Player Matchup

Mercury
Mercury
 
Mercury
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DfuZe_ty
Tiamat
Level 15
God Stats
1W - 1L
1,716 SR
Queue Stats
8W - 12L
1,395 Elo+
Party 1
Anubis
Anubis
LTM_Kolin
Anubis
Level 38
God Stats
1W - 1L
1,757 SR
Queue Stats
56W - 75L
1,501 Elo+
Party 1
Ne Zha
Ne Zha
SayPrizma
Ne Zha
Level 44
God Stats
0W - 2L
1,284 SR
Queue Stats
65W - 66L
1,473 Elo+
Party 1
Vamana
Vamana
dFuZe_Rayshun
Vamana
Level 88
God Stats
16W - 18L
1,486 SR
Queue Stats
179W - 157L
1,499 Elo+
Party 1
Team Averages
Level 60
1,549 SR
1,474 Elo+

VS

Team Averages
Level 64
1,451 SR
1,414 Elo+
Jing Wei
Jing Wei
Deus-Ex_Ragnarok
Jing Wei
Level 109
God Stats
10W - 9L
1,552 SR
Queue Stats
1,190W - 1,222L
1,479 Elo+
Solo
Bakasura
Bakasura
Enayx--
Bakasura
Level 33
God Stats
5W - 1L
1,363 SR
Queue Stats
97W - 127L
1,351 Elo+
Solo
Loki
Loki
Topdkb55
Loki
Level 95
God Stats
16W - 14L
1,635 SR
Queue Stats
236W - 242L
1,486 Elo+
Solo
Achilles
Achilles
f0repl4yzz
Achilles
Level 49
God Stats
3W - 3L
1,348 SR
Queue Stats
58W - 81L
1,429 Elo+
Solo
Anubis
Anubis
oNoITZPHILLY
Anubis
Level 33
God Stats
4W - 7L
1,358 SR
Queue Stats
4W - 8L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 1 / 0
8,161
544
7,729
9,978
4,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
DfuZe_ty
Tiamat
13
0 / 1 / 0
7,492
499
4,731
6,892
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
LTM_Kolin
Anubis
10
0 / 4 / 0
6,197
413
1,045
8,184
3,547
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
SayPrizma
Ne Zha
9
0 / 5 / 1
6,060
404
2,649
11,775
6,063
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 3 / 1
7,946
530
6,636
12,091
8,029
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 2
8,222
548
3,791
9,338
3,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Enayx--
Bakasura
16
7 / 1 / 4
9,245
616
12,494
13,262
7,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
13
2 / 1 / 3
8,588
573
6,288
10,388
5,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
f0repl4yzz
Achilles
11
4 / 1 / 6
7,334
489
6,793
10,610
9,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
12
1 / 0 / 5
6,951
463
4,986
3,749
1,731
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
14
14
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
1
0
3
W
0
0
2
1
L
Tiamat
DfuZe_ty
Tiamat
0
1
0
0
W
Bakasura
Enayx--
Bakasura
7
1
4
9
L
Anubis
LTM_Kolin
Anubis
0
4
0
0
L
Ne Zha
SayPrizma
Ne Zha
0
5
1
0.1
W
Loki
2
1
3
3.5
L
0
3
1
0.17
W
Achilles
f0repl4yzz
Achilles
4
1
6
7
W
Anubis
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,790
Damage
34,352
48,920
Taken
47,347
25,480
Mitigated
27,871
9,028
Healing
22,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,729
2,167
0
500
9,978
4,037
0
11
9,197
0
69,686
W
3,791
2,626
0
5,939
9,338
3,761
996
3,683
5,655
0
78,474
L
Tiamat
DfuZe_ty
Tiamat
4,731
679
0
1,987
6,892
3,804
104
0
6,782
63,280
0
W
Bakasura
Enayx--
Bakasura
12,494
8,114
0
5,868
13,262
7,919
0
302
12,960
0
68,812
L
Anubis
LTM_Kolin
Anubis
1,045
85
0
2,641
8,184
3,547
0
2,831
5,000
35,454
0
L
Ne Zha
SayPrizma
Ne Zha
2,649
513
0
1,525
11,775
6,063
0
1,144
9,825
0
13,722
W
Loki
6,288
1,424
0
4,993
10,388
5,266
1,518
407
9,981
0
60,588
L
6,636
3,103
0
2,375
12,091
8,029
1,106
1,000
8,607
0
67,387
W
Achilles
f0repl4yzz
Achilles
6,793
1,777
0
3,536
10,610
9,194
39
1,110
9,500
0
19,848
W
Anubis
4,986
202
0
2,136
3,749
1,731
0
274
3,475
41,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,856
Gold Earned
40,340
457
Minions Killed
503
0
Camps Cleared
0
1,357,697
Distance Traveled
1,404,192
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,161
544
112
7
0
334,024
1
W
Jing Wei
8,222
548
163
11
0
251,811
4
L
Tiamat
7,492
499
124
8
0
278,242
3
W
Bakasura
9,245
616
124
8
0
328,181
1
L
Anubis
6,197
413
61
4
0
203,083
0
L
Ne Zha
6,060
404
17
1
0
274,006
2
W
Loki
8,588
573
133
9
0
283,331
1
L
Vamana
7,946
530
143
10
0
268,342
3
W
Achilles
7,334
489
20
1
0
289,328
5
W
Anubis
6,951
463
63
4
0
251,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role