Player Matchup

He Bo
He Bo
FluffyModelo
He Bo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 68L
1,338 Elo+
Party 1
Thanatos
Thanatos
Grevale
Thanatos
Level 45
God Stats
5W - 8L
1,407 SR
Queue Stats
135W - 211L
1,262 Elo+
Solo
Jormungandr
Jormungandr
SALTY1775
Jormungandr
Level 67
God Stats
82W - 108L
1,464 SR
Queue Stats
96W - 134L
1,358 Elo+
Party 1
Team Averages
Level 60
1,457 SR
1,319 Elo+

VS

Team Averages
Level 91
1,403 SR
1,352 Elo+
Ah Puch
Ah Puch
Christerpher711
Ah Puch
Level 80
God Stats
15W - 28L
1,401 SR
Queue Stats
76W - 123L
1,313 Elo+
Solo
Skadi
Skadi
LA_MOLE_G27
Skadi
Level 104
God Stats
1W - 3L
1,335 SR
Queue Stats
148W - 216L
1,435 Elo+
Party 2
Vamana
Vamana
PIDUMBO7104
Vamana
Level 88
God Stats
1W - 2L
1,472 SR
Queue Stats
37W - 61L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 7
8,493
772
8,771
9,132
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Grevale
Thanatos
13
9 / 0 / 5
9,274
843
10,668
8,986
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
SALTY1775
Jormungandr
14
3 / 0 / 10
9,115
829
8,692
10,901
8,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,408
673
9,436
5,880
2,485
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 7 / 2
7,441
676
6,060
10,226
3,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
11
1 / 6 / 1
7,261
660
5,712
16,254
8,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
15
Kills
3
3
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
3
3
7
2.17
W
Thanatos
Grevale
Thanatos
9
0
5
11.5
L
1
7
2
0.29
L
Vamana
1
6
1
0.25
W
Jormungandr
SALTY1775
Jormungandr
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,131
Damage
21,208
29,019
Taken
32,360
15,761
Mitigated
13,910
9,324
Healing
5,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,436
35
213
759
5,880
2,485
0
2,864
3,016
22,601
0
W
8,771
405
535
990
9,132
3,273
0
3,632
5,500
26,744
0
W
Thanatos
Grevale
Thanatos
10,668
3,815
0
4,213
8,986
3,711
598
2,800
6,186
0
15,634
L
6,060
2,218
0
143
10,226
3,027
13
5,900
4,326
0
22,669
L
Vamana
5,712
2,519
40
4,226
16,254
8,398
0
9,044
7,210
0
21,116
W
Jormungandr
SALTY1775
Jormungandr
8,692
1,600
140
3,446
10,901
8,777
270
3,396
7,505
39,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,882
Gold Earned
22,110
145
Minions Killed
106
6
Camps Cleared
5
675,532
Distance Traveled
583,146
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,408
673
37
3
2
193,549
1
W
He Bo
8,493
772
58
5
3
213,909
3
W
Thanatos
9,274
843
12
1
0
230,688
3
L
Skadi
7,441
676
34
3
0
165,707
2
L
Vamana
7,261
660
35
3
3
223,890
1
W
Jormungandr
9,115
829
75
7
3
230,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role