Player Matchup

Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
JayIVIilkdud
King Arthur
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,210 Elo+
Party 1
Cliodhna
Cliodhna
ManyFaceDemon
Cliodhna
Level 109
God Stats
3W - 4L
1,561 SR
Queue Stats
50W - 58L
1,467 Elo+
Party 1
Ares
Ares
YmirTiers
Ares
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,438 Elo+
Solo
Medusa
Medusa
sahidmarr
Medusa
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,434 Elo+
Solo
Team Averages
Level 84
1,512 SR
1,410 Elo+

VS

Team Averages
Level 55
1,619 SR
1,521 Elo+
Geb
Geb
CabrausK
Geb
Level 47
God Stats
9W - 4L
1,747 SR
Queue Stats
61W - 56L
1,409 Elo+
Solo
Chang'e
Chang'e
Classylavender
Chang'e
Level 37
God Stats
9W - 8L
1,595 SR
Queue Stats
47W - 42L
1,474 Elo+
Party 2
Heimdallr
Heimdallr
Doykia2
Heimdallr
Level 26
God Stats
3W - 0L
1,823 SR
Queue Stats
21W - 4L
1,724 Elo+
Party 2
Achilles
Achilles
RhysezPiecez
Achilles
Level 41
God Stats
11W - 15L
1,462 SR
Queue Stats
163W - 208L
1,441 Elo+
Solo
Hercules
Hercules
Urbanjugglr3
Hercules
Level 124
God Stats
5W - 4L
1,470 SR
Queue Stats
56W - 61L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 2 / 2
8,458
564
9,085
9,115
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
JayIVIilkdud
King Arthur
13
1 / 2 / 2
7,658
511
7,572
11,823
9,640
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
ManyFaceDemon
Cliodhna
12
3 / 5 / 1
7,303
487
4,996
13,244
5,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
1
0 / 1 / 0
4,370
291
210
1,266
428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
sahidmarr
Medusa
12
1 / 3 / 0
6,762
451
4,941
12,007
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
7,666
511
4,255
8,703
6,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 3 / 3
6,116
408
1,453
11,403
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Doykia2
Heimdallr
17
9 / 0 / 1
9,807
654
14,204
9,114
4,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
RhysezPiecez
Achilles
12
1 / 3 / 4
6,936
462
2,564
10,297
5,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hercules
Urbanjugglr3
Hercules
12
2 / 0 / 4
7,195
480
5,521
9,836
4,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
13
13
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
2
1.5
W
1
1
6
4
W
0
3
3
0.5
W
Heimdallr
Doykia2
Heimdallr
9
0
1
9.5
L
King Arthur
JayIVIilkdud
King Arthur
1
2
2
1
L
Cliodhna
ManyFaceDemon
Cliodhna
3
5
1
0.7
W
Achilles
RhysezPiecez
Achilles
1
3
4
1
W
Hercules
Urbanjugglr3
Hercules
2
0
4
4
L
Ares
0
1
0
0
L
Medusa
sahidmarr
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,804
Damage
27,997
47,455
Taken
49,353
23,741
Mitigated
26,103
15,382
Healing
15,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,085
980
310
3,242
9,115
4,017
0
1,646
7,469
86,649
0
W
4,255
646
0
2,124
8,703
6,883
0
1,615
7,088
28,522
0
W
1,453
326
281
3,732
11,403
4,401
0
3,653
7,750
36,158
0
W
Heimdallr
Doykia2
Heimdallr
14,204
7,473
0
3,344
9,114
4,564
0
292
8,822
0
96,974
L
King Arthur
JayIVIilkdud
King Arthur
7,572
948
0
1,951
11,823
9,640
0
1,207
10,616
0
56,728
L
Cliodhna
ManyFaceDemon
Cliodhna
4,996
963
0
4,622
13,244
5,171
44
1,104
12,140
0
49,558
W
Achilles
RhysezPiecez
Achilles
2,564
337
0
2,388
10,297
5,454
0
1,921
8,376
0
36,244
W
Hercules
Urbanjugglr3
Hercules
5,521
1,343
0
3,890
9,836
4,801
0
1,814
8,022
0
47,150
L
Ares
210
153
66
217
1,266
428
0
396
870
1,359
0
L
Medusa
sahidmarr
Medusa
4,941
1,878
43
4,931
12,007
4,485
0
1,355
10,651
0
48,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,551
Gold Earned
37,720
410
Minions Killed
407
0
Camps Cleared
0
1,311,283
Distance Traveled
1,411,393
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,458
564
139
9
0
291,476
4
W
Geb
7,666
511
49
3
0
322,216
3
W
Chang'e
6,116
408
56
4
0
260,104
2
W
Heimdallr
9,807
654
156
10
0
282,309
0
L
King Arthur
7,658
511
101
7
0
297,209
0
L
Cliodhna
7,303
487
89
6
0
344,151
0
W
Achilles
6,936
462
71
5
0
253,308
0
W
Hercules
7,195
480
75
5
0
293,456
3
L
Ares
4,370
291
7
0
0
27,404
0
L
Medusa
6,762
451
74
5
0
351,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role