Player Matchup

Chaac
Chaac
 
Chaac
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
CkerSkull
Zhong Kui
Level 144
God Stats
4W - 5L
1,246 SR
Queue Stats
210W - 314L
1,280 Elo+
Party 1
Ymir
Ymir
MestreMugMug
Ymir
Level 113
God Stats
10W - 12L
1,419 SR
Queue Stats
120W - 187L
1,314 Elo+
Party 1
Mercury
Mercury
thomyzbn
Mercury
Level 140
God Stats
5W - 13L
1,250 SR
Queue Stats
263W - 275L
1,434 Elo+
Solo
Team Averages
Level 117
1,383 SR
1,406 Elo+

VS

Team Averages
Level 105
1,433 SR
1,435 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Javiele_parrolo
Chang'e
Level 104
God Stats
0W - 1L
1,294 SR
Queue Stats
29W - 31L
1,421 Elo+
Party 2
Freya
Freya
RonnyDancee
Freya
Level 49
God Stats
8W - 9L
1,202 SR
Queue Stats
14W - 18L
1,340 Elo+
Party 2
Arachne
Arachne
isPink
Arachne
Level 159
God Stats
0W - 1L
1,741 SR
Queue Stats
14W - 19L
1,523 Elo+
Party 3
Chaac
Chaac
lokoards
Chaac
Level 63
God Stats
1W - 2L
1,430 SR
Queue Stats
69W - 65L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 0 / 3
9,747
573
12,947
14,100
8,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
 
Skadi
15
5 / 2 / 1
9,225
543
12,010
7,443
3,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
CkerSkull
Zhong Kui
15
3 / 1 / 3
9,739
573
8,755
10,365
7,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 10
8,502
500
5,288
12,713
13,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
thomyzbn
Mercury
17
7 / 3 / 5
10,240
602
8,972
14,525
6,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 2 / 0
8,793
517
6,819
8,548
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 3 / 4
7,998
470
4,890
13,593
11,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 1
7,154
421
3,683
11,592
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
isPink
Arachne
15
0 / 4 / 2
8,390
494
6,359
18,357
8,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
lokoards
Chaac
13
0 / 4 / 0
7,607
447
9,526
17,754
13,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
17
Kills
5
6
Deaths
17
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
3
3.5
W
Skadi
 
Skadi
5
2
1
2.75
L
Nu Wa
 
Nu Wa
3
2
0
1.5
W
Zhong Kui
CkerSkull
Zhong Kui
3
1
3
4.5
L
1
3
4
1
W
0
0
10
5
L
1
4
1
0.38
L
Arachne
isPink
Arachne
0
4
2
0.25
L
Chaac
lokoards
Chaac
0
4
0
0
W
Mercury
thomyzbn
Mercury
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,972
Damage
31,277
59,146
Taken
69,844
39,468
Mitigated
40,935
18,755
Healing
20,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,947
3,954
0
6,214
14,100
8,837
0
1,045
13,055
0
82,676
W
Skadi
 
Skadi
12,010
6,761
0
1,657
7,443
3,577
3,828
2,876
4,565
0
67,625
L
Nu Wa
 
Nu Wa
6,819
4,437
0
1,738
8,548
3,516
270
4,912
3,636
56,754
0
W
Zhong Kui
CkerSkull
Zhong Kui
8,755
719
0
6,850
10,365
7,140
326
5,359
4,734
79,728
0
L
4,890
489
525
3,233
13,593
11,296
0
2,623
10,970
33,114
0
W
5,288
929
0
2,840
12,713
13,818
117
3,536
9,146
35,702
1,578
L
3,683
1,467
0
3,535
11,592
4,758
0
1,780
9,812
38,875
0
L
Arachne
isPink
Arachne
6,359
3,715
0
5,617
18,357
8,198
0
3,760
14,597
0
92,361
L
Chaac
lokoards
Chaac
9,526
2,355
0
6,028
17,754
13,167
0
1,064
16,690
0
59,621
W
Mercury
thomyzbn
Mercury
8,972
4,313
0
1,194
14,525
6,096
408
2,457
11,978
0
103,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,453
Gold Earned
39,942
626
Minions Killed
452
0
Camps Cleared
0
1,696,300
Distance Traveled
1,557,011
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,747
573
151
9
0
357,146
7
W
Skadi
9,225
543
116
7
0
334,662
3
L
Nu Wa
8,793
517
112
7
0
272,429
3
W
Zhong Kui
9,739
573
156
9
0
322,711
2
L
Chang'e
7,998
470
44
3
0
273,965
0
W
Ymir
8,502
500
49
3
0
327,588
9
L
Freya
7,154
421
72
4
0
306,494
0
L
Arachne
8,390
494
126
7
0
370,678
3
L
Chaac
7,607
447
98
6
0
333,445
1
W
Mercury
10,240
602
154
9
0
354,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role