Player Matchup

Horus
Horus
Silver II
ChaoticGamer988
Horus
Silver II
Level 109
God Stats
13W - 13L
1,446 SR
Queue Stats
288W - 316L
1,233 MMR
Solo
Zeus
Zeus
Bronze V
hydro2121
Zeus
Bronze V
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 21L
1,478 MMR
Party 1
Merlin
Merlin
Silver III
wiLLieD0707
Merlin
Silver III
Level 140
God Stats
2W - 8L
1,362 SR
Queue Stats
51W - 79L
1,015 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 131
1,436 SR
1,242 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,592 SR
1,235 MMR
Bacchus
Bacchus
Gold III
OverjoyedAtol
Bacchus
Gold III
Level 141
God Stats
13W - 13L
1,607 SR
Queue Stats
277W - 310L
1,283 MMR
Solo
Agni
Agni
Silver II
SUP3EME_LOLO14XI
Agni
Silver II
Level 87
God Stats
4W - 2L
1,607 SR
Queue Stats
75W - 81L
1,242 MMR
Solo
Cupid
Cupid
Silver II
xKingSolomonJrx
Cupid
Silver II
Level 148
God Stats
16W - 12L
1,561 SR
Queue Stats
56W - 69L
1,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 0
13,098
689
17,688
28,720
39,414
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
15
0 / 9 / 3
10,880
573
13,941
16,588
7,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
17
0 / 3 / 5
12,035
633
14,430
10,354
4,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CerberusAtlasAresShivaBastet

VS

Bans
Baron SamediArtemisAh Muzen CabCharybdisLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
19
2 / 0 / 8
14,235
749
14,025
25,637
41,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
4 / 2 / 5
13,065
688
17,957
13,284
6,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 4 / 3
14,388
757
14,039
19,922
9,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
14
14
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
2
0
3
W
Bacchus
2
0
8
6
W
4
2
5
3.25
L
Zeus
0
9
3
0.17
L
Merlin
0
3
5
0.83
W
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,059
Damage
46,021
55,662
Taken
58,843
51,382
Mitigated
57,371
12,039
Healing
21,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,688
7,212
660
7,620
28,720
39,414
0
14,944
13,776
0
34,952
W
Bacchus
14,025
1,903
0
9,748
25,637
41,578
1,032
13,484
12,153
45,114
0
W
17,957
1,245
0
4,088
13,284
6,059
1,187
5,006
8,278
64,913
0
L
Zeus
13,941
1,820
0
3,409
16,588
7,020
0
10,025
6,563
46,405
0
L
Merlin
14,430
584
0
350
10,354
4,948
0
7,336
3,018
62,538
0
W
14,039
9,726
329
7,405
19,922
9,734
1,443
10,251
9,671
0
61,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,013
Gold Earned
41,688
211
Minions Killed
215
7
Camps Cleared
9
978,718
Distance Traveled
1,050,540
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,098
689
22
1
0
366,376
2
W
Bacchus
14,235
749
52
3
1
371,144
7
W
Agni
13,065
688
70
4
4
366,488
1
L
Zeus
10,880
573
79
4
4
285,114
2
L
Merlin
12,035
633
110
6
3
327,228
1
W
Cupid
14,388
757
93
5
4
312,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role