Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Anaftasiy
Ah Muzen Cab
Level 83
God Stats
37W - 43L
1,453 SR
Queue Stats
208W - 259L
1,339 Elo+
Solo
Bellona
Bellona
BringSallyDown
Bellona
Level 63
God Stats
108W - 103L
1,582 SR
Queue Stats
160W - 164L
1,520 Elo+
Solo
Kali
Kali
DyablosPT
Kali
Level 107
God Stats
1W - 1L
1,579 SR
Queue Stats
64W - 67L
1,434 Elo+
Solo
Hera
Hera
JAVS93
Hera
Level 127
God Stats
3W - 3L
1,721 SR
Queue Stats
160W - 166L
1,420 Elo+
Party 3
Horus
Horus
veest33
Horus
Level 118
God Stats
34W - 16L
1,675 SR
Queue Stats
558W - 640L
1,484 Elo+
Party 3
Team Averages
Level 100
1,602 SR
1,439 Elo+

VS

Team Averages
Level 78
1,461 SR
1,401 Elo+
Sylvanus
Sylvanus
BtecHeinz
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,386 Elo+
Party 2
Ishtar
Ishtar
Dyl0105
Ishtar
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 97L
1,417 Elo+
Party 2
Chang'e
Chang'e
Läuw
Chang'e
Level 149
God Stats
1W - 1L
1,491 SR
Queue Stats
12W - 14L
1,354 Elo+
Solo
Loki
Loki
miguelandrus
Loki
Level 68
God Stats
9W - 8L
1,433 SR
Queue Stats
225W - 239L
1,424 Elo+
Party 1
Anubis
Anubis
pauet22
Anubis
Level 103
God Stats
29W - 31L
1,382 SR
Queue Stats
259W - 315L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Anaftasiy
Ah Muzen Cab
17
2 / 0 / 6
10,395
578
6,953
6,218
2,934
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 1 / 3
10,660
592
7,877
15,774
12,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
16
11 / 1 / 9
11,081
616
15,347
19,984
9,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
JAVS93
Hera
16
4 / 2 / 8
10,150
564
8,782
7,833
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
veest33
Horus
14
5 / 1 / 14
9,439
524
10,238
15,213
13,213
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BtecHeinz
Sylvanus
12
0 / 4 / 0
7,444
414
2,940
11,663
11,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
Dyl0105
Ishtar
12
0 / 5 / 0
6,982
388
4,207
13,806
5,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Läuw
Chang'e
13
0 / 6 / 1
8,119
451
6,568
17,280
7,942
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 5 / 1
7,686
427
6,464
15,808
5,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
pauet22
Anubis
15
3 / 6 / 1
9,734
541
8,779
13,185
6,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
25
Kills
5
5
Deaths
26
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Anaftasiy
Ah Muzen Cab
2
0
6
5
W
3
1
3
4.5
L
Sylvanus
BtecHeinz
Sylvanus
0
4
0
0
W
Kali
11
1
9
15.5
L
Ishtar
Dyl0105
Ishtar
0
5
0
0
W
Hera
JAVS93
Hera
4
2
8
4
L
Chang'e
Läuw
Chang'e
0
6
1
0.08
L
2
5
1
0.5
L
Anubis
pauet22
Anubis
3
6
1
0.58
W
Horus
veest33
Horus
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,197
Damage
28,958
65,022
Taken
71,742
40,904
Mitigated
37,092
25,502
Healing
21,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Anaftasiy
Ah Muzen Cab
6,953
2,504
271
2,581
6,218
2,934
3,156
1,106
5,072
0
87,970
W
7,877
1,189
0
7,217
15,774
12,709
1,118
5,225
10,507
0
76,449
L
Sylvanus
BtecHeinz
Sylvanus
2,940
404
686
2,053
11,663
11,408
120
1,814
9,849
12,831
0
W
Kali
15,347
8,629
0
8,179
19,984
9,154
830
5,357
14,457
0
75,772
L
Ishtar
Dyl0105
Ishtar
4,207
2,471
0
3,252
13,806
5,010
0
108
13,698
0
51,567
W
Hera
JAVS93
Hera
8,782
2,991
156
1,675
7,833
2,894
839
2,678
4,969
80,174
0
L
Chang'e
Läuw
Chang'e
6,568
397
842
5,394
17,280
7,942
0
2,164
15,116
58,412
0
L
6,464
1,945
0
5,116
15,808
5,999
0
2,338
13,470
0
53,611
L
Anubis
pauet22
Anubis
8,779
444
0
4,204
13,185
6,733
0
2,358
10,827
71,898
0
W
Horus
veest33
Horus
10,238
4,033
2,036
3,387
15,213
13,213
447
4,370
10,699
0
40,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,725
Gold Earned
39,965
587
Minions Killed
456
0
Camps Cleared
0
1,913,769
Distance Traveled
1,609,658
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,395
578
139
8
0
339,972
8
W
Bellona
10,660
592
151
8
0
374,484
7
L
Sylvanus
7,444
414
18
1
0
294,313
4
W
Kali
11,081
616
92
5
0
417,553
1
L
Ishtar
6,982
388
108
6
0
298,325
4
W
Hera
10,150
564
139
8
0
380,283
4
L
Chang'e
8,119
451
114
6
0
328,789
2
L
Loki
7,686
427
81
5
0
388,203
2
L
Anubis
9,734
541
135
8
0
300,028
0
W
Horus
9,439
524
66
4
0
401,477
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role