Player Matchup

Horus
Horus
Gold V
ARG_REYES44
Horus
Gold V
Level 107
God Stats
4W - 1L
1,689 SR
Queue Stats
129W - 138L
1,408 MMR
Solo
Ymir
Ymir
Silver II
Dreicowoki
Ymir
Silver II
Level 160
God Stats
0W - 4L
1,454 SR
Queue Stats
190W - 186L
1,186 MMR
Party 3
Baron Samedi
Baron Samedi
Silver I
Indra Cipactli
Baron Samedi
Silver I
Level 160
God Stats
3W - 6L
1,605 SR
Queue Stats
48W - 50L
1,502 MMR
Party 3
Medusa
Medusa
Bronze III
VN Havoc
Medusa
Bronze III
Level 67
God Stats
0W - 1L
1,508 SR
Queue Stats
1W - 4L
1,398 MMR
Solo
Thanatos
Thanatos
Gold IV
Y-u-Soft
Thanatos
Gold IV
Level 120
God Stats
2W - 3L
1,531 SR
Queue Stats
76W - 75L
1,455 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,557 SR
1,390 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,471 SR
1,389 MMR
Kukulkan
Kukulkan
Gold III
 
Kukulkan
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Silver I
Kewocksi
Sol
Silver I
Level 108
God Stats
15W - 13L
1,519 SR
Queue Stats
61W - 71L
1,382 MMR
Party 2
Awilix
Awilix
Silver I
MonarchLeylo
Awilix
Silver I
Level 146
God Stats
84W - 69L
1,508 SR
Queue Stats
364W - 379L
1,261 MMR
Party 1
Hercules
Hercules
Silver II
RIPFondle
Hercules
Silver II
Level 126
God Stats
1W - 8L
1,328 SR
Queue Stats
70W - 70L
1,301 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
6,357
424
1,681
9,312
5,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
7 / 4 / 3
9,136
609
14,040
17,676
13,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Indra Cipactli
Baron Samedi
12
0 / 2 / 4
7,606
507
7,236
6,490
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
VN Havoc
Medusa
11
0 / 4 / 2
6,589
439
5,206
9,915
3,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Y-u-Soft
Thanatos
12
5 / 3 / 1
7,701
513
5,816
12,560
4,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
AtlasArachneAh Muzen Cab

VS

Bans
AnhurHeraAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
5 / 2 / 3
8,903
594
7,369
7,184
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
 
Mulan
12
1 / 6 / 2
7,618
508
9,378
12,878
8,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 0 / 7
9,276
618
4,170
8,950
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Awilix
13
5 / 4 / 7
8,420
561
11,110
13,623
5,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
RIPFondle
Hercules
12
4 / 1 / 6
7,423
495
6,979
11,427
8,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
13
Kills
17
17
Deaths
13
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
2
3
3.25
W
Mulan
 
Mulan
1
6
2
0.33
L
1
4
2
0.5
L
7
4
3
2.13
L
Baron Samedi
Indra Cipactli
Baron Samedi
0
2
4
1
W
2
0
7
5.5
W
Awilix
5
4
7
2.13
W
Hercules
RIPFondle
Hercules
4
1
6
7
L
Medusa
VN Havoc
Medusa
0
4
2
0.25
L
Thanatos
Y-u-Soft
Thanatos
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,979
Damage
39,006
55,953
Taken
54,062
30,009
Mitigated
29,360
25,556
Healing
15,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,369
1,389
0
356
7,184
3,018
0
4,003
3,181
66,020
0
W
Mulan
 
Mulan
9,378
3,988
0
3,527
12,878
8,789
440
7,471
5,407
0
42,384
L
1,681
867
1,014
1,910
9,312
5,218
0
1,522
7,563
0
7,270
L
14,040
5,436
0
7,723
17,676
13,156
666
2,896
14,040
57,205
3,838
L
Baron Samedi
Indra Cipactli
Baron Samedi
7,236
237
421
1,939
6,490
3,395
0
2,358
3,960
59,926
0
W
4,170
1,841
0
6,353
8,950
3,162
1,020
1,904
7,046
72,238
6,615
W
Awilix
11,110
5,671
0
724
13,623
5,578
0
4,816
8,807
0
51,428
W
Hercules
RIPFondle
Hercules
6,979
2,096
0
4,106
11,427
8,813
0
2,994
8,433
0
26,507
L
Medusa
VN Havoc
Medusa
5,206
2,490
0
1,592
9,915
3,372
0
3,459
6,223
0
44,107
L
Thanatos
Y-u-Soft
Thanatos
5,816
1,947
0
10,957
12,560
4,868
0
1,320
11,093
0
43,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,389
Gold Earned
41,640
355
Minions Killed
413
0
Camps Cleared
0
1,465,937
Distance Traveled
1,475,712
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,903
594
108
7
0
283,976
9
W
Mulan
7,618
508
64
4
0
260,033
3
L
Horus
6,357
424
9
1
0
300,370
7
L
Ymir
9,136
609
88
6
0
253,850
0
L
Baron Samedi
7,606
507
110
7
0
294,984
8
W
Sol
9,276
618
134
9
0
289,545
6
W
Awilix
8,420
561
66
4
0
327,103
4
W
Hercules
7,423
495
41
3
0
315,055
7
L
Medusa
6,589
439
72
5
0
288,808
2
L
Thanatos
7,701
513
76
5
0
327,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role