Player Matchup

Lancelot
Lancelot
GTFOMYJUNGLE
Lancelot
Level 116
God Stats
1W - 2L
1,424 SR
Queue Stats
122W - 113L
1,547 Elo+
Solo
Cthulhu
Cthulhu
JoeZest
Cthulhu
Level 103
God Stats
59W - 47L
1,652 SR
Queue Stats
319W - 341L
1,585 Elo+
Solo
Ra
Ra
SeemorBooty
Ra
Level 61
God Stats
2W - 4L
1,366 SR
Queue Stats
22W - 38L
1,405 Elo+
Solo
Team Averages
Level 93
1,481 SR
1,512 Elo+

VS

Team Averages
Level 32
1,343 SR
1,500 Elo+
Cthulhu
Cthulhu
Beus777
Cthulhu
Level 3
God Stats
1W - 3L
1,410 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Zeus
Zeus
Dragonballfanz
Zeus
Level 28
God Stats
0W - 1L
1,120 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Nemesis
Nemesis
toopi84
Nemesis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GTFOMYJUNGLE
Lancelot
15
1 / 4 / 11
9,932
662
14,237
19,044
17,121
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
JoeZest
Cthulhu
16
7 / 3 / 5
12,087
806
14,143
18,969
21,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
6 / 0 / 7
10,859
724
12,682
8,311
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beus777
Cthulhu
14
2 / 2 / 5
9,639
643
4,812
18,302
22,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 5 / 3
9,261
617
8,516
12,446
8,915
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
toopi84
Nemesis
12
3 / 7 / 3
9,514
634
13,605
21,106
11,700
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
14
Kills
7
7
Deaths
14
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Beus777
Cthulhu
2
2
5
2.25
L
2
5
3
0.7
W
Lancelot
GTFOMYJUNGLE
Lancelot
1
4
11
1.63
W
Cthulhu
JoeZest
Cthulhu
7
3
5
3.17
W
6
0
7
9.5
L
Nemesis
toopi84
Nemesis
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,062
Damage
26,933
46,324
Taken
51,854
43,191
Mitigated
43,301
16,712
Healing
4,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Beus777
Cthulhu
4,812
739
0
0
18,302
22,686
0
10,773
7,529
18,706
0
L
8,516
2,816
0
0
12,446
8,915
0
6,695
5,751
31,194
0
W
Lancelot
GTFOMYJUNGLE
Lancelot
14,237
4,537
0
1,990
19,044
17,121
363
5,331
13,713
0
39,911
W
Cthulhu
JoeZest
Cthulhu
14,143
853
1,141
4,339
18,969
21,953
543
6,108
12,861
32,294
0
W
12,682
1,163
5,278
3,964
8,311
4,117
216
3,007
5,304
48,150
0
L
Nemesis
toopi84
Nemesis
13,605
7,192
445
3,566
21,106
11,700
0
9,847
11,259
0
27,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,878
Gold Earned
28,414
162
Minions Killed
94
11
Camps Cleared
1
890,230
Distance Traveled
760,779
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,639
643
25
2
0
277,254
0
L
Zeus
9,261
617
48
3
1
220,931
1
W
Lancelot
9,932
662
56
4
5
300,826
3
W
Cthulhu
12,087
806
34
2
2
303,572
2
W
Ra
10,859
724
72
5
4
285,832
3
L
Nemesis
9,514
634
21
1
0
262,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role