Player Matchup

Ymir
Ymir
EagleofWar16
Ymir
Level 146
God Stats
1W - 3L
1,798 SR
Queue Stats
95W - 96L
1,593 Elo+
Party 2
Mercury
Mercury
Elperroaguayo29
Mercury
Level 46
God Stats
2W - 10L
1,163 SR
Queue Stats
265W - 261L
1,571 Elo+
Solo
Horus
Horus
EpikControlla
Horus
Level 124
God Stats
1W - 3L
1,458 SR
Queue Stats
314W - 301L
1,549 Elo+
Party 1
Janus
Janus
Fixing17
Janus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
405W - 398L
1,555 Elo+
Party 1
Ullr
Ullr
LordKarnox
Ullr
Level 125
God Stats
1W - 1L
1,659 SR
Queue Stats
279W - 256L
1,562 Elo+
Party 2
Team Averages
Level 113
1,515 SR
1,566 Elo+

VS

Team Averages
Level 69
1,621 SR
1,719 Elo+
Khepri
Khepri
MrBones02
Khepri
Level 45
God Stats
6W - 1L
1,587 SR
Queue Stats
309W - 107L
1,745 Elo+
Party 3
Zeus
Zeus
TheJudicatør
Zeus
Level 127
God Stats
11W - 6L
1,732 SR
Queue Stats
620W - 284L
1,778 Elo+
Party 3
Sun Wukong
Sun Wukong
XenosDad
Sun Wukong
Level 47
God Stats
6W - 2L
1,721 SR
Queue Stats
399W - 171L
1,890 Elo+
Party 3
Hachiman
Hachiman
deceasedsnoop
Hachiman
Level 36
God Stats
1W - 2L
1,245 SR
Queue Stats
30W - 30L
1,434 Elo+
Solo
Pele
Pele
godlychap
Pele
Level 89
God Stats
70W - 20L
1,819 SR
Queue Stats
416W - 206L
1,748 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,872
419
4,020
11,844
8,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
2 / 2 / 1
6,995
500
4,336
10,414
4,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 2
7,624
545
6,151
11,028
7,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
Fixing17
Janus
13
2 / 4 / 1
8,001
572
4,206
7,413
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 3 / 1
6,980
499
5,801
10,774
3,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MrBones02
Khepri
12
0 / 1 / 7
7,344
525
4,412
7,223
4,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
6 / 1 / 1
8,484
606
8,937
4,886
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
XenosDad
Sun Wukong
14
3 / 3 / 6
8,765
626
6,598
12,656
8,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
deceasedsnoop
Hachiman
14
2 / 1 / 2
8,251
589
8,360
11,963
4,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
15
5 / 0 / 4
8,870
634
7,420
9,069
3,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
16
16
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
2
2
1
1.25
L
1
4
2
0.5
L
Janus
Fixing17
Janus
2
4
1
0.63
L
0
3
1
0.17
W
Khepri
MrBones02
Khepri
0
1
7
3.5
W
6
1
1
6.5
W
Sun Wukong
XenosDad
Sun Wukong
3
3
6
2
W
Hachiman
deceasedsnoop
Hachiman
2
1
2
3
W
Pele
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,514
Damage
35,727
51,473
Taken
45,797
26,996
Mitigated
22,755
7,561
Healing
13,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,020
894
0
1,230
11,844
8,233
0
5,539
6,305
17,793
0
L
4,336
1,702
0
1,080
10,414
4,001
0
1,558
8,856
0
52,890
L
6,151
2,396
228
3,210
11,028
7,431
66
1,277
9,751
0
47,444
L
Janus
Fixing17
Janus
4,206
315
0
768
7,413
3,360
0
4,045
3,368
59,131
0
L
5,801
1,858
0
1,045
10,774
3,971
0
500
10,274
0
52,954
W
Khepri
MrBones02
Khepri
4,412
639
449
2,608
7,223
4,994
0
2,111
4,921
15,585
2,352
W
8,937
2,143
0
1,638
4,886
1,685
0
1,658
3,058
77,412
0
W
Sun Wukong
XenosDad
Sun Wukong
6,598
1,096
0
3,496
12,656
8,010
0
717
11,417
0
56,406
W
Hachiman
deceasedsnoop
Hachiman
8,360
4,479
0
4,921
11,963
4,557
1,693
1,823
10,058
0
66,026
W
Pele
7,420
2,146
0
686
9,069
3,509
0
1,971
6,996
0
75,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,472
Gold Earned
41,714
420
Minions Killed
464
0
Camps Cleared
0
1,437,304
Distance Traveled
1,496,132
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,872
419
23
2
0
270,857
1
L
Mercury
6,995
500
87
6
0
326,193
7
L
Horus
7,624
545
94
7
0
263,601
1
L
Janus
8,001
572
129
9
0
301,029
4
L
Ullr
6,980
499
87
6
0
275,624
4
W
Khepri
7,344
525
17
1
0
312,392
0
W
Zeus
8,484
606
132
9
0
275,849
4
W
Sun Wukong
8,765
626
106
8
0
273,484
6
W
Hachiman
8,251
589
100
7
0
273,853
1
W
Pele
8,870
634
109
8
0
360,554
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role