Player Matchup

Sol
Sol
IWDxBill
Sol
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
97W - 131L
1,337 Elo+
Party 3
Izanami
Izanami
ThaDonDon
Izanami
Level 24
God Stats
4W - 2L
1,354 SR
Queue Stats
25W - 35L
1,387 Elo+
Party 3
Apollo
Apollo
WienerClouse
Apollo
Level 98
God Stats
7W - 5L
1,457 SR
Queue Stats
113W - 145L
1,395 Elo+
Party 3
Thor
Thor
cookieineed
Thor
Level 157
God Stats
3W - 1L
1,733 SR
Queue Stats
390W - 424L
1,407 Elo+
Solo
Athena
Athena
millwrighttight
Athena
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 48L
1,370 Elo+
Party 3
Team Averages
Level 66
1,509 SR
1,379 Elo+

VS

Team Averages
Level 70
1,403 SR
1,271 Elo+
Chaac
Chaac
Jonh177
Chaac
Level 87
God Stats
11W - 15L
1,166 SR
Queue Stats
35W - 59L
1,040 Elo+
Party 1
Fenrir
Fenrir
Myrkri
Fenrir
Level 108
God Stats
0W - 1L
1,117 SR
Queue Stats
46W - 40L
1,452 Elo+
Solo
Hachiman
Hachiman
Scorch017
Hachiman
Level 63
God Stats
1W - 1L
1,713 SR
Queue Stats
48W - 48L
1,436 Elo+
Party 2
Horus
Horus
Tremayne24
Horus
Level 82
God Stats
6W - 3L
1,700 SR
Queue Stats
43W - 45L
1,386 Elo+
Party 2
Kukulkan
Kukulkan
richar1314
Kukulkan
Level 11
God Stats
1W - 2L
1,322 SR
Queue Stats
34W - 57L
1,040 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 6
9,850
469
13,514
19,287
8,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
ThaDonDon
Izanami
18
9 / 2 / 6
11,889
566
16,736
12,786
5,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Apollo
17
3 / 3 / 7
10,911
520
6,608
21,037
8,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 0 / 6
11,043
526
23,538
17,135
8,389
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 4 / 15
10,468
498
9,327
21,449
22,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jonh177
Chaac
15
2 / 3 / 2
8,917
425
13,482
21,904
21,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
Myrkri
Fenrir
14
5 / 5 / 3
9,400
448
7,999
18,745
7,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Scorch017
Hachiman
13
1 / 4 / 6
8,650
412
13,765
17,384
5,468
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
13
4 / 4 / 5
9,311
443
10,074
20,862
18,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
richar1314
Kukulkan
14
2 / 8 / 5
9,167
437
12,471
16,010
6,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
23
Kills
14
14
Deaths
24
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
5
6
1
L
Chaac
Jonh177
Chaac
2
3
2
1
L
Fenrir
Myrkri
Fenrir
5
5
3
1.3
L
Hachiman
Scorch017
Hachiman
1
4
6
1
W
Izanami
ThaDonDon
Izanami
9
2
6
6
L
Horus
4
4
5
1.63
W
Apollo
3
3
7
2.17
W
7
0
6
10
W
2
4
15
2.38
L
Kukulkan
richar1314
Kukulkan
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,723
Damage
57,791
91,694
Taken
94,905
53,969
Mitigated
58,584
29,654
Healing
23,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,514
3,561
0
8,452
19,287
8,812
1,677
5,749
13,487
58,674
8,378
L
Chaac
Jonh177
Chaac
13,482
2,727
0
6,423
21,904
21,023
734
2,248
19,656
0
61,183
L
Fenrir
Myrkri
Fenrir
7,999
2,206
0
6,631
18,745
7,428
0
3,520
15,225
0
51,429
L
Hachiman
Scorch017
Hachiman
13,765
7,168
0
6,086
17,384
5,468
2,101
5,038
12,346
0
55,588
W
Izanami
ThaDonDon
Izanami
16,736
10,872
0
5,645
12,786
5,555
2,400
1,384
11,301
0
98,585
L
Horus
10,074
4,971
658
3,004
20,862
18,207
65
6,023
14,839
20
36,210
W
Apollo
6,608
4,177
0
7,945
21,037
8,830
6,954
2,094
18,894
0
89,182
W
23,538
5,538
1,152
4,647
17,135
8,389
999
105
16,135
0
85,080
W
9,327
1,528
0
1,813
21,449
22,383
240
3,159
17,957
25,251
0
L
Kukulkan
richar1314
Kukulkan
12,471
1,888
0
619
16,010
6,458
258
5,090
10,920
67,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,161
Gold Earned
45,445
498
Minions Killed
400
0
Camps Cleared
0
1,975,559
Distance Traveled
1,843,408
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,850
469
86
4
0
383,736
0
L
Chaac
8,917
425
86
4
0
401,411
0
L
Fenrir
9,400
448
70
3
0
426,261
3
L
Hachiman
8,650
412
90
4
0
359,553
3
W
Izanami
11,889
566
150
7
0
382,572
0
L
Horus
9,311
443
43
2
0
355,272
6
W
Apollo
10,911
520
125
6
0
389,030
1
W
Thor
11,043
526
114
5
0
392,737
1
W
Athena
10,468
498
23
1
0
427,484
5
L
Kukulkan
9,167
437
111
5
0
300,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role