Player Matchup

Arachne
Arachne
Corris_Tha_Flori
Arachne
Level 66
God Stats
133W - 124L
1,512 SR
Queue Stats
266W - 322L
1,405 Elo+
Solo
Atlas
Atlas
Jamesjustice
Atlas
Level 128
God Stats
2W - 10L
1,382 SR
Queue Stats
398W - 414L
1,410 Elo+
Solo
Cupid
Cupid
Jthegreat52
Cupid
Level 109
God Stats
1W - 3L
1,824 SR
Queue Stats
7W - 16L
1,084 Elo+
Solo
Ra
Ra
Lasdepik21
Ra
Level 61
God Stats
0W - 3L
1,071 SR
Queue Stats
53W - 76L
1,346 Elo+
Solo
Chaac
Chaac
TheWall402
Chaac
Level 57
God Stats
10W - 7L
1,807 SR
Queue Stats
262W - 301L
1,411 Elo+
Solo
Team Averages
Level 84
1,519 SR
1,331 Elo+

VS

Team Averages
Level 108
1,509 SR
1,373 Elo+
Thanatos
Thanatos
ACarSalesman
Thanatos
Level 85
God Stats
2W - 2L
1,214 SR
Queue Stats
6W - 11L
1,306 Elo+
Solo
Bellona
Bellona
ElxChalino
Bellona
Level 84
God Stats
2W - 0L
1,730 SR
Queue Stats
8W - 5L
1,451 Elo+
Solo
Hera
Hera
Glam-in-a-tee
Hera
Level 145
God Stats
6W - 7L
1,466 SR
Queue Stats
238W - 279L
1,375 Elo+
Party 1
Athena
Athena
Shut_up_shaft
Athena
Level 155
God Stats
11W - 16L
1,396 SR
Queue Stats
296W - 374L
1,371 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
unlucky2020
Ah Muzen Cab
Level 72
God Stats
14W - 11L
1,740 SR
Queue Stats
152W - 200L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
9,042
411
6,231
17,941
8,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 4
8,530
388
7,222
19,808
18,920
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
1 / 3 / 1
7,812
355
5,903
11,091
3,987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 2 / 3
10,698
486
10,624
12,187
6,195
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
16
4 / 6 / 1
10,025
456
12,176
26,212
18,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ACarSalesman
Thanatos
18
5 / 4 / 4
11,074
503
10,586
17,726
10,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
ElxChalino
Bellona
18
6 / 1 / 1
11,631
529
16,455
15,991
15,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 2 / 0
9,653
439
5,778
11,704
5,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 6
10,125
460
9,760
22,809
26,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
unlucky2020
Ah Muzen Cab
18
5 / 1 / 4
11,661
530
18,325
12,627
6,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
12
Kills
17
17
Deaths
12
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ACarSalesman
Thanatos
5
4
4
1.75
L
2
4
4
1
W
Bellona
ElxChalino
Bellona
6
1
1
6.5
W
0
2
0
0
L
1
2
4
1.5
L
1
3
1
0.5
L
4
2
3
2.75
W
1
4
6
1
L
Chaac
4
6
1
0.75
W
Ah Muzen Cab
unlucky2020
Ah Muzen Cab
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,156
Damage
60,904
87,239
Taken
80,857
55,955
Mitigated
63,745
27,015
Healing
34,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ACarSalesman
Thanatos
10,586
3,679
0
15,379
17,726
10,331
1,451
1,832
15,894
0
94,103
L
6,231
3,576
0
5,395
17,941
8,270
22
2,049
15,892
0
54,740
W
Bellona
ElxChalino
Bellona
16,455
7,228
0
6,671
15,991
15,185
359
2,388
13,603
0
81,213
W
5,778
1,877
0
2,974
11,704
5,918
1,073
4,401
7,303
75,995
0
L
7,222
3,107
0
1,245
19,808
18,920
0
4,124
15,684
31,880
4,777
L
5,903
3,172
1,157
3,927
11,091
3,987
32
1,828
9,263
0
44,516
L
10,624
1,122
641
4,667
12,187
6,195
355
3,909
8,278
81,333
0
W
9,760
1,595
764
4,409
22,809
26,076
323
6,099
15,850
31,565
1,230
L
Chaac
12,176
2,765
0
9,983
26,212
18,583
0
3,451
22,761
0
63,757
W
Ah Muzen Cab
unlucky2020
Ah Muzen Cab
18,325
4,963
0
4,033
12,627
6,235
4,819
2,569
10,058
0
118,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,107
Gold Earned
54,144
469
Minions Killed
584
0
Camps Cleared
0
1,798,538
Distance Traveled
2,075,421
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,074
503
129
6
0
416,262
0
L
Arachne
9,042
411
94
4
0
329,890
0
W
Bellona
11,631
529
138
6
0
435,514
3
W
Hera
9,653
439
114
5
0
359,995
5
L
Atlas
8,530
388
60
3
0
416,224
1
L
Cupid
7,812
355
83
4
0
262,985
1
L
Ra
10,698
486
124
6
0
413,647
0
W
Athena
10,125
460
31
1
0
429,644
0
L
Chaac
10,025
456
108
5
0
375,792
0
W
Ah Muzen Cab
11,661
530
172
8
0
434,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role