Player Matchup

Geb
Geb
anonymousninja93
Geb
Level 67
God Stats
3W - 2L
1,563 SR
Queue Stats
55W - 63L
1,461 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
castaron1
Ah Muzen Cab
Level 127
God Stats
2W - 3L
1,147 SR
Queue Stats
89W - 87L
1,515 Elo+
Party 2
Ah Puch
Ah Puch
hitsmeagain
Ah Puch
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 134L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
tank12_
Danzaburou
Level 129
God Stats
4W - 3L
1,527 SR
Queue Stats
144W - 133L
1,537 Elo+
Party 1
Zeus
Zeus
totwoToo2
Zeus
Level 154
God Stats
6W - 3L
1,463 SR
Queue Stats
439W - 438L
1,506 Elo+
Party 1
Team Averages
Level 121
1,440 SR
1,512 Elo+

VS

Team Averages
Level 125
1,578 SR
1,464 Elo+
Khepri
Khepri
 
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bonzsaw
Neith
Level 156
God Stats
0W - 1L
1,839 SR
Queue Stats
15W - 17L
1,272 Elo+
Solo
Ah Puch
Ah Puch
LaVolpeRiyo117
Ah Puch
Level 159
God Stats
2W - 3L
1,461 SR
Queue Stats
189W - 201L
1,499 Elo+
Solo
He Bo
He Bo
RIPFondle
He Bo
Level 126
God Stats
0W - 1L
1,822 SR
Queue Stats
47W - 41L
1,503 Elo+
Solo
Hun Batz
Hun Batz
Slow fingers470
Hun Batz
Level 36
God Stats
2W - 3L
1,265 SR
Queue Stats
374W - 393L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 9
9,606
686
7,200
19,400
23,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
castaron1
Ah Muzen Cab
20
8 / 3 / 6
12,125
866
20,305
13,889
6,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
hitsmeagain
Ah Puch
19
4 / 2 / 14
11,076
791
16,148
11,056
5,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
tank12_
Danzaburou
16
2 / 1 / 10
9,723
695
7,107
8,071
3,541
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
18
6 / 3 / 8
11,313
808
16,649
8,594
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
2 / 5 / 9
9,260
661
4,637
16,350
22,101
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Bonzsaw
Neith
16
1 / 5 / 9
9,121
652
11,661
17,458
11,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 3 / 6
10,305
736
18,703
14,428
9,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
RIPFondle
He Bo
16
6 / 4 / 7
9,904
707
10,781
11,579
7,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
16
1 / 3 / 8
9,215
658
5,417
11,697
6,553
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
53
20
Kills
14
14
Deaths
20
47
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
5
9
1.3
L
Neith
Bonzsaw
Neith
1
5
9
1.1
L
4
3
6
2.33
L
He Bo
RIPFondle
He Bo
6
4
7
2.38
L
Hun Batz
1
3
8
1.67
W
0
5
9
0.9
W
Ah Muzen Cab
castaron1
Ah Muzen Cab
8
3
6
3.67
W
Ah Puch
hitsmeagain
Ah Puch
4
2
14
5.5
W
Danzaburou
tank12_
Danzaburou
2
1
10
7
W
Zeus
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,409
Damage
51,199
61,010
Taken
71,512
43,686
Mitigated
56,704
24,341
Healing
26,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,637
417
1,710
1,440
16,350
22,101
0
8,527
7,823
8,189
0
L
Neith
Bonzsaw
Neith
11,661
2,956
1,581
6,611
17,458
11,498
642
9,593
7,865
0
37,951
L
18,703
553
2,483
5,230
14,428
9,338
379
8,560
5,868
36,879
0
L
He Bo
RIPFondle
He Bo
10,781
708
1,415
2,937
11,579
7,214
216
7,021
4,558
14,006
0
L
Hun Batz
5,417
229
1,053
1,680
11,697
6,553
471
6,296
5,401
0
20,418
W
7,200
752
1,106
3,060
19,400
23,592
219
10,109
9,291
10,282
0
W
Ah Muzen Cab
castaron1
Ah Muzen Cab
20,305
6,182
554
6,496
13,889
6,900
2,121
7,274
6,615
0
43,602
W
Ah Puch
hitsmeagain
Ah Puch
16,148
678
2,263
5,563
11,056
5,486
360
7,142
3,914
36,095
0
W
Danzaburou
tank12_
Danzaburou
7,107
1,129
318
2,035
8,071
3,541
1,099
4,477
3,594
0
12,132
W
Zeus
16,649
683
1,037
1,909
8,594
4,167
552
5,119
3,475
33,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,843
Gold Earned
47,805
181
Minions Killed
225
0
Camps Cleared
0
1,338,227
Distance Traveled
1,316,604
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,260
661
12
1
0
275,535
2
L
Neith
9,121
652
63
5
0
249,394
0
L
Ah Puch
10,305
736
69
5
0
252,756
4
L
He Bo
9,904
707
38
3
0
251,626
1
L
Hun Batz
9,215
658
43
3
0
287,293
5
W
Geb
9,606
686
5
0
0
270,650
0
W
Ah Muzen Cab
12,125
866
60
4
0
287,556
1
W
Ah Puch
11,076
791
50
4
0
257,845
0
W
Danzaburou
9,723
695
23
2
0
250,274
0
W
Zeus
11,313
808
43
3
0
271,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role