Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Gnomezilla
Janus
Level 124
God Stats
1W - 0L
1,413 SR
Queue Stats
16W - 11L
1,575 Elo+
Solo
Cthulhu
Cthulhu
RESTO ONE
Cthulhu
Level 145
God Stats
2W - 1L
1,495 SR
Queue Stats
100W - 131L
1,380 Elo+
Solo
Camazotz
Camazotz
ethansevy9119
Camazotz
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 131L
1,529 Elo+
Party 2
Hel
Hel
requiette
Hel
Level 140
God Stats
6W - 1L
1,541 SR
Queue Stats
223W - 217L
1,528 Elo+
Party 2
Team Averages
Level 135
1,490 SR
1,503 Elo+

VS

Team Averages
Level 132
1,610 SR
1,469 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
AcesnydzRnT
Rama
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 247L
1,448 Elo+
Solo
Mulan
Mulan
Bear-Shark-Combo
Mulan
Level 155
God Stats
1W - 1L
1,803 SR
Queue Stats
59W - 78L
1,308 Elo+
Party 1
Chronos
Chronos
DilIy__
Chronos
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 61L
1,594 Elo+
Party 1
Baba Yaga
Baba Yaga
NoloRocks18
Baba Yaga
Level 79
God Stats
7W - 4L
1,745 SR
Queue Stats
266W - 293L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
5 / 4 / 12
11,720
733
14,564
17,817
10,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
20
10 / 2 / 11
12,318
770
20,115
15,784
9,115
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
RESTO ONE
Cthulhu
20
5 / 1 / 14
13,145
822
20,952
27,883
36,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
ethansevy9119
Camazotz
18
2 / 3 / 17
10,822
676
13,827
33,690
22,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 1 / 15
10,729
671
5,834
14,908
11,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
2 / 3 / 0
9,429
589
11,475
16,708
13,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 6 / 6
10,769
673
17,959
15,221
6,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 9 / 6
9,819
614
17,101
21,814
15,912
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chronos
DilIy__
Chronos
17
3 / 4 / 8
10,213
638
21,350
15,069
6,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
NoloRocks18
Baba Yaga
19
1 / 3 / 9
10,534
658
23,608
15,773
7,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
40
24
Kills
11
11
Deaths
25
69
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
4
12
2.75
L
Aphrodite
 
Aphrodite
2
3
0
0.67
L
2
6
6
0.83
L
3
9
6
0.67
L
Chronos
DilIy__
Chronos
3
4
8
1.75
W
Janus
10
2
11
7.75
L
Baba Yaga
NoloRocks18
Baba Yaga
1
3
9
1.83
W
Cthulhu
RESTO ONE
Cthulhu
5
1
14
12
W
Camazotz
ethansevy9119
Camazotz
2
3
17
3.5
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,292
Damage
91,493
110,082
Taken
84,585
89,413
Mitigated
50,260
71,901
Healing
31,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
14,564
1,059
1,748
1,509
17,817
10,056
819
6,301
11,516
0
31,218
L
Aphrodite
 
Aphrodite
11,475
843
6,794
9,880
16,708
13,449
49
10,231
6,437
21,742
0
L
17,959
9,486
1,267
2,457
15,221
6,630
810
6,996
8,225
0
35,910
L
17,101
1,597
633
1,724
21,814
15,912
0
12,860
8,870
0
26,894
L
Chronos
DilIy__
Chronos
21,350
7,298
0
2,142
15,069
6,794
2,281
8,489
6,580
30,561
0
W
Janus
20,115
1,610
3,086
1,923
15,784
9,115
1,763
9,417
6,367
36,466
0
L
Baba Yaga
NoloRocks18
Baba Yaga
23,608
936
1,616
4,762
15,773
7,475
0
8,194
7,527
50,223
0
W
Cthulhu
RESTO ONE
Cthulhu
20,952
401
4,810
5,052
27,883
36,330
1,093
14,284
13,599
47,706
0
W
Camazotz
ethansevy9119
Camazotz
13,827
1,041
0
12,875
33,690
22,155
2,374
16,032
17,658
135
32,894
W
5,834
439
30,441
10,457
14,908
11,757
1,260
10,399
4,509
10,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,734
Gold Earned
50,764
177
Minions Killed
158
0
Camps Cleared
0
1,673,574
Distance Traveled
1,249,789
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,720
733
26
2
0
340,527
0
L
Aphrodite
9,429
589
31
2
0
259,433
0
L
Rama
10,769
673
38
2
0
210,805
0
L
Mulan
9,819
614
18
1
0
212,807
0
L
Chronos
10,213
638
21
1
0
264,448
1
W
Janus
12,318
770
38
2
0
340,588
3
L
Baba Yaga
10,534
658
50
3
0
302,296
3
W
Cthulhu
13,145
822
71
4
0
331,363
0
W
Camazotz
10,822
676
23
1
0
325,601
0
W
Hel
10,729
671
19
1
0
335,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role