Player Matchup

Baron Samedi
Baron Samedi
PUNKD686
Baron Samedi
Level 128
God Stats
2W - 2L
1,409 SR
Queue Stats
4W - 4L
1,721 Elo+
Party 1
Mercury
Mercury
jamesmaster
Mercury
Level 84
God Stats
0W - 1L
1,278 SR
Queue Stats
15W - 16L
1,302 Elo+
Party 1
Atlas
Atlas
wylace
Atlas
Level 89
God Stats
1W - 1L
1,477 SR
Queue Stats
1W - 1L
1,642 Elo+
Party 1
Team Averages
Level 100
1,388 SR
1,555 Elo+

VS

Team Averages
Level 136
1,506 SR
1,358 Elo+
Lancelot
Lancelot
Im_Klimax
Lancelot
Level 151
God Stats
3W - 0L
1,661 SR
Queue Stats
89W - 96L
1,426 Elo+
Party 2
Cerberus
Cerberus
l WolfMother l
Cerberus
Level 107
God Stats
3W - 3L
1,323 SR
Queue Stats
4W - 5L
1,249 Elo+
Solo
Nu Wa
Nu Wa
magnus_reap-1987
Nu Wa
Level 149
God Stats
3W - 9L
1,535 SR
Queue Stats
137W - 189L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PUNKD686
Baron Samedi
14
1 / 3 / 5
9,619
601
11,921
13,671
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
jamesmaster
Mercury
13
1 / 5 / 4
9,362
585
7,005
15,844
7,615
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
wylace
Atlas
13
4 / 4 / 0
9,705
607
6,639
16,647
12,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Im_Klimax
Lancelot
16
9 / 5 / 3
11,982
749
12,564
17,420
13,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
15
2 / 0 / 9
10,387
649
8,457
9,055
8,542
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 2 / 9
10,368
648
17,677
10,035
5,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
12
12
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Im_Klimax
Lancelot
9
5
3
2.1
L
Baron Samedi
PUNKD686
Baron Samedi
1
3
5
1.17
L
Mercury
jamesmaster
Mercury
1
5
4
0.6
W
Cerberus
2
0
9
6.5
W
1
2
9
2.75
L
Atlas
wylace
Atlas
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,565
Damage
38,698
46,162
Taken
36,510
25,645
Mitigated
26,665
8,483
Healing
13,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Im_Klimax
Lancelot
12,564
826
0
5,055
17,420
13,035
564
7,919
9,501
0
46,467
L
Baron Samedi
PUNKD686
Baron Samedi
11,921
938
2,131
3,501
13,671
5,856
0
9,412
3,917
43,817
0
L
Mercury
jamesmaster
Mercury
7,005
3,015
204
830
15,844
7,615
0
8,181
7,183
0
33,193
W
Cerberus
8,457
142
572
2,779
9,055
8,542
467
4,418
4,637
26,669
0
W
17,677
5,910
1,036
4,181
10,035
5,088
1,318
6,816
3,219
51,194
0
L
Atlas
wylace
Atlas
6,639
2,526
412
1,405
16,647
12,174
0
7,876
8,237
29,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,686
Gold Earned
32,737
155
Minions Killed
195
5
Camps Cleared
6
855,922
Distance Traveled
899,137
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,982
749
55
3
3
321,303
0
L
Baron Samedi
9,619
601
63
4
1
264,722
0
L
Mercury
9,362
585
43
3
3
319,844
2
W
Cerberus
10,387
649
57
4
1
301,936
5
W
Nu Wa
10,368
648
83
5
2
275,898
4
L
Atlas
9,705
607
49
3
1
271,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role