Player Matchup

Amaterasu
Amaterasu
CostaNostrass
Amaterasu
Level 45
God Stats
2W - 4L
1,383 SR
Queue Stats
65W - 94L
1,481 Elo+
Solo
Cerberus
Cerberus
ItBeThumbz
Cerberus
Level 79
God Stats
2W - 0L
1,877 SR
Queue Stats
26W - 20L
1,583 Elo+
Party 1
Chernobog
Chernobog
LORDSN1FFY
Chernobog
Level 147
God Stats
2W - 2L
1,402 SR
Queue Stats
205W - 184L
1,573 Elo+
Party 1
Aphrodite
Aphrodite
Marcador900
Aphrodite
Level 88
God Stats
56W - 42L
1,625 SR
Queue Stats
122W - 116L
1,509 Elo+
Solo
Nemesis
Nemesis
MoxySandwich
Nemesis
Level 69
God Stats
11W - 10L
1,488 SR
Queue Stats
113W - 109L
1,468 Elo+
Solo
Team Averages
Level 86
1,555 SR
1,523 Elo+

VS

Team Averages
Level 79
1,451 SR
1,466 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Deathtaker77
Loki
Level 49
God Stats
0W - 1L
1,261 SR
Queue Stats
5W - 8L
1,446 Elo+
Solo
Danzaburou
Danzaburou
Golfer-DizzWang
Danzaburou
Level 69
God Stats
36W - 35L
1,494 SR
Queue Stats
203W - 225L
1,388 Elo+
Party 2
Ah Puch
Ah Puch
foxlvstrng777
Ah Puch
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CostaNostrass
Amaterasu
14
4 / 1 / 0
8,234
633
8,901
10,072
6,626
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
ItBeThumbz
Cerberus
10
4 / 1 / 4
6,944
534
5,306
12,525
8,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
LORDSN1FFY
Chernobog
12
1 / 1 / 10
7,059
543
9,543
9,407
3,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Marcador900
Aphrodite
12
3 / 0 / 8
7,156
550
6,374
12,688
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
MoxySandwich
Nemesis
13
6 / 2 / 5
7,507
577
7,792
11,233
4,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
3 / 4 / 0
7,383
568
9,279
16,050
12,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
 
Terra
9
1 / 3 / 2
5,977
460
3,705
12,313
6,365
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 0
6,123
471
5,057
10,447
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Golfer-DizzWang
Danzaburou
9
0 / 4 / 0
5,540
426
5,420
8,694
2,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
10
0 / 4 / 1
6,058
466
10,164
10,114
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
18
Kills
4
5
Deaths
18
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
4
0
0.75
L
Terra
 
Terra
1
3
2
0.67
W
Amaterasu
CostaNostrass
Amaterasu
4
1
0
4
L
0
3
0
0
L
Danzaburou
Golfer-DizzWang
Danzaburou
0
4
0
0
W
Cerberus
ItBeThumbz
Cerberus
4
1
4
6
W
Chernobog
LORDSN1FFY
Chernobog
1
1
10
6
W
Aphrodite
Marcador900
Aphrodite
3
0
8
7
W
Nemesis
MoxySandwich
Nemesis
6
2
5
4.25
L
Ah Puch
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,916
Damage
33,625
55,925
Taken
57,618
29,117
Mitigated
28,611
19,614
Healing
20,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,279
3,327
0
6,476
16,050
12,146
0
1,495
14,555
0
50,399
L
Terra
 
Terra
3,705
419
2,635
3,683
12,313
6,365
0
3,204
9,109
13,899
1,379
W
Amaterasu
CostaNostrass
Amaterasu
8,901
5,362
0
2,566
10,072
6,626
172
0
10,072
0
66,504
L
5,057
1,586
0
4,013
10,447
3,373
0
2,416
8,031
0
44,648
L
Danzaburou
Golfer-DizzWang
Danzaburou
5,420
2,043
0
1,737
8,694
2,994
0
2,982
5,712
0
35,170
W
Cerberus
ItBeThumbz
Cerberus
5,306
551
0
3,088
12,525
8,927
0
2,834
9,691
23,277
2,004
W
Chernobog
LORDSN1FFY
Chernobog
9,543
6,675
0
2,204
9,407
3,757
0
3,577
5,830
0
54,533
W
Aphrodite
Marcador900
Aphrodite
6,374
901
3,366
7,614
12,688
5,497
266
5,094
7,594
41,671
0
W
Nemesis
MoxySandwich
Nemesis
7,792
3,971
0
776
11,233
4,310
0
2,202
8,617
0
46,767
L
Ah Puch
10,164
519
0
1,490
10,114
3,733
0
1,490
8,624
43,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,900
Gold Earned
31,081
440
Minions Killed
311
0
Camps Cleared
0
1,308,802
Distance Traveled
1,257,057
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,383
568
80
6
0
250,737
3
L
Terra
5,977
460
25
2
0
266,200
3
W
Amaterasu
8,234
633
133
10
0
288,676
2
L
Loki
6,123
471
87
7
0
264,557
1
L
Danzaburou
5,540
426
51
4
0
242,790
1
W
Cerberus
6,944
534
50
4
0
231,933
1
W
Chernobog
7,059
543
95
7
0
239,967
3
W
Aphrodite
7,156
550
100
8
0
257,745
3
W
Nemesis
7,507
577
62
5
0
290,481
3
L
Ah Puch
6,058
466
68
5
0
232,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role