Player Matchup

Xing Tian
Xing Tian
Marmas_Maraca
Xing Tian
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheurgicTax834
Tsukuyomi
Level 28
God Stats
2W - 2L
1,520 SR
Queue Stats
21W - 22L
1,495 Elo+
Solo
Guan Yu
Guan Yu
illuminootnoot
Guan Yu
Level 93
God Stats
9W - 11L
1,484 SR
Queue Stats
220W - 214L
1,502 Elo+
Solo
Scylla
Scylla
it_be_ELASPEE
Scylla
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
mj_certifried
Mercury
Level 63
God Stats
24W - 37L
1,400 SR
Queue Stats
243W - 293L
1,416 Elo+
Solo
Team Averages
Level 87
1,481 SR
1,482 Elo+

VS

Team Averages
Level 147
1,450 SR
1,580 Elo+
Baba Yaga
Baba Yaga
NovaMars98
Baba Yaga
Level 152
God Stats
3W - 3L
1,614 SR
Queue Stats
138W - 96L
1,587 Elo+
Party 2
Thanatos
Thanatos
SpeedyMillz
Thanatos
Level 146
God Stats
1W - 3L
1,490 SR
Queue Stats
5W - 8L
1,534 Elo+
Party 2
Erlang Shen
Erlang Shen
TrashYmirMain
Erlang Shen
Level 148
God Stats
1W - 2L
1,340 SR
Queue Stats
133W - 95L
1,640 Elo+
Party 2
Lancelot
Lancelot
VaughnCreed
Lancelot
Level 147
God Stats
0W - 1L
1,360 SR
Queue Stats
14W - 6L
1,711 Elo+
Party 2
Ullr
Ullr
wildfemale
Ullr
Level 144
God Stats
0W - 1L
1,446 SR
Queue Stats
5W - 6L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Marmas_Maraca
Xing Tian
18
4 / 5 / 10
11,103
694
7,890
22,186
27,796
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
TheurgicTax834
Tsukuyomi
20
9 / 6 / 13
13,057
816
24,899
25,150
14,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
12 / 3 / 15
13,118
820
21,307
22,447
24,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
4 / 4 / 12
11,724
733
14,202
13,522
5,019
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
18
3 / 5 / 11
11,226
702
7,503
14,937
6,154
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
NovaMars98
Baba Yaga
20
7 / 3 / 9
13,154
822
28,000
16,135
8,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
SpeedyMillz
Thanatos
19
10 / 10 / 6
12,503
781
14,730
18,593
9,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
TrashYmirMain
Erlang Shen
18
0 / 5 / 11
11,305
707
12,765
26,208
27,556
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
VaughnCreed
Lancelot
19
3 / 9 / 12
11,992
750
11,508
20,413
13,490
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 6 / 9
11,125
695
14,358
18,466
7,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
70
32
Kills
23
23
Deaths
33
61
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Marmas_Maraca
Xing Tian
4
5
10
1.8
L
Baba Yaga
NovaMars98
Baba Yaga
7
3
9
3.83
L
Thanatos
SpeedyMillz
Thanatos
10
10
6
1.3
W
Tsukuyomi
TheurgicTax834
Tsukuyomi
9
6
13
2.58
L
Erlang Shen
TrashYmirMain
Erlang Shen
0
5
11
1.1
L
Lancelot
VaughnCreed
Lancelot
3
9
12
1
W
12
3
15
6.5
W
4
4
12
2.5
W
Mercury
3
5
11
1.7
L
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,801
Damage
81,361
98,242
Taken
99,815
77,370
Mitigated
66,635
22,696
Healing
21,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Marmas_Maraca
Xing Tian
7,890
1,254
680
835
22,186
27,796
31
5,833
16,353
18,438
0
L
Baba Yaga
NovaMars98
Baba Yaga
28,000
975
0
2,802
16,135
8,792
194
2,500
13,469
63,936
0
L
Thanatos
SpeedyMillz
Thanatos
14,730
3,923
0
9,589
18,593
9,401
613
3,691
14,478
0
27,578
W
Tsukuyomi
TheurgicTax834
Tsukuyomi
24,899
7,393
0
6,450
25,150
14,071
761
8,204
16,946
0
67,360
L
Erlang Shen
TrashYmirMain
Erlang Shen
12,765
4,637
734
5,977
26,208
27,556
0
6,710
18,058
343
34,441
L
Lancelot
VaughnCreed
Lancelot
11,508
1,715
0
1,832
20,413
13,490
24
5,592
14,452
0
21,902
W
21,307
3,412
4,351
8,103
22,447
24,330
261
5,688
16,759
0
31,145
W
14,202
1,019
601
1,246
13,522
5,019
490
5,068
8,454
44,113
0
W
Mercury
7,503
3,303
0
430
14,937
6,154
1,025
3,520
11,417
0
34,300
L
14,358
6,765
0
286
18,466
7,396
270
3,599
14,479
0
42,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,228
Gold Earned
60,079
250
Minions Killed
242
0
Camps Cleared
0
1,603,739
Distance Traveled
1,580,987
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,103
694
11
1
0
268,292
0
L
Baba Yaga
13,154
822
84
5
0
336,807
0
L
Thanatos
12,503
781
27
2
0
297,381
0
W
Tsukuyomi
13,057
816
90
6
0
307,450
2
L
Erlang Shen
11,305
707
37
2
0
313,932
0
L
Lancelot
11,992
750
27
2
0
340,855
0
W
Guan Yu
13,118
820
24
2
0
359,508
1
W
Scylla
11,724
733
76
5
0
298,176
0
W
Mercury
11,226
702
49
3
0
370,313
3
L
Ullr
11,125
695
67
4
0
292,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role