Player Matchup

Cupid
Cupid
Coextruded
Cupid
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 20L
1,460 Elo+
Party 1
Vulcan
Vulcan
GloiganJenkins4
Vulcan
Level 149
God Stats
1W - 5L
1,410 SR
Queue Stats
197W - 200L
1,455 Elo+
Solo
Fenrir
Fenrir
Hippocrates92
Fenrir
Level 31
God Stats
0W - 1L
1,146 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Bellona
Bellona
LittleLauren853
Bellona
Level 84
God Stats
12W - 13L
1,483 SR
Queue Stats
236W - 234L
1,482 Elo+
Solo
Cthulhu
Cthulhu
Saaluna
Cthulhu
Level 43
God Stats
0W - 4L
1,212 SR
Queue Stats
9W - 14L
1,460 Elo+
Party 1
Team Averages
Level 87
1,350 SR
1,471 Elo+

VS

Team Averages
Level 70
1,506 SR
1,493 Elo+
Odin
Odin
Bajowa
Odin
Level 63
God Stats
20W - 11L
1,672 SR
Queue Stats
234W - 204L
1,530 Elo+
Party 2
Anhur
Anhur
Greenleaf15
Anhur
Level 127
God Stats
106W - 192L
1,351 SR
Queue Stats
1,152W - 1,293L
1,459 Elo+
Solo
Bakasura
Bakasura
Joosbocks
Bakasura
Level 48
God Stats
2W - 3L
1,362 SR
Queue Stats
207W - 181L
1,523 Elo+
Party 2
Nu Wa
Nu Wa
MIKEYDIZ6969
Nu Wa
Level 69
God Stats
28W - 32L
1,436 SR
Queue Stats
459W - 528L
1,445 Elo+
Solo
Xing Tian
Xing Tian
veo823
Xing Tian
Level 42
God Stats
16W - 6L
1,708 SR
Queue Stats
181W - 168L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
2 / 4 / 0
10,652
968
9,416
17,715
7,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 7 / 2
10,224
929
19,161
12,009
5,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 7 / 2
9,544
868
4,693
21,782
10,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 9 / 3
10,297
936
8,282
23,059
23,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Saaluna
Cthulhu
16
1 / 6 / 1
10,525
957
10,554
19,989
16,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

68

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Bajowa
Odin
18
4 / 0 / 24
12,398
1,127
20,321
10,891
9,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 0 / 21
11,318
1,029
9,650
10,980
4,589
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
Joosbocks
Bakasura
19
19 / 2 / 10
14,137
1,285
30,933
12,088
7,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 1 / 24
11,419
1,038
17,179
8,380
4,067
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
veo823
Xing Tian
18
3 / 0 / 26
12,572
1,143
13,455
15,677
19,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
138
3
Kills
33
33
Deaths
3
8
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Odin
Bajowa
Odin
4
0
24
16
L
Cupid
2
4
0
0.5
L
0
7
2
0.14
W
3
0
21
13.5
L
0
7
2
0.14
W
Bakasura
Joosbocks
Bakasura
19
2
10
12
L
0
9
3
0.17
W
4
1
24
16
L
Cthulhu
Saaluna
Cthulhu
1
6
1
0.25
W
Xing Tian
veo823
Xing Tian
3
0
26
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,106
Damage
91,538
94,554
Taken
58,016
63,360
Mitigated
45,174
7,384
Healing
14,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Bajowa
Odin
20,321
3,043
0
1,992
10,891
9,949
0
5,199
5,416
10,377
29,846
L
Cupid
9,416
3,202
884
1,130
17,715
7,063
0
6,624
10,341
0
33,041
L
19,161
7,915
73
82
12,009
5,658
0
3,336
7,890
57,441
0
W
9,650
5,148
0
4,122
10,980
4,589
0
7,089
3,855
0
22,996
L
4,693
729
0
847
21,782
10,674
0
7,470
12,977
0
9,674
W
Bakasura
Joosbocks
Bakasura
30,933
18,252
0
3,381
12,088
7,450
0
5,596
6,395
0
51,116
L
8,282
1,798
1,421
1,768
23,059
23,379
0
6,937
14,894
0
21,210
W
17,179
5,334
658
1,799
8,380
4,067
0
2,952
5,339
37,619
0
L
Cthulhu
Saaluna
Cthulhu
10,554
855
86
1,093
19,989
16,586
0
9,849
9,061
34,014
0
W
Xing Tian
veo823
Xing Tian
13,455
1,408
218
2,299
15,677
19,119
0
7,730
7,296
23,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,242
Gold Earned
61,844
224
Minions Killed
216
4
Camps Cleared
10
954,681
Distance Traveled
1,133,157
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,398
1,127
44
4
0
238,324
0
L
Cupid
10,652
968
50
5
2
196,875
2
L
Vulcan
10,224
929
100
9
1
200,118
1
W
Anhur
11,318
1,029
46
4
1
211,651
1
L
Fenrir
9,544
868
6
1
0
204,973
1
W
Bakasura
14,137
1,285
62
6
7
246,681
2
L
Bellona
10,297
936
16
1
0
147,673
1
W
Nu Wa
11,419
1,038
46
4
2
197,972
0
L
Cthulhu
10,525
957
52
5
1
205,042
0
W
Xing Tian
12,572
1,143
18
2
0
238,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role