Player Matchup

Osiris
Osiris
RiotStarter3581
Osiris
Level 61
God Stats
1W - 7L
1,252 SR
Queue Stats
238W - 282L
1,355 Elo+
Solo
Kuzenbo
Kuzenbo
TheBrandonSB
Kuzenbo
Level 89
God Stats
1W - 2L
1,192 SR
Queue Stats
35W - 39L
1,375 Elo+
Solo
Fenrir
Fenrir
UwUonslaught881
Fenrir
Level 67
God Stats
6W - 2L
1,835 SR
Queue Stats
21W - 18L
1,432 Elo+
Solo
Anubis
Anubis
anyo_77
Anubis
Level 85
God Stats
60W - 67L
1,430 SR
Queue Stats
149W - 138L
1,408 Elo+
Solo
Scylla
Scylla
taylorrtrues
Scylla
Level 47
God Stats
0W - 3L
1,212 SR
Queue Stats
69W - 56L
1,393 Elo+
Solo
Team Averages
Level 70
1,384 SR
1,393 Elo+

VS

Team Averages
Level 55
1,477 SR
1,304 Elo+
Izanami
Izanami
AdrestianEmperor
Izanami
Level 35
God Stats
6W - 3L
1,338 SR
Queue Stats
22W - 41L
1,142 Elo+
Party 1
Fafnir
Fafnir
AlmyranBarbarosa
Fafnir
Level 26
God Stats
4W - 6L
1,703 SR
Queue Stats
20W - 40L
1,207 Elo+
Party 1
Mercury
Mercury
Dreaded_Days
Mercury
Level 72
God Stats
6W - 3L
1,524 SR
Queue Stats
203W - 195L
1,494 Elo+
Party 1
Baba Yaga
Baba Yaga
KOWBOIZ4LIFE2nd
Baba Yaga
Level 44
God Stats
5W - 3L
1,423 SR
Queue Stats
36W - 42L
1,290 Elo+
Solo
Achilles
Achilles
zounzoun29
Achilles
Level 100
God Stats
48W - 62L
1,398 SR
Queue Stats
273W - 281L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
8,720
436
6,059
15,777
15,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
TheBrandonSB
Kuzenbo
13
0 / 0 / 8
8,784
439
6,419
13,900
20,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 1 / 0
8,997
450
5,630
15,651
9,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
anyo_77
Anubis
13
1 / 2 / 2
8,127
406
7,632
13,186
8,165
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
15
3 / 1 / 4
9,283
464
12,248
9,461
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
9,455
473
4,421
12,092
5,230
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 2
8,399
420
5,133
17,627
20,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Dreaded_Days
Mercury
15
3 / 2 / 2
9,658
483
8,559
15,456
5,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
KOWBOIZ4LIFE2nd
Baba Yaga
15
0 / 1 / 2
9,091
455
13,664
9,503
5,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
zounzoun29
Achilles
16
1 / 1 / 1
9,738
487
9,588
14,636
11,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
7
Kills
5
5
Deaths
8
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
0
3
2
0.33
W
Mercury
Dreaded_Days
Mercury
3
2
2
2
W
Baba Yaga
KOWBOIZ4LIFE2nd
Baba Yaga
0
1
2
1
L
1
1
1
1.5
L
Kuzenbo
TheBrandonSB
Kuzenbo
0
0
8
4
L
2
1
0
2
L
Anubis
anyo_77
Anubis
1
2
2
1
L
Scylla
3
1
4
5
W
Achilles
zounzoun29
Achilles
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,988
Damage
41,365
67,975
Taken
69,314
56,963
Mitigated
48,296
24,087
Healing
20,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,421
2,631
0
5,565
12,092
5,230
3,602
5,572
6,520
0
76,158
W
5,133
1,558
0
6,380
17,627
20,114
250
9,832
7,795
22,616
0
W
Mercury
Dreaded_Days
Mercury
8,559
3,715
0
1,499
15,456
5,923
159
2,975
12,481
0
80,292
W
Baba Yaga
KOWBOIZ4LIFE2nd
Baba Yaga
13,664
770
0
1,883
9,503
5,406
1,575
3,532
5,971
84,338
0
L
6,059
1,651
0
6,790
15,777
15,739
0
2,509
12,150
0
48,524
L
Kuzenbo
TheBrandonSB
Kuzenbo
6,419
3,476
0
2,827
13,900
20,072
258
6,983
6,786
27,377
0
L
5,630
923
0
5,855
15,651
9,048
0
2,046
13,605
0
74,654
L
Anubis
anyo_77
Anubis
7,632
508
0
6,572
13,186
8,165
258
5,708
7,430
60,501
0
L
Scylla
12,248
1,941
222
1,821
9,461
3,939
634
1,628
7,735
71,554
0
W
Achilles
zounzoun29
Achilles
9,588
1,797
0
5,017
14,636
11,623
0
4,388
10,248
77
56,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,911
Gold Earned
46,341
423
Minions Killed
509
0
Camps Cleared
0
1,820,631
Distance Traveled
1,936,904
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,455
473
148
7
0
351,924
0
W
Fafnir
8,399
420
22
1
0
371,825
1
W
Mercury
9,658
483
116
6
0
449,209
3
W
Baba Yaga
9,091
455
123
6
0
368,908
2
L
Osiris
8,720
436
93
5
0
352,606
2
L
Kuzenbo
8,784
439
39
2
0
391,588
0
L
Fenrir
8,997
450
94
5
0
428,559
9
L
Anubis
8,127
406
96
5
0
332,659
4
L
Scylla
9,283
464
101
5
0
315,219
5
W
Achilles
9,738
487
100
5
0
395,038
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role