Player Matchup

Awilix
Awilix
CancelledTbh
Awilix
Level 126
God Stats
2W - 8L
1,422 SR
Queue Stats
60W - 92L
1,441 Elo+
Party 1
Skadi
Skadi
Cocoa Winter
Skadi
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 26L
1,414 Elo+
Party 1
Hera
Hera
Sakari Chuu
Hera
Level 106
God Stats
5W - 6L
1,471 SR
Queue Stats
43W - 69L
1,339 Elo+
Party 1
Khepri
Khepri
Suzihime
Khepri
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 20L
1,375 Elo+
Party 1
Susano
Susano
bblaazze
Susano
Level 160
God Stats
317W - 248L
1,548 SR
Queue Stats
380W - 359L
1,486 Elo+
Party 1
Team Averages
Level 121
1,488 SR
1,411 Elo+

VS

Team Averages
Level 117
1,455 SR
1,426 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Chrisk__Love
Loki
Level 127
God Stats
9W - 10L
1,342 SR
Queue Stats
489W - 531L
1,437 Elo+
Solo
Neith
Neith
Dolo_DatPressure
Neith
Level 89
God Stats
1W - 8L
1,533 SR
Queue Stats
65W - 83L
1,404 Elo+
Party 2
Janus
Janus
Ginxer81
Janus
Level 84
God Stats
3W - 1L
1,401 SR
Queue Stats
228W - 253L
1,405 Elo+
Party 2
Artio
Artio
deathrunner21
Artio
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
4 / 2 / 1
7,409
494
7,259
12,142
4,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 3 / 0
8,483
566
8,041
11,088
4,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 1
7,762
517
5,472
7,625
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Khepri
Suzihime
Khepri
1
0 / 0 / 0
2,903
194
0
0
0
Susano
bblaazze
Susano
13
1 / 3 / 0
7,514
501
6,517
10,578
4,593
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 2 / 2
9,261
617
10,594
11,157
9,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 0 / 2
8,219
548
5,698
10,711
4,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 4 / 1
7,026
468
4,133
9,416
3,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Ginxer81
Janus
13
3 / 4 / 2
8,347
556
3,743
6,594
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 0 / 2
7,841
523
2,645
12,008
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
10
Kills
10
10
Deaths
10
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
2
2
1.5
L
Awilix
4
2
1
2.25
W
3
0
2
4
L
4
3
0
1.33
W
0
4
1
0.13
W
Janus
Ginxer81
Janus
3
4
2
1
L
1
2
1
0.75
L
Khepri
Suzihime
Khepri
0
0
0
0
L
Susano
bblaazze
Susano
1
3
0
0.33
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,289
Damage
26,813
41,433
Taken
49,886
17,075
Mitigated
29,654
5,567
Healing
13,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,594
4,272
0
1,659
11,157
9,972
570
0
11,157
79,080
0
L
Awilix
7,259
3,562
0
2,220
12,142
4,954
0
5,582
6,560
0
35,055
W
5,698
2,105
28
2,918
10,711
4,884
0
2,478
8,233
0
71,361
L
8,041
2,642
0
1,201
11,088
4,504
1,241
1,419
9,669
0
71,071
W
4,133
759
0
1,526
9,416
3,423
150
0
9,416
0
50,769
W
Janus
Ginxer81
Janus
3,743
417
0
862
6,594
2,223
757
1,186
5,408
48,250
0
L
5,472
1,282
0
1,780
7,625
3,024
0
2,046
5,579
64,083
0
L
Khepri
Suzihime
Khepri
0
0
0
0
0
0
0
0
0
0
0
L
Susano
bblaazze
Susano
6,517
1,360
0
366
10,578
4,593
0
7,935
2,643
0
45,899
W
2,645
260
30
6,320
12,008
9,152
227
1,808
10,200
29,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,071
Gold Earned
40,694
386
Minions Killed
485
0
Camps Cleared
0
1,117,158
Distance Traveled
1,423,873
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,261
617
155
10
0
265,406
1
L
Awilix
7,409
494
41
3
0
293,266
0
W
Loki
8,219
548
115
8
0
361,995
3
L
Skadi
8,483
566
126
8
0
269,153
1
W
Neith
7,026
468
74
5
0
222,747
0
W
Janus
8,347
556
96
6
0
279,078
2
L
Hera
7,762
517
112
7
0
254,310
1
L
Khepri
2,903
194
0
0
0
0
0
L
Susano
7,514
501
107
7
0
300,429
0
W
Artio
7,841
523
45
3
0
294,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role