Player Matchup

Zhong Kui
Zhong Kui
BootScootBandit
Zhong Kui
Level 107
God Stats
4W - 3L
1,485 SR
Queue Stats
11W - 8L
1,492 Elo+
Party 2
Chiron
Chiron
Crazypitbull69
Chiron
Level 112
God Stats
3W - 1L
1,961 SR
Queue Stats
73W - 84L
1,455 Elo+
Party 2
Amaterasu
Amaterasu
sinfulpsyduck
Amaterasu
Level 108
God Stats
1W - 0L
1,299 SR
Queue Stats
10W - 15L
1,411 Elo+
Party 2
Team Averages
Level 109
1,582 SR
1,453 Elo+

VS

Team Averages
Level 48
1,512 SR
1,488 Elo+
Sol
Sol
SolWinter
Sol
Level 26
God Stats
2W - 2L
1,532 SR
Queue Stats
21W - 18L
1,651 Elo+
Party 1
Ymir
Ymir
math913city
Ymir
Level 42
God Stats
3W - 2L
1,551 SR
Queue Stats
22W - 24L
1,491 Elo+
Party 1
Thanatos
Thanatos
snyper murderer
Thanatos
Level 77
God Stats
0W - 2L
1,452 SR
Queue Stats
36W - 57L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BootScootBandit
Zhong Kui
18
4 / 3 / 8
13,098
728
19,102
16,256
12,357
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
6 / 3 / 4
12,906
717
23,224
15,108
7,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
sinfulpsyduck
Amaterasu
16
2 / 3 / 7
11,272
626
6,770
17,890
16,016
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 1
12,489
694
25,137
20,883
10,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 5 / 8
11,640
647
4,865
24,525
33,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
15
2 / 5 / 3
10,810
601
6,406
16,193
9,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
12
Kills
9
9
Deaths
12
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BootScootBandit
Zhong Kui
4
3
8
2.67
W
6
3
4
2.67
L
7
2
1
3.75
L
0
5
8
0.8
W
Amaterasu
sinfulpsyduck
Amaterasu
2
3
7
1.83
L
Thanatos
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,096
Damage
36,408
49,254
Taken
61,601
35,404
Mitigated
53,786
15,639
Healing
24,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BootScootBandit
Zhong Kui
19,102
2,382
0
6,602
16,256
12,357
1,129
10,026
6,230
59,229
0
W
23,224
8,198
667
4,766
15,108
7,031
795
9,882
5,219
0
58,216
L
25,137
8,799
0
10,797
20,883
10,710
1,566
6,057
14,826
71,808
7,578
L
4,865
569
0
4,307
24,525
33,672
78
8,766
15,759
16,796
0
W
Amaterasu
sinfulpsyduck
Amaterasu
6,770
3,081
0
3,604
17,890
16,016
1,564
8,318
9,572
0
24,051
L
Thanatos
6,406
665
419
9,301
16,193
9,404
685
4,685
11,508
0
26,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,276
Gold Earned
34,939
200
Minions Killed
177
5
Camps Cleared
9
967,516
Distance Traveled
895,534
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,098
728
87
5
1
301,996
3
W
Chiron
12,906
717
78
4
2
323,605
1
L
Sol
12,489
694
116
6
6
312,380
3
L
Ymir
11,640
647
15
1
0
280,665
0
W
Amaterasu
11,272
626
35
2
2
341,915
2
L
Thanatos
10,810
601
46
3
3
302,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role