Player Matchup

Yemoja
Yemoja
BadddGalRiri
Yemoja
Level 86
God Stats
1W - 0L
1,715 SR
Queue Stats
124W - 111L
1,595 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Embocadura
Cu Chulainn
Level 97
God Stats
3W - 0L
1,814 SR
Queue Stats
209W - 160L
1,610 Elo+
Party 1
Tiamat
Tiamat
OfficerMayo
Tiamat
Level 62
God Stats
1W - 0L
1,740 SR
Queue Stats
111W - 81L
1,634 Elo+
Party 1
Pele
Pele
kennosaurusrex
Pele
Level 123
God Stats
3W - 1L
1,584 SR
Queue Stats
218W - 164L
1,611 Elo+
Party 1
Anhur
Anhur
mmohuddin
Anhur
Level 46
God Stats
21W - 14L
1,663 SR
Queue Stats
89W - 76L
1,644 Elo+
Party 1
Team Averages
Level 83
1,703 SR
1,619 Elo+

VS

Team Averages
Level 65
1,598 SR
1,529 Elo+
Achilles
Achilles
HeisenbergCooks
Achilles
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 35L
1,513 Elo+
Party 3
Atlas
Atlas
KingOfThePugs
Atlas
Level 29
God Stats
2W - 1L
1,741 SR
Queue Stats
8W - 5L
1,565 Elo+
Party 2
Yu Huang
Yu Huang
Nelsonnoscoper
Yu Huang
Level 47
God Stats
0W - 1L
1,333 SR
Queue Stats
124W - 151L
1,478 Elo+
Solo
Mercury
Mercury
RapidlyBenched
Mercury
Level 106
God Stats
3W - 3L
1,733 SR
Queue Stats
131W - 123L
1,503 Elo+
Party 3
Danzaburou
Danzaburou
worm pov
Danzaburou
Level 124
God Stats
3W - 5L
1,684 SR
Queue Stats
89W - 61L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 1 / 0
5,247
525
2,582
5,150
1,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cu Chulainn
Embocadura
Cu Chulainn
10
1 / 2 / 2
5,912
591
7,090
9,099
7,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
10
0 / 0 / 1
5,817
582
2,489
4,651
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
7 / 1 / 0
6,851
685
5,392
7,791
2,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
mmohuddin
Anhur
9
0 / 0 / 0
4,999
500
2,642
3,895
1,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
7
2 / 4 / 0
4,773
477
6,418
9,755
8,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 1
5,779
578
2,447
7,295
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
10
0 / 2 / 1
5,487
549
2,097
5,289
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 1 / 2
4,763
476
1,406
4,159
988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
worm pov
Danzaburou
9
0 / 0 / 1
4,938
494
2,351
4,005
1,250
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
8
Kills
4
4
Deaths
8
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
1
0
0
W
Cu Chulainn
Embocadura
Cu Chulainn
1
2
2
1
L
Achilles
2
4
0
0.5
L
1
1
1
1.5
L
Yu Huang
0
2
1
0.25
W
Tiamat
0
0
1
0.5
L
1
1
2
2
W
7
1
0
7
W
Anhur
mmohuddin
Anhur
0
0
0
0
L
Danzaburou
worm pov
Danzaburou
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,195
Damage
14,719
30,586
Taken
30,503
15,423
Mitigated
15,982
11,223
Healing
6,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,582
756
2,109
1,917
5,150
1,821
360
1,384
3,766
16,906
0
W
Cu Chulainn
Embocadura
Cu Chulainn
7,090
2,140
0
3,369
9,099
7,412
0
232
8,193
0
32,974
L
Achilles
6,418
3,336
0
2,217
9,755
8,134
0
0
9,025
0
20,022
L
2,447
987
0
1,686
7,295
3,806
0
1,718
5,533
8,752
3,268
L
Yu Huang
2,097
637
0
749
5,289
1,804
0
1,721
3,568
39,598
0
W
Tiamat
2,489
231
0
1,789
4,651
2,300
318
1,899
2,752
39,528
0
L
1,406
904
0
0
4,159
988
0
166
3,993
0
16,511
W
5,392
1,708
0
1,321
7,791
2,726
0
586
7,172
0
51,297
W
Anhur
mmohuddin
Anhur
2,642
2,004
0
718
3,895
1,164
556
274
3,621
0
38,433
L
Danzaburou
worm pov
Danzaburou
2,351
970
0
1,599
4,005
1,250
0
1,466
2,539
0
42,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,826
Gold Earned
25,740
332
Minions Killed
209
0
Camps Cleared
0
937,559
Distance Traveled
856,336
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,247
525
25
3
0
161,851
4
W
Cu Chulainn
5,912
591
49
5
0
192,729
0
L
Achilles
4,773
477
22
2
0
185,199
0
L
Atlas
5,779
578
18
2
0
198,929
1
L
Yu Huang
5,487
549
74
7
0
186,940
5
W
Tiamat
5,817
582
88
9
0
186,140
3
L
Mercury
4,763
476
28
3
0
125,139
3
W
Pele
6,851
685
96
10
0
233,543
0
W
Anhur
4,999
500
74
7
0
163,296
1
L
Danzaburou
4,938
494
67
7
0
160,129
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role