Player Matchup

Artemis
Artemis
Athena90
Artemis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
BoradoMk4
Yu Huang
Level 126
God Stats
8W - 10L
1,483 SR
Queue Stats
276W - 292L
1,436 Elo+
Solo
Terra
Terra
HapyyEnd
Terra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,351 Elo+
Party 2
Mercury
Mercury
Monolix
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,494 Elo+
Party 2
Sun Wukong
Sun Wukong
PumPie3
Sun Wukong
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 82
1,497 SR
1,456 Elo+

VS

Team Averages
Level 115
1,321 SR
1,501 Elo+
He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BlutiFul92
Jing Wei
Level 158
God Stats
1W - 5L
1,350 SR
Queue Stats
392W - 400L
1,540 Elo+
Solo
Chaac
Chaac
H3d93h09
Chaac
Level 135
God Stats
2W - 1L
1,188 SR
Queue Stats
193W - 181L
1,568 Elo+
Solo
Medusa
Medusa
Sk1nz93
Medusa
Level 64
God Stats
1W - 0L
1,290 SR
Queue Stats
73W - 86L
1,447 Elo+
Solo
Horus
Horus
matija2904
Horus
Level 89
God Stats
2W - 1L
1,279 SR
Queue Stats
251W - 245L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Athena90
Artemis
18
4 / 7 / 1
9,359
720
19,514
14,609
7,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
BoradoMk4
Yu Huang
20
3 / 2 / 2
9,489
730
16,137
7,220
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Terra
HapyyEnd
Terra
5
0 / 1 / 0
6,260
482
336
2,065
1,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
Monolix
Mercury
5
0 / 2 / 0
6,243
480
358
2,154
757
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
PumPie3
Sun Wukong
18
4 / 9 / 1
9,184
706
11,676
22,925
20,098
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
10 / 3 / 8
11,998
923
19,201
15,213
8,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
BlutiFul92
Jing Wei
17
3 / 2 / 11
10,252
789
6,235
14,301
7,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
H3d93h09
Chaac
17
3 / 4 / 12
10,385
799
7,262
25,667
31,548
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Sk1nz93
Medusa
16
2 / 1 / 12
9,578
737
9,132
10,537
6,048
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Horus
18
3 / 1 / 14
10,555
812
4,467
12,676
14,967
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
11
Kills
21
21
Deaths
11
4
Assists
57
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
10
3
8
4.67
L
Artemis
Athena90
Artemis
4
7
1
0.64
W
Jing Wei
BlutiFul92
Jing Wei
3
2
11
4.25
L
Yu Huang
BoradoMk4
Yu Huang
3
2
2
2
W
Chaac
H3d93h09
Chaac
3
4
12
2.25
L
Terra
HapyyEnd
Terra
0
1
0
0
L
Mercury
Monolix
Mercury
0
2
0
0
L
Sun Wukong
PumPie3
Sun Wukong
4
9
1
0.5
W
Medusa
Sk1nz93
Medusa
2
1
12
8
W
Horus
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,021
Damage
46,297
48,973
Taken
78,394
33,431
Mitigated
69,138
8,483
Healing
35,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
19,201
551
2,734
3,347
15,213
8,676
973
3,103
12,110
39,608
0
L
Artemis
Athena90
Artemis
19,514
6,827
33
2,105
14,609
7,094
0
6,073
8,536
0
31,060
W
Jing Wei
BlutiFul92
Jing Wei
6,235
4,125
573
3,901
14,301
7,899
4,497
4,762
9,539
0
19,810
L
Yu Huang
BoradoMk4
Yu Huang
16,137
597
294
2,083
7,220
3,959
0
1,895
5,325
35,956
0
W
Chaac
H3d93h09
Chaac
7,262
598
1,845
7,386
25,667
31,548
306
3,175
22,492
0
17,806
L
Terra
HapyyEnd
Terra
336
0
279
466
2,065
1,523
0
387
1,678
630
0
L
Mercury
Monolix
Mercury
358
0
0
0
2,154
757
0
490
1,664
0
358
L
Sun Wukong
PumPie3
Sun Wukong
11,676
1,391
204
3,019
22,925
20,098
0
10,356
12,569
0
23,084
W
Medusa
Sk1nz93
Medusa
9,132
3,681
1,300
3,022
10,537
6,048
3,392
3,555
6,982
0
30,480
W
Horus
4,467
2,071
7,203
4,279
12,676
14,967
652
1,878
10,798
0
13,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,535
Gold Earned
52,768
90
Minions Killed
157
0
Camps Cleared
0
618,101
Distance Traveled
1,172,940
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,998
923
56
4
0
229,572
1
L
Artemis
9,359
720
25
2
0
171,172
0
W
Jing Wei
10,252
789
40
3
0
200,119
5
L
Yu Huang
9,489
730
40
3
0
210,514
0
W
Chaac
10,385
799
18
1
0
260,338
5
L
Terra
6,260
482
0
0
0
37,781
0
L
Mercury
6,243
480
0
0
0
25,977
0
L
Sun Wukong
9,184
706
25
2
0
172,657
1
W
Medusa
9,578
737
30
2
0
253,364
0
W
Horus
10,555
812
13
1
0
229,547
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role