun
0
4
0
0
W
1
0
7
4.5
L
0
3
0
0
W
Kali
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,869
Damage
20,929
24,604
Taken
20,581
13,901
Mitigated
13,464
6,750
Healing
6,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,371
2,570
624
2,141
6,358
2,377
0
1,236
5,063
0
22,289
W
Gilgamesh
LuckoCharme26
Gilgamesh
3,445
560
1,748
1,950
9,127
6,220
316
2,217
6,910
0
11,727
L
Olorun
2,896
2,788
46
819
7,699
3,029
0
2,058
5,641
12,407
0
W
7,044
649
0
33
2,197
696
872
364
1,833
28,577
0
L
3,602
1,949
803
2,317
10,547
8,495
0
3,750
6,797
0
7,960
W
Kali
10,440
4,485
0
2,928
9,257
6,548
34
989
8,268
0
27,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,122
Gold Earned
22,959
70
Minions Killed
117
1
Camps Cleared
7
453,248
Distance Traveled
586,964
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,993
599
40
4
1
146,327
1
W
Gilgamesh
7,418
742
10
1
2
195,794
5
L
Olorun
5,822
582
24
2
0
142,607
0
W
Janus
7,115
712
74
7
0
175,458
4
L
Horus
6,307
631
6
1
0
164,314
1
W
Kali
8,426
843
33
3
5
215,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role