Player Matchup

Bastet
Bastet
ApoloRising
Bastet
Level 123
God Stats
17W - 14L
1,523 SR
Queue Stats
606W - 624L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
Raphael9199
Sun Wukong
Level 103
God Stats
1W - 2L
1,529 SR
Queue Stats
129W - 139L
1,416 Elo+
Solo
Olorun
Olorun
Storm0202
Olorun
Level 129
God Stats
1W - 3L
1,420 SR
Queue Stats
85W - 89L
1,443 Elo+
Party 1
Skadi
Skadi
SyDnEy2906
Skadi
Level 97
God Stats
2W - 1L
1,753 SR
Queue Stats
39W - 42L
1,406 Elo+
Party 1
Heimdallr
Heimdallr
Yaazz
Heimdallr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,474 Elo+
Solo
Team Averages
Level 112
1,545 SR
1,444 Elo+

VS

Team Averages
Level 102
1,504 SR
1,437 Elo+
Achilles
Achilles
Methodical0n3
Achilles
Level 127
God Stats
4W - 2L
1,524 SR
Queue Stats
514W - 567L
1,468 Elo+
Solo
Hercules
Hercules
Ole Nick
Hercules
Level 138
God Stats
2W - 1L
1,475 SR
Queue Stats
181W - 208L
1,410 Elo+
Solo
Nemesis
Nemesis
Perfidious_Peace
Nemesis
Level 131
God Stats
11W - 8L
1,567 SR
Queue Stats
767W - 778L
1,429 Elo+
Solo
Zeus
Zeus
Superyoshi01
Zeus
Level 86
God Stats
2W - 2L
1,456 SR
Queue Stats
56W - 63L
1,426 Elo+
Solo
Shiva
Shiva
player420_-
Shiva
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
8 / 4 / 6
14,205
568
49,971
29,694
18,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
Raphael9199
Sun Wukong
19
4 / 11 / 7
12,850
514
22,186
37,552
44,517
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Storm0202
Olorun
20
4 / 3 / 11
14,162
566
36,093
27,524
17,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
20
3 / 4 / 9
15,274
611
41,075
24,818
14,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Yaazz
Heimdallr
14
0 / 3 / 11
11,243
450
9,079
8,242
3,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Methodical0n3
Achilles
20
4 / 5 / 15
14,579
583
27,247
41,865
60,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Ole Nick
Hercules
20
6 / 4 / 12
15,042
602
27,708
45,566
74,689
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
3 / 1 / 10
15,621
625
11,863
54,832
51,161
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 7 / 10
14,742
590
33,847
31,267
19,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
6 / 2 / 15
15,823
633
17,637
39,474
61,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
87
19
Kills
25
25
Deaths
19
44
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Bastet
8
4
6
2.75
W
Achilles
Methodical0n3
Achilles
4
5
15
2.3
W
Hercules
Ole Nick
Hercules
6
4
12
3
W
3
1
10
8
L
Sun Wukong
Raphael9199
Sun Wukong
4
11
7
0.68
L
Olorun
Storm0202
Olorun
4
3
11
3.17
W
6
7
10
1.57
L
Skadi
3
4
9
1.88
L
Heimdallr
Yaazz
Heimdallr
0
3
11
1.83
W
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,404
Damage
118,302
127,830
Taken
213,004
98,893
Mitigated
267,512
60,425
Healing
112,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
49,971
8,165
3,617
11,261
29,694
18,708
0
8,376
21,075
0
68,185
W
Achilles
Methodical0n3
Achilles
27,247
3,221
3,830
13,044
41,865
60,798
217
5,282
36,583
93
43,509
W
Hercules
Ole Nick
Hercules
27,708
3,975
6,040
17,098
45,566
74,689
1,147
8,750
34,893
204
50,645
W
11,863
2,603
5,358
26,435
54,832
51,161
4,609
9,123
45,709
4,030
47,231
L
Sun Wukong
Raphael9199
Sun Wukong
22,186
2,402
1,518
8,429
37,552
44,517
0
10,421
25,866
0
39,191
L
Olorun
Storm0202
Olorun
36,093
19,443
9,781
15,749
27,524
17,423
0
7,692
19,094
58,583
0
W
33,847
4,045
2,935
9,329
31,267
19,274
1,807
6,006
25,261
71,908
0
L
Skadi
41,075
14,478
2,351
6,130
24,818
14,398
0
7,242
17,186
0
95,045
L
Heimdallr
Yaazz
Heimdallr
9,079
3,508
0
1,589
8,242
3,847
0
1,675
6,287
0
15,659
W
17,637
1,682
14,290
14,099
39,474
61,590
898
6,932
32,542
289
43,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,734
Gold Earned
75,807
240
Minions Killed
316
0
Camps Cleared
0
1,874,144
Distance Traveled
2,412,163
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
14,205
568
35
1
0
519,677
4
W
Achilles
14,579
583
36
1
0
467,928
0
W
Hercules
15,042
602
56
2
0
548,206
0
W
Nemesis
15,621
625
82
3
0
520,598
7
L
Sun Wukong
12,850
514
32
1
0
378,326
1
L
Olorun
14,162
566
45
2
0
395,401
0
W
Zeus
14,742
590
90
4
0
387,328
0
L
Skadi
15,274
611
114
5
0
438,293
1
L
Heimdallr
11,243
450
14
1
0
142,447
0
W
Shiva
15,823
633
52
2
0
488,103
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role