Player Matchup

Tiamat
Tiamat
ArcaneRaven
Tiamat
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
AroSpar
Yu Huang
Level 143
God Stats
1W - 0L
1,259 SR
Queue Stats
31W - 25L
1,712 Elo+
Party 1
Ymir
Ymir
Iazycat
Ymir
Level 146
God Stats
3W - 0L
1,580 SR
Queue Stats
450W - 469L
1,553 Elo+
Party 1
Sun Wukong
Sun Wukong
TrrrMartijn
Sun Wukong
Level 158
God Stats
21W - 21L
1,446 SR
Queue Stats
1,169W - 1,165L
1,577 Elo+
Party 1
Eset
Eset
XinsaneX32
Eset
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,365 Elo+
Party 1
Team Averages
Level 126
1,457 SR
1,541 Elo+

VS

Team Averages
Level 156
1,509 SR
1,498 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Aries013
Poseidon
Level 160
God Stats
4W - 6L
1,607 SR
Queue Stats
550W - 550L
1,511 Elo+
Solo
Charybdis
Charybdis
Azumasta
Charybdis
Level 153
God Stats
1W - 2L
1,416 SR
Queue Stats
166W - 162L
1,461 Elo+
Solo
Bastet
Bastet
El_Machucas
Bastet
Level 147
God Stats
0W - 4L
1,521 SR
Queue Stats
129W - 147L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 0 / 7
5,706
951
3,096
4,848
3,859
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
AroSpar
Yu Huang
11
2 / 1 / 6
6,194
1,032
7,159
3,074
1,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Iazycat
Ymir
9
1 / 2 / 5
5,729
955
3,050
8,697
9,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
TrrrMartijn
Sun Wukong
12
4 / 2 / 5
6,459
1,077
5,750
8,549
7,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 0 / 6
5,555
926
1,219
2,149
1,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 4 / 4
5,908
985
3,460
6,547
2,729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
 
Xing Tian
9
0 / 1 / 4
5,140
857
2,943
5,103
4,917
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Aries013
Poseidon
12
1 / 1 / 4
6,367
1,061
5,127
2,993
1,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
Azumasta
Charybdis
9
2 / 0 / 1
5,582
930
3,051
1,474
581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
10
1 / 3 / 4
5,395
899
5,462
5,764
2,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
9
Kills
5
5
Deaths
9
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
4
0.75
L
Xing Tian
 
Xing Tian
0
1
4
2
W
Tiamat
1
0
7
4.5
L
Poseidon
Aries013
Poseidon
1
1
4
3
W
Yu Huang
AroSpar
Yu Huang
2
1
6
5
L
Charybdis
Azumasta
Charybdis
2
0
1
2.5
L
Bastet
1
3
4
1
W
Ymir
Iazycat
Ymir
1
2
5
1.75
W
Sun Wukong
TrrrMartijn
Sun Wukong
4
2
5
3.25
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,274
Damage
20,043
27,317
Taken
21,881
22,719
Mitigated
11,900
9,329
Healing
7,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,460
684
57
899
6,547
2,729
0
3,848
2,389
0
7,752
L
Xing Tian
 
Xing Tian
2,943
198
40
1,073
5,103
4,917
0
4,020
854
3,675
0
W
Tiamat
3,096
482
301
1,363
4,848
3,859
0
1,912
2,936
7,969
0
L
Poseidon
Aries013
Poseidon
5,127
506
963
596
2,993
1,272
112
1,641
1,299
22,975
0
W
Yu Huang
AroSpar
Yu Huang
7,159
449
302
58
3,074
1,507
0
831
2,243
15,199
0
L
Charybdis
Azumasta
Charybdis
3,051
1,180
171
900
1,474
581
56
1,012
421
0
5,963
L
Bastet
5,462
1,001
1,576
1,203
5,764
2,401
8
3,745
1,795
0
6,169
W
Ymir
Iazycat
Ymir
3,050
441
801
1,940
8,697
9,083
0
3,197
5,500
5,322
0
W
Sun Wukong
TrrrMartijn
Sun Wukong
5,750
1,119
1,155
3,011
8,549
7,259
0
1,945
6,604
0
13,276
W
1,219
89
398
0
2,149
1,011
291
185
1,964
3,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,643
Gold Earned
28,392
70
Minions Killed
57
0
Camps Cleared
0
644,038
Distance Traveled
527,879
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,908
985
6
1
0
85,025
1
L
Xing Tian
5,140
857
0
0
0
126,172
2
W
Tiamat
5,706
951
7
1
0
139,746
0
L
Poseidon
6,367
1,061
38
6
0
113,744
3
W
Yu Huang
6,194
1,032
23
4
0
127,173
2
L
Charybdis
5,582
930
11
2
0
75,571
0
L
Bastet
5,395
899
2
0
0
127,367
0
W
Ymir
5,729
955
7
1
0
113,336
0
W
Sun Wukong
6,459
1,077
26
4
0
137,804
1
W
Eset
5,555
926
7
1
0
125,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role