Player Matchup

Susano
Susano
DendaKill
Susano
Level 89
God Stats
152W - 95L
1,567 SR
Queue Stats
266W - 250L
1,455 Elo+
Solo
Scylla
Scylla
MwB_NoobKiller90
Scylla
Level 89
God Stats
4W - 4L
1,514 SR
Queue Stats
251W - 201L
1,479 Elo+
Solo
Pele
Pele
Perkxi
Pele
Level 54
God Stats
10W - 5L
1,431 SR
Queue Stats
116W - 131L
1,359 Elo+
Party 2
Ares
Ares
Rogue HiveMind
Ares
Level 107
God Stats
4W - 4L
1,527 SR
Queue Stats
185W - 198L
1,420 Elo+
Party 2
Neith
Neith
lx Solace
Neith
Level 129
God Stats
2W - 1L
1,190 SR
Queue Stats
401W - 417L
1,464 Elo+
Party 2
Team Averages
Level 94
1,446 SR
1,435 Elo+

VS

Team Averages
Level 106
1,470 SR
1,421 Elo+
Neith
Neith
AverageWave5940
Neith
Level 115
God Stats
204W - 187L
1,545 SR
Queue Stats
361W - 353L
1,431 Elo+
Solo
Vulcan
Vulcan
CORYBOY227
Vulcan
Level 104
God Stats
6W - 10L
1,402 SR
Queue Stats
303W - 313L
1,462 Elo+
Party 1
Arachne
Arachne
MJ 0R LBJ
Arachne
Level 104
God Stats
2W - 4L
1,521 SR
Queue Stats
259W - 278L
1,403 Elo+
Party 1
Artio
Artio
Smoke Potion
Artio
Level 124
God Stats
25W - 28L
1,467 SR
Queue Stats
36W - 40L
1,401 Elo+
Solo
Kuzenbo
Kuzenbo
TrickShotLogan
Kuzenbo
Level 82
God Stats
13W - 24L
1,415 SR
Queue Stats
167W - 153L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DendaKill
Susano
17
9 / 0 / 7
10,920
546
13,501
12,886
6,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 2 / 11
9,279
464
5,810
9,410
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
Perkxi
Pele
16
4 / 1 / 11
10,649
532
10,598
17,844
9,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 0 / 16
11,416
571
8,274
19,305
23,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
lx Solace
Neith
18
6 / 2 / 9
11,282
564
18,035
18,479
9,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 0
9,346
467
12,531
18,896
7,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
CORYBOY227
Vulcan
14
0 / 5 / 1
8,970
449
12,813
9,373
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
MJ 0R LBJ
Arachne
13
2 / 5 / 0
8,373
419
5,279
16,596
8,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 5 / 1
8,098
405
3,795
21,650
22,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 5 / 0
9,710
486
9,532
14,968
13,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
7
25
Kills
5
5
Deaths
26
54
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
Vulcan
CORYBOY227
Vulcan
0
5
1
0.1
W
Susano
DendaKill
Susano
9
0
7
12.5
L
Arachne
MJ 0R LBJ
Arachne
2
5
0
0.4
W
1
2
11
3.25
W
Pele
Perkxi
Pele
4
1
11
9.5
W
5
0
16
13
L
0
5
1
0.1
L
1
5
0
0.2
W
Neith
lx Solace
Neith
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,218
Damage
43,950
77,924
Taken
81,483
54,513
Mitigated
55,761
28,174
Healing
18,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,531
6,435
0
6,860
18,896
7,303
0
2,100
16,796
0
81,666
L
Vulcan
CORYBOY227
Vulcan
12,813
4,692
0
770
9,373
4,292
0
2,386
6,987
74,743
0
W
Susano
DendaKill
Susano
13,501
2,805
0
4,450
12,886
6,649
900
2,337
10,499
0
85,653
L
Arachne
MJ 0R LBJ
Arachne
5,279
3,423
0
4,730
16,596
8,357
0
1,690
14,906
22
58,530
W
5,810
814
0
1,497
9,410
4,484
2,103
3,580
5,640
65,892
0
W
Pele
Perkxi
Pele
10,598
1,961
0
7,094
17,844
9,768
1,810
7,393
10,059
0
81,265
W
8,274
600
4,834
4,741
19,305
23,996
1,091
7,476
11,371
30,110
5,162
L
3,795
326
288
4,304
21,650
22,093
0
5,103
16,547
32,144
0
L
9,532
2,928
0
1,430
14,968
13,716
186
2,302
12,666
66,988
0
W
Neith
lx Solace
Neith
18,035
7,042
0
5,558
18,479
9,616
3,147
4,690
13,703
0
103,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,546
Gold Earned
44,497
583
Minions Killed
521
0
Camps Cleared
0
2,020,335
Distance Traveled
1,920,266
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,346
467
124
6
0
311,957
0
L
Vulcan
8,970
449
129
6
0
391,084
2
W
Susano
10,920
546
110
6
0
465,768
4
L
Arachne
8,373
419
87
4
0
416,025
1
W
Scylla
9,279
464
119
6
0
374,271
4
W
Pele
10,649
532
154
8
0
425,823
0
W
Ares
11,416
571
50
3
0
395,382
5
L
Artio
8,098
405
53
3
0
427,754
6
L
Kuzenbo
9,710
486
128
6
0
373,446
1
W
Neith
11,282
564
150
8
0
359,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role