Player Matchup

Vulcan
Vulcan
Kratos19798
Vulcan
Level 158
God Stats
9W - 8L
1,707 SR
Queue Stats
144W - 119L
1,613 Elo+
Party 1
Mulan
Mulan
Pokerface69
Mulan
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 177L
1,409 Elo+
Solo
Ishtar
Ishtar
xXSUSANTIDADXx
Ishtar
Level 158
God Stats
0W - 6L
1,325 SR
Queue Stats
205W - 176L
1,617 Elo+
Party 1
Team Averages
Level 124
1,511 SR
1,546 Elo+

VS

Team Averages
Level 93
1,649 SR
1,564 Elo+
Ra
Ra
GawkingGopher
Ra
Level 144
God Stats
9W - 5L
1,627 SR
Queue Stats
540W - 444L
1,698 Elo+
Solo
Chiron
Chiron
OggunsonNahuas
Chiron
Level 65
God Stats
7W - 5L
1,504 SR
Queue Stats
84W - 91L
1,493 Elo+
Solo
Shiva
Shiva
RedRum1065
Shiva
Level 69
God Stats
3W - 1L
1,817 SR
Queue Stats
23W - 20L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
1 / 4 / 2
8,321
594
14,669
11,068
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 5 / 2
9,497
678
6,273
16,819
10,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 3 / 2
8,453
604
12,288
13,392
4,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 4
10,935
781
13,430
11,100
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 10
9,373
670
10,996
12,672
4,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
13
3 / 0 / 9
9,464
676
12,838
19,413
11,889
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
12
12
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
2
4
5
L
Vulcan
1
4
2
0.5
W
1
2
10
3
L
2
5
2
0.6
W
Shiva
3
0
9
7.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,230
Damage
37,264
41,279
Taken
43,185
19,697
Mitigated
21,585
5,122
Healing
18,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,430
1,807
3,728
5,243
11,100
4,771
683
5,119
5,623
63,461
0
L
Vulcan
14,669
3,632
0
557
11,068
4,069
0
4,221
6,847
38,900
0
W
10,996
3,134
786
2,964
12,672
4,925
1,389
3,328
9,210
38
36,960
L
6,273
879
0
3,542
16,819
10,715
0
6,421
10,398
0
23,057
W
Shiva
12,838
2,094
245
5,096
19,413
11,889
393
5,729
13,377
549
20,535
L
12,288
9,313
0
1,023
13,392
4,913
0
3,627
9,765
0
31,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,271
Gold Earned
29,772
146
Minions Killed
190
7
Camps Cleared
5
774,968
Distance Traveled
820,736
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,935
781
115
8
2
284,252
2
L
Vulcan
8,321
594
61
4
1
272,548
1
W
Chiron
9,373
670
58
4
3
252,597
3
L
Mulan
9,497
678
40
3
4
245,168
1
W
Shiva
9,464
676
17
1
0
283,887
6
L
Ishtar
8,453
604
45
3
2
257,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role