Player Matchup

Vamana
Vamana
Helios1080p
Vamana
Level 41
God Stats
5W - 4L
1,500 SR
Queue Stats
128W - 117L
1,515 Elo+
Party 1
Thor
Thor
Kalleal
Thor
Level 98
God Stats
4W - 0L
1,723 SR
Queue Stats
60W - 83L
1,421 Elo+
Solo
Cthulhu
Cthulhu
SgtW4ffles
Cthulhu
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 19L
1,498 Elo+
Party 1
Team Averages
Level 60
1,574 SR
1,478 Elo+

VS

Team Averages
Level 33
1,548 SR
1,305 Elo+
Cerberus
Cerberus
ASAPmandingo
Cerberus
Level 29
God Stats
1W - 6L
1,572 SR
Queue Stats
14W - 31L
1,339 Elo+
Party 2
Izanami
Izanami
chispitasfz
Izanami
Level 40
God Stats
1W - 6L
1,583 SR
Queue Stats
12W - 23L
1,286 Elo+
Party 2
Chaac
Chaac
paddywhack27
Chaac
Level 29
God Stats
1W - 5L
1,490 SR
Queue Stats
7W - 19L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
7 / 2 / 3
14,634
665
29,333
25,207
26,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
Kalleal
Thor
18
4 / 4 / 6
14,006
637
19,311
23,642
11,360
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
SgtW4ffles
Cthulhu
19
0 / 1 / 11
14,404
655
27,177
25,627
33,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ASAPmandingo
Cerberus
17
1 / 3 / 4
13,984
636
13,237
32,934
44,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
chispitasfz
Izanami
18
5 / 4 / 0
14,252
648
28,026
26,475
14,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
1 / 4 / 3
12,998
591
19,309
31,407
33,059
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
11
Kills
7
7
Deaths
11
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ASAPmandingo
Cerberus
1
3
4
1
W
Vamana
7
2
3
4.25
W
Thor
Kalleal
Thor
4
4
6
1.75
W
Cthulhu
SgtW4ffles
Cthulhu
0
1
11
5.5
L
Izanami
chispitasfz
Izanami
5
4
0
1.25
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,821
Damage
60,572
74,476
Taken
90,816
71,866
Mitigated
91,677
15,334
Healing
22,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ASAPmandingo
Cerberus
13,237
1,517
0
10,887
32,934
44,288
0
10,165
22,542
26,891
0
W
Vamana
29,333
15,708
0
7,248
25,207
26,910
1,783
5,685
19,522
134
65,085
W
Thor
Kalleal
Thor
19,311
3,169
0
2,240
23,642
11,360
283
3,699
19,943
82
60,889
W
Cthulhu
SgtW4ffles
Cthulhu
27,177
2,221
588
5,258
25,627
33,596
361
4,713
20,914
58,767
0
L
Izanami
chispitasfz
Izanami
28,026
18,001
0
3,022
26,475
14,330
1,326
8,206
18,207
0
92,111
L
19,309
2,173
455
8,533
31,407
33,059
457
10,888
20,519
0
72,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,044
Gold Earned
41,234
217
Minions Killed
223
5
Camps Cleared
13
1,208,701
Distance Traveled
1,177,603
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,984
636
18
1
0
401,129
1
W
Vamana
14,634
665
65
3
3
385,648
2
W
Thor
14,006
637
73
3
1
378,751
5
W
Cthulhu
14,404
655
79
4
1
444,302
0
L
Izanami
14,252
648
129
6
8
377,879
0
L
Chaac
12,998
591
76
3
5
398,595
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role