Player Matchup

Ravana
Ravana
Digglett
Ravana
Level 122
God Stats
4W - 10L
1,315 SR
Queue Stats
196W - 191L
1,486 Elo+
Solo
Thanatos
Thanatos
Taylan_Stormrage
Thanatos
Level 104
God Stats
2W - 3L
1,537 SR
Queue Stats
62W - 71L
1,448 Elo+
Party 2
Yu Huang
Yu Huang
devora_almas86
Yu Huang
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
720W - 691L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
johnny_NASR
Sun Wukong
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,185 Elo+
Solo
Chronos
Chronos
mesut1576
Chronos
Level 98
God Stats
4W - 7L
1,444 SR
Queue Stats
174W - 192L
1,421 Elo+
Party 2
Team Averages
Level 94
1,459 SR
1,420 Elo+

VS

Team Averages
Level 92
1,507 SR
1,431 Elo+
Ganesha
Ganesha
Benhopkins2000
Ganesha
Level 69
God Stats
9W - 4L
1,487 SR
Queue Stats
160W - 173L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
Ukelt
Baron Samedi
Level 159
God Stats
2W - 0L
1,772 SR
Queue Stats
16W - 11L
1,588 Elo+
Solo
Zeus
Zeus
dizmthekiwi
Zeus
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
122W - 146L
1,402 Elo+
Party 1
Arachne
Arachne
museo_eseguito
Arachne
Level 80
God Stats
2W - 1L
1,385 SR
Queue Stats
68W - 71L
1,370 Elo+
Party 3
Neith
Neith
ricciardinho2
Neith
Level 88
God Stats
21W - 25L
1,393 SR
Queue Stats
54W - 64L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Digglett
Ravana
14
0 / 6 / 0
8,726
485
3,286
18,238
11,536
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 7 / 2
8,715
484
6,388
19,154
7,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
15
4 / 4 / 1
9,495
528
5,994
9,864
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
johnny_NASR
Sun Wukong
11
0 / 2 / 0
6,610
367
3,505
11,369
8,702
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
mesut1576
Chronos
13
0 / 3 / 1
8,050
447
9,117
14,363
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 10
9,569
532
3,392
15,787
15,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
Ukelt
Baron Samedi
18
10 / 0 / 5
11,521
640
22,226
10,047
9,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 3 / 8
9,490
527
9,081
9,872
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
4 / 2 / 4
9,283
516
8,254
12,562
5,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 1 / 6
9,205
511
9,903
8,754
4,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
6
Kills
22
22
Deaths
6
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
L
Ravana
Digglett
Ravana
0
6
0
0
L
2
7
2
0.43
W
Baron Samedi
Ukelt
Baron Samedi
10
0
5
12.5
L
Yu Huang
4
4
1
1.13
W
3
3
8
2.33
L
Sun Wukong
johnny_NASR
Sun Wukong
0
2
0
0
L
Chronos
mesut1576
Chronos
0
3
1
0.17
W
4
2
4
3
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,290
Damage
52,856
72,988
Taken
57,022
37,838
Mitigated
38,242
23,321
Healing
22,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,392
354
3,993
5,449
15,787
15,452
917
3,518
12,269
26,514
0
L
Ravana
Digglett
Ravana
3,286
829
0
6,197
18,238
11,536
708
12,273
5,322
0
69,177
L
6,388
1,628
0
11,388
19,154
7,869
0
6,838
12,212
0
62,538
W
Baron Samedi
Ukelt
Baron Samedi
22,226
3,466
1,653
4,941
10,047
9,231
1,230
706
9,341
90,293
0
L
Yu Huang
5,994
589
0
1,433
9,864
4,495
739
4,985
4,869
74,782
114
W
9,081
1,201
0
803
9,872
4,166
1,945
2,709
7,163
68,156
0
L
Sun Wukong
johnny_NASR
Sun Wukong
3,505
670
0
629
11,369
8,702
0
6,264
4,865
0
23,702
L
Chronos
mesut1576
Chronos
9,117
2,908
0
3,674
14,363
5,236
1,358
3,263
11,021
61,814
7,088
W
8,254
6,315
0
2,736
12,562
5,156
0
3,488
9,074
0
63,760
W
9,903
3,637
0
2,567
8,754
4,237
2,099
3,939
4,815
0
61,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,596
Gold Earned
49,068
471
Minions Killed
512
0
Camps Cleared
0
1,614,732
Distance Traveled
1,779,324
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,569
532
1
0
0
346,935
4
L
Ravana
8,726
485
125
7
0
303,391
5
L
Thanatos
8,715
484
94
5
0
317,253
2
W
Baron Samedi
11,521
640
165
9
0
328,524
8
L
Yu Huang
9,495
528
113
6
0
314,749
4
W
Zeus
9,490
527
138
8
0
341,362
5
L
Sun Wukong
6,610
367
21
1
0
358,948
0
L
Chronos
8,050
447
118
7
0
320,391
6
W
Arachne
9,283
516
92
5
0
434,631
0
W
Neith
9,205
511
116
6
0
327,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role