Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
JTwasHERE
Heimdallr
Level 127
God Stats
0W - 4L
1,204 SR
Queue Stats
433W - 467L
1,506 Elo+
Solo
Nike
Nike
Kaladin1776
Nike
Level 131
God Stats
1W - 13L
1,500 SR
Queue Stats
709W - 826L
1,431 Elo+
Party 2
Atlas
Atlas
Nick2258
Atlas
Level 83
God Stats
2W - 4L
1,401 SR
Queue Stats
252W - 260L
1,473 Elo+
Solo
Pele
Pele
Thessily
Pele
Level 127
God Stats
3W - 6L
1,590 SR
Queue Stats
253W - 326L
1,461 Elo+
Party 2
Team Averages
Level 123
1,439 SR
1,474 Elo+

VS

Team Averages
Level 129
1,644 SR
1,660 Elo+
Hercules
Hercules
Aeryth
Hercules
Level 160
God Stats
2W - 1L
1,676 SR
Queue Stats
209W - 184L
1,642 Elo+
Party 1
Jing Wei
Jing Wei
DeltaG117
Jing Wei
Level 27
God Stats
3W - 1L
1,803 SR
Queue Stats
16W - 9L
1,708 Elo+
Party 1
Persephone
Persephone
QueenCiz
Persephone
Level 160
God Stats
2W - 0L
1,730 SR
Queue Stats
95W - 96L
1,610 Elo+
Party 1
Sun Wukong
Sun Wukong
SardineThief
Sun Wukong
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 148L
1,665 Elo+
Party 1
Bacchus
Bacchus
Tyifu
Bacchus
Level 156
God Stats
2W - 6L
1,513 SR
Queue Stats
212W - 156L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 4 / 0
7,162
477
5,595
11,298
4,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
JTwasHERE
Heimdallr
14
2 / 0 / 0
8,352
557
5,601
7,552
3,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
6,722
448
418
5,653
3,527
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
Nick2258
Atlas
10
0 / 3 / 2
6,681
445
5,281
14,708
10,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
12
1 / 4 / 2
7,180
479
3,854
12,654
4,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aeryth
Hercules
15
4 / 0 / 0
9,435
629
4,258
9,839
10,071
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jing Wei
DeltaG117
Jing Wei
13
0 / 2 / 2
7,449
497
2,757
9,310
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
QueenCiz
Persephone
14
3 / 0 / 3
8,988
599
11,172
6,892
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
SardineThief
Sun Wukong
13
1 / 1 / 4
7,734
516
5,761
11,116
6,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Tyifu
Bacchus
12
5 / 0 / 4
7,821
521
4,746
10,010
8,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
13
13
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
0
0
W
Hercules
Aeryth
Hercules
4
0
0
4
W
Jing Wei
DeltaG117
Jing Wei
0
2
2
0.5
L
Heimdallr
JTwasHERE
Heimdallr
2
0
0
2
L
0
2
0
0
L
Atlas
Nick2258
Atlas
0
3
2
0.33
W
Persephone
QueenCiz
Persephone
3
0
3
4.5
W
Sun Wukong
SardineThief
Sun Wukong
1
1
4
3
L
Pele
1
4
2
0.5
W
Bacchus
Tyifu
Bacchus
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,749
Damage
28,694
51,865
Taken
47,167
27,089
Mitigated
31,465
13,300
Healing
13,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,595
684
819
3,998
11,298
4,772
0
7,077
4,221
48,288
0
W
Hercules
Aeryth
Hercules
4,258
1,789
0
1,862
9,839
10,071
812
836
9,003
0
71,128
W
Jing Wei
DeltaG117
Jing Wei
2,757
1,630
0
4,129
9,310
3,362
0
636
8,674
0
51,726
L
Heimdallr
JTwasHERE
Heimdallr
5,601
2,707
0
2,372
7,552
3,448
702
1,168
6,384
0
68,809
L
418
69
0
360
5,653
3,527
0
0
5,653
0
39,113
L
Atlas
Nick2258
Atlas
5,281
1,999
508
2,810
14,708
10,946
201
5,217
9,491
24,150
1,857
W
Persephone
QueenCiz
Persephone
11,172
1,248
0
2,722
6,892
2,902
219
3,467
3,247
79,011
0
W
Sun Wukong
SardineThief
Sun Wukong
5,761
2,193
0
2,322
11,116
6,541
0
2,764
8,248
0
68,548
L
Pele
3,854
842
0
2,433
12,654
4,396
16
2,456
10,198
0
50,906
W
Bacchus
Tyifu
Bacchus
4,746
593
0
2,024
10,010
8,589
0
2,475
6,965
16,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,097
Gold Earned
41,427
447
Minions Killed
471
0
Camps Cleared
0
1,329,265
Distance Traveled
1,588,105
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,162
477
113
8
0
274,870
4
W
Hercules
9,435
629
137
9
0
292,450
2
W
Jing Wei
7,449
497
88
6
0
286,502
2
L
Heimdallr
8,352
557
122
8
0
298,399
4
L
Nike
6,722
448
71
5
0
183,299
2
L
Atlas
6,681
445
43
3
0
267,625
4
W
Persephone
8,988
599
125
8
0
304,408
3
W
Sun Wukong
7,734
516
105
7
0
384,138
4
L
Pele
7,180
479
98
7
0
305,072
6
W
Bacchus
7,821
521
16
1
0
320,607
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role