Player Matchup

Cthulhu
Cthulhu
Beus777
Cthulhu
Level 4
God Stats
1W - 3L
1,311 SR
Queue Stats
1W - 3L
1,289 Elo+
Party 1
Ao Kuang
Ao Kuang
Dragonballfanz
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,289 Elo+
Party 1
Sol
Sol
toopi84
Sol
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,289 Elo+
Party 1
Team Averages
Level 32
1,437 SR
1,289 Elo+

VS

Team Averages
Level 91
1,573 SR
1,545 Elo+
Aphrodite
Aphrodite
DjangoD
Aphrodite
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,538 Elo+
Solo
Neith
Neith
MaddSweat
Neith
Level 123
God Stats
158W - 109L
1,633 SR
Queue Stats
334W - 257L
1,572 Elo+
Party 2
Cerberus
Cerberus
Micky lynch 32
Cerberus
Level 86
God Stats
120W - 102L
1,586 SR
Queue Stats
121W - 118L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beus777
Cthulhu
11
2 / 3 / 0
7,233
723
4,386
14,438
15,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
10
0 / 2 / 1
7,099
710
2,429
11,975
8,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
10
0 / 3 / 0
6,339
634
10,701
10,514
3,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DjangoD
Aphrodite
13
1 / 0 / 7
7,670
767
6,869
6,456
5,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
MaddSweat
Neith
12
4 / 0 / 4
7,987
799
11,577
6,427
3,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
12
3 / 2 / 5
7,859
786
8,683
14,642
16,646
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
8
8
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Beus777
Cthulhu
2
3
0
0.67
W
Aphrodite
DjangoD
Aphrodite
1
0
7
4.5
L
Ao Kuang
0
2
1
0.25
W
Neith
MaddSweat
Neith
4
0
4
6
W
Cerberus
3
2
5
2.75
L
Sol
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,516
Damage
27,129
36,927
Taken
27,525
27,316
Mitigated
25,667
7,319
Healing
14,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Beus777
Cthulhu
4,386
455
0
244
14,438
15,235
0
5,455
8,983
14,745
0
W
Aphrodite
DjangoD
Aphrodite
6,869
1,174
3,867
4,330
6,456
5,536
449
4,361
2,095
35,597
0
L
Ao Kuang
2,429
892
1,326
2,052
11,975
8,158
50
4,957
7,018
9,729
0
W
Neith
MaddSweat
Neith
11,577
7,058
0
1,980
6,427
3,485
1,414
5,076
1,351
0
29,854
W
Cerberus
8,683
240
461
3,832
14,642
16,646
400
8,506
6,136
17,817
0
L
Sol
10,701
4,805
416
3,281
10,514
3,923
310
5,526
4,988
35,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,671
Gold Earned
23,516
97
Minions Killed
121
4
Camps Cleared
5
513,846
Distance Traveled
505,096
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,233
723
17
2
0
163,559
1
W
Aphrodite
7,670
767
53
5
4
176,877
0
L
Ao Kuang
7,099
710
18
2
2
176,174
2
W
Neith
7,987
799
34
3
0
154,628
0
W
Cerberus
7,859
786
34
3
1
173,591
1
L
Sol
6,339
634
62
6
2
174,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role