Player Matchup

Guan Yu
Guan Yu
Bellonasocks
Guan Yu
Level 123
God Stats
22W - 25L
1,535 SR
Queue Stats
535W - 898L
1,337 Elo+
Party 1
Cupid
Cupid
Davida2787
Cupid
Level 24
God Stats
3W - 6L
1,410 SR
Queue Stats
19W - 37L
1,343 Elo+
Party 1
Hel
Hel
InjectedLED187
Hel
Level 154
God Stats
8W - 29L
1,322 SR
Queue Stats
471W - 808L
1,425 Elo+
Party 1
Team Averages
Level 100
1,422 SR
1,368 Elo+

VS

Team Averages
Level 79
1,708 SR
1,558 Elo+
Vulcan
Vulcan
PhennRogers
Vulcan
Level 24
God Stats
26W - 10L
1,694 SR
Queue Stats
167W - 67L
1,685 Elo+
Party 2
Mulan
Mulan
lll Siphon lll
Mulan
Level 144
God Stats
1W - 0L
1,738 SR
Queue Stats
109W - 155L
1,326 Elo+
Solo
Jing Wei
Jing Wei
lyovthetyrant
Jing Wei
Level 68
God Stats
41W - 19L
1,692 SR
Queue Stats
305W - 171L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bellonasocks
Guan Yu
14
4 / 3 / 2
10,073
775
7,052
21,276
18,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
13
3 / 2 / 3
8,932
687
5,350
10,336
3,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 6 / 3
7,748
596
5,879
14,047
4,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
6 / 1 / 4
10,170
782
16,963
8,335
3,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 6
9,214
709
5,404
11,898
11,217
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
lyovthetyrant
Jing Wei
14
3 / 2 / 7
9,424
725
15,144
12,657
5,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
11
11
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Bellonasocks
Guan Yu
4
3
2
1.67
L
Cupid
3
2
3
2.25
L
0
6
3
0.25
W
Vulcan
6
1
4
8
W
2
4
6
1.25
W
Jing Wei
lyovthetyrant
Jing Wei
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,281
Damage
37,511
45,659
Taken
32,890
27,263
Mitigated
20,162
16,459
Healing
11,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Bellonasocks
Guan Yu
7,052
608
3,871
4,755
21,276
18,945
0
7,795
13,481
0
24,072
L
Cupid
5,350
2,548
1,613
1,248
10,336
3,608
0
5,801
4,535
0
20,979
L
5,879
979
1,885
3,087
14,047
4,710
0
3,564
10,483
37,249
0
W
Vulcan
16,963
7,023
0
2,053
8,335
3,342
1,347
2,275
6,060
54,996
0
W
5,404
772
342
4,173
11,898
11,217
98
1,080
10,818
0
18,735
W
Jing Wei
lyovthetyrant
Jing Wei
15,144
10,696
0
4,688
12,657
5,603
1,413
3,065
9,592
0
37,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,753
Gold Earned
28,808
113
Minions Killed
133
2
Camps Cleared
8
697,095
Distance Traveled
702,688
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,073
775
39
3
0
270,389
0
L
Cupid
8,932
687
31
2
1
217,305
4
L
Hel
7,748
596
43
3
1
209,401
3
W
Vulcan
10,170
782
69
5
5
235,769
0
W
Mulan
9,214
709
24
2
1
223,094
2
W
Jing Wei
9,424
725
40
3
2
243,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role