Player Matchup

Morgan Le Fay
Morgan Le Fay
CapillaryFrog9
Morgan Le Fay
Level 34
God Stats
2W - 11L
1,350 SR
Queue Stats
2W - 14L
1,246 Elo+
Party 2
Neith
Neith
Crabby Greek
Neith
Level 43
God Stats
2W - 8L
1,255 SR
Queue Stats
2W - 11L
1,246 Elo+
Party 2
Amaterasu
Amaterasu
Intenti0nal
Amaterasu
Level 29
God Stats
0W - 8L
1,255 SR
Queue Stats
5W - 18L
1,246 Elo+
Party 2
Khepri
Khepri
theapollozz
Khepri
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 14L
1,246 Elo+
Party 2
Lancelot
Lancelot
zzzz1234
Lancelot
Level 65
God Stats
0W - 2L
1,255 SR
Queue Stats
2W - 13L
1,246 Elo+
Party 2
Team Averages
Level 48
1,323 SR
1,246 Elo+

VS

Team Averages
Level 54
1,536 SR
1,342 Elo+
Nu Wa
Nu Wa
Blazeup800
Nu Wa
Level 103
God Stats
3W - 1L
1,465 SR
Queue Stats
127W - 122L
1,327 Elo+
Party 3
Izanami
Izanami
Lucky68304
Izanami
Level 29
God Stats
6W - 4L
1,588 SR
Queue Stats
87W - 97L
1,298 Elo+
Party 3
Ganesha
Ganesha
Vclkyrie
Ganesha
Level 34
God Stats
5W - 5L
1,453 SR
Queue Stats
212W - 216L
1,360 Elo+
Party 1
Baron Samedi
Baron Samedi
Xonjee
Baron Samedi
Level 69
God Stats
2W - 2L
1,533 SR
Queue Stats
384W - 372L
1,395 Elo+
Party 1
Arachne
Arachne
holdin tudix69
Arachne
Level 35
God Stats
7W - 3L
1,641 SR
Queue Stats
122W - 115L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CapillaryFrog9
Morgan Le Fay
16
0 / 8 / 1
9,655
386
6,680
19,517
7,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
7 / 8 / 1
12,768
511
17,533
18,554
6,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Intenti0nal
Amaterasu
17
0 / 6 / 1
9,804
392
7,281
32,089
15,908
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
14
1 / 8 / 4
9,573
383
5,874
28,675
30,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
zzzz1234
Lancelot
16
3 / 9 / 2
11,523
461
13,066
28,063
11,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
8 / 2 / 13
14,395
576
33,286
16,739
8,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Lucky68304
Izanami
20
10 / 3 / 4
13,934
557
16,465
16,712
8,375
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Vclkyrie
Ganesha
19
0 / 3 / 21
13,464
539
8,379
22,686
29,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Xonjee
Baron Samedi
20
12 / 1 / 3
14,512
580
26,688
18,540
15,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
9 / 2 / 3
13,259
530
17,040
18,264
10,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
83
11
Kills
39
39
Deaths
11
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
8
2
13
7.25
L
Morgan Le Fay
CapillaryFrog9
Morgan Le Fay
0
8
1
0.06
L
7
8
1
0.94
L
Amaterasu
Intenti0nal
Amaterasu
0
6
1
0.08
W
Izanami
Lucky68304
Izanami
10
3
4
4
W
Ganesha
Vclkyrie
Ganesha
0
3
21
3.5
W
Baron Samedi
Xonjee
Baron Samedi
12
1
3
13.5
W
9
2
3
5.25
L
Khepri
1
8
4
0.38
L
Lancelot
zzzz1234
Lancelot
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,434
Damage
101,858
126,898
Taken
92,941
72,041
Mitigated
71,709
14,614
Healing
30,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
33,286
7,520
222
4,115
16,739
8,384
4,310
1,206
15,533
106,420
0
L
Morgan Le Fay
CapillaryFrog9
Morgan Le Fay
6,680
395
87
1,189
19,517
7,934
215
15,800
3,440
70,023
0
L
17,533
8,590
0
3,436
18,554
6,164
2,490
5,456
12,982
0
103,244
L
Amaterasu
Intenti0nal
Amaterasu
7,281
2,149
0
8,108
32,089
15,908
0
19,561
11,851
0
71,368
W
Izanami
Lucky68304
Izanami
16,465
12,762
0
8,332
16,712
8,375
7,533
2,590
14,122
0
139,493
W
Ganesha
Vclkyrie
Ganesha
8,379
858
0
3,988
22,686
29,154
1,684
3,729
18,957
42,634
45
W
Baron Samedi
Xonjee
Baron Samedi
26,688
1,434
1,704
5,991
18,540
15,310
2,968
5,247
13,293
128,804
0
W
17,040
11,279
0
5,950
18,264
10,486
536
883
17,381
0
108,466
L
Khepri
5,874
275
0
1,544
28,675
30,692
0
15,574
12,789
29,542
0
L
Lancelot
zzzz1234
Lancelot
13,066
3,569
0
250
28,063
11,343
0
11,589
16,216
0
85,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,323
Gold Earned
69,564
513
Minions Killed
724
0
Camps Cleared
0
2,152,494
Distance Traveled
2,277,968
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,395
576
174
7
0
422,643
1
L
Morgan Le Fay
9,655
386
108
4
0
438,244
0
L
Neith
12,768
511
159
6
0
354,185
4
L
Amaterasu
9,804
392
104
4
0
483,512
1
W
Izanami
13,934
557
224
9
0
439,084
2
W
Ganesha
13,464
539
9
0
0
437,187
5
W
Baron Samedi
14,512
580
178
7
0
436,309
1
W
Arachne
13,259
530
139
6
0
542,745
0
L
Khepri
9,573
383
31
1
0
423,654
10
L
Lancelot
11,523
461
111
4
0
452,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role