Player Matchup

Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
LUNS0
Discordia
Level 70
God Stats
2W - 0L
1,779 SR
Queue Stats
11W - 20L
1,480 Elo+
Solo
Vulcan
Vulcan
OldKingBear
Vulcan
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,639 Elo+
Solo
Ne Zha
Ne Zha
XXDRKFALLENHERO
Ne Zha
Level 152
God Stats
2W - 1L
1,700 SR
Queue Stats
105W - 87L
1,554 Elo+
Solo
Team Averages
Level 124
1,596 SR
1,535 Elo+

VS

Team Averages
Level 112
1,602 SR
1,512 Elo+
Hades
Hades
Alm1ghtyGosling
Hades
Level 128
God Stats
312W - 263L
1,528 SR
Queue Stats
412W - 421L
1,501 Elo+
Solo
Ullr
Ullr
HighKing Ragnar
Ullr
Level 85
God Stats
1W - 1L
1,759 SR
Queue Stats
82W - 80L
1,437 Elo+
Solo
Thanatos
Thanatos
LordUlmo
Thanatos
Level 89
God Stats
7W - 10L
1,411 SR
Queue Stats
184W - 197L
1,529 Elo+
Solo
Horus
Horus
Schlatch
Horus
Level 103
God Stats
22W - 10L
1,705 SR
Queue Stats
418W - 456L
1,487 Elo+
Solo
Ganesha
Ganesha
WorldRunnR
Ganesha
Level 157
God Stats
167W - 131L
1,606 SR
Queue Stats
232W - 194L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
5 / 3 / 5
8,834
1,262
11,026
6,876
2,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
 
King Arthur
13
1 / 1 / 13
7,817
1,117
7,802
10,322
6,283
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
LUNS0
Discordia
13
2 / 2 / 7
7,916
1,131
6,638
3,589
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
13
2 / 0 / 8
8,040
1,149
8,798
2,785
898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 8
8,739
1,248
10,304
10,165
3,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

318

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 8
8,021
1,146
10,930
13,119
7,439
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 2 / 5
7,749
1,107
5,572
9,396
4,090
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
LordUlmo
Thanatos
13
6 / 4 / 2
9,199
1,314
7,540
13,510
6,009
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
Schlatch
Horus
12
0 / 1 / 3
6,766
967
596
5,262
3,357
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
WorldRunnR
Ganesha
14
0 / 3 / 10
8,483
1,212
6,091
8,173
7,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
38
14
Kills
10
10
Deaths
14
41
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
3
5
2.5
W
King Arthur
 
King Arthur
1
1
13
7.5
L
2
4
8
1.5
L
2
2
5
2.25
W
Discordia
LUNS0
Discordia
2
2
7
2.75
L
Thanatos
LordUlmo
Thanatos
6
4
2
1.75
W
Vulcan
2
0
8
6
L
Horus
Schlatch
Horus
0
1
3
1.5
L
Ganesha
WorldRunnR
Ganesha
0
3
10
1.67
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,568
Damage
30,729
33,737
Taken
49,460
13,912
Mitigated
28,200
4,249
Healing
11,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,026
5,946
147
2,247
6,876
2,084
0
2,753
4,123
0
22,414
W
King Arthur
 
King Arthur
7,802
913
0
0
10,322
6,283
0
5,057
5,265
93
14,864
L
10,930
213
145
1,182
13,119
7,439
0
3,403
9,716
20,314
0
L
5,572
3,040
0
86
9,396
4,090
0
4,075
5,321
0
16,813
W
Discordia
LUNS0
Discordia
6,638
161
0
0
3,589
1,143
0
1,525
2,064
20,626
0
L
Thanatos
LordUlmo
Thanatos
7,540
1,626
0
6,644
13,510
6,009
0
4,180
9,330
0
23,870
W
Vulcan
8,798
2,351
0
372
2,785
898
0
1,478
1,307
19,490
0
L
Horus
Schlatch
Horus
596
145
489
714
5,262
3,357
0
1,207
4,055
0
2,019
L
Ganesha
WorldRunnR
Ganesha
6,091
351
179
1,696
8,173
7,305
0
2,664
5,509
19,934
0
W
10,304
3,568
0
1,483
10,165
3,504
0
6,208
3,957
0
24,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,346
Gold Earned
40,218
139
Minions Killed
130
9
Camps Cleared
3
688,303
Distance Traveled
606,821
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,834
1,262
31
4
4
123,359
2
W
King Arthur
7,817
1,117
18
3
1
150,919
2
L
Hades
8,021
1,146
26
4
1
137,696
0
L
Ullr
7,749
1,107
29
4
1
125,701
0
W
Discordia
7,916
1,131
32
5
0
139,685
0
L
Thanatos
9,199
1,314
68
10
0
142,955
0
W
Vulcan
8,040
1,149
40
6
0
146,397
0
L
Horus
6,766
967
7
1
1
75,691
1
L
Ganesha
8,483
1,212
0
0
0
124,778
0
W
Ne Zha
8,739
1,248
18
3
4
127,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role