Player Matchup

Pele
Pele
Awbii
Pele
Level 104
God Stats
6W - 0L
1,936 SR
Queue Stats
52W - 40L
1,522 Elo+
Party 3
Sobek
Sobek
Conyerkillss
Sobek
Level 89
God Stats
1W - 0L
1,222 SR
Queue Stats
145W - 156L
1,496 Elo+
Party 3
Yu Huang
Yu Huang
S0ULLS
Yu Huang
Level 44
God Stats
4W - 3L
1,473 SR
Queue Stats
89W - 113L
1,374 Elo+
Party 3
Scylla
Scylla
ZeentifyRGN
Scylla
Level 29
God Stats
5W - 3L
1,604 SR
Queue Stats
54W - 49L
1,511 Elo+
Party 2
Achilles
Achilles
ZexsfyRGN
Achilles
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 143L
1,549 Elo+
Party 2
Team Averages
Level 66
1,547 SR
1,490 Elo+

VS

Team Averages
Level 75
1,501 SR
1,404 Elo+
Xbalanque
Xbalanque
ItsTheBadLarry3
Xbalanque
Level 84
God Stats
2W - 2L
1,474 SR
Queue Stats
187W - 220L
1,422 Elo+
Party 1
Gilgamesh
Gilgamesh
MerKaDynasty
Gilgamesh
Level 67
God Stats
3W - 7L
1,399 SR
Queue Stats
151W - 189L
1,376 Elo+
Party 1
Anubis
Anubis
MerKaGalaxy
Anubis
Level 36
God Stats
6W - 4L
1,426 SR
Queue Stats
27W - 38L
1,397 Elo+
Party 1
Odin
Odin
TheBabyBeanski
Odin
Level 101
God Stats
0W - 1L
1,693 SR
Queue Stats
144W - 171L
1,414 Elo+
Party 1
Thor
Thor
Toxic_Ghost590
Thor
Level 89
God Stats
13W - 13L
1,512 SR
Queue Stats
203W - 219L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Awbii
Pele
20
11 / 1 / 8
16,050
573
23,265
31,825
17,831
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
2 / 3 / 13
13,097
468
9,058
28,355
39,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
S0ULLS
Yu Huang
19
4 / 4 / 7
13,133
469
12,461
17,033
7,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
19
7 / 7 / 6
13,543
484
21,236
20,332
7,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
ZexsfyRGN
Achilles
20
4 / 1 / 10
16,045
573
17,121
22,792
30,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ItsTheBadLarry3
Xbalanque
18
0 / 4 / 3
11,469
410
12,657
18,426
7,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
MerKaDynasty
Gilgamesh
19
0 / 4 / 1
11,494
411
7,878
21,209
20,532
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
16
2 / 11 / 3
10,304
368
9,258
22,936
11,878
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
3 / 4 / 6
11,636
416
11,453
25,083
27,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
11 / 5 / 0
13,161
470
20,123
25,153
10,934
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
28
Kills
16
16
Deaths
28
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
Awbii
Pele
11
1
8
15
W
2
3
13
2.83
L
Xbalanque
ItsTheBadLarry3
Xbalanque
0
4
3
0.38
L
Gilgamesh
MerKaDynasty
Gilgamesh
0
4
1
0.13
L
Anubis
2
11
3
0.32
W
Yu Huang
S0ULLS
Yu Huang
4
4
7
1.88
L
3
4
6
1.5
L
11
5
0
2.2
W
Scylla
7
7
6
1.43
W
Achilles
ZexsfyRGN
Achilles
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,141
Damage
61,369
120,337
Taken
112,807
103,137
Mitigated
78,571
41,503
Healing
26,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Awbii
Pele
23,265
5,195
0
16,988
31,825
17,831
1,722
2,021
29,804
0
197,053
W
9,058
434
331
8,184
28,355
39,616
467
4,544
23,811
44,941
7,177
L
Xbalanque
ItsTheBadLarry3
Xbalanque
12,657
7,305
0
3,442
18,426
7,321
780
6,821
11,605
0
106,782
L
Gilgamesh
MerKaDynasty
Gilgamesh
7,878
1,085
0
1,423
21,209
20,532
0
1,429
19,780
0
94,196
L
Anubis
9,258
602
266
4,644
22,936
11,878
0
9,988
12,948
63,530
0
W
Yu Huang
S0ULLS
Yu Huang
12,461
1,190
466
3,687
17,033
7,221
1,164
671
16,362
88,326
4,777
L
11,453
2,277
442
6,784
25,083
27,906
0
15,434
9,649
0
59,807
L
20,123
2,481
0
9,300
25,153
10,934
0
8,125
17,028
0
116,432
W
Scylla
21,236
1,703
0
2,221
20,332
7,504
348
2,172
18,160
90,970
0
W
Achilles
ZexsfyRGN
Achilles
17,121
3,556
0
9,626
22,792
30,965
2,524
888
21,904
429
122,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,868
Gold Earned
58,064
790
Minions Killed
642
0
Camps Cleared
0
2,599,735
Distance Traveled
2,408,036
11
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
16,050
573
238
9
0
606,145
3
W
Sobek
13,097
468
52
2
0
519,328
4
L
Xbalanque
11,469
410
158
6
0
472,327
11
L
Gilgamesh
11,494
411
153
5
0
536,432
11
L
Anubis
10,304
368
107
4
0
380,907
3
W
Yu Huang
13,133
469
145
5
0
505,328
0
L
Odin
11,636
416
79
3
0
496,110
4
L
Thor
13,161
470
145
5
0
522,260
3
W
Scylla
13,543
484
138
5
0
427,475
1
W
Achilles
16,045
573
217
8
0
541,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role