Player Matchup

King Arthur
King Arthur
Mickey_Demonn
King Arthur
Level 113
God Stats
2W - 4L
1,348 SR
Queue Stats
65W - 116L
1,221 Elo+
Party 2
Ao Kuang
Ao Kuang
SLATTT_2x
Ao Kuang
Level 63
God Stats
11W - 15L
1,425 SR
Queue Stats
131W - 183L
1,231 Elo+
Party 2
Terra
Terra
xXT-CARTER69Xx
Terra
Level 124
God Stats
16W - 20L
1,349 SR
Queue Stats
77W - 133L
1,261 Elo+
Party 2
Team Averages
Level 100
1,374 SR
1,238 Elo+

VS

Team Averages
Level 59
1,523 SR
1,156 Elo+
Tiamat
Tiamat
Acoustic_Kitty31
Tiamat
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
30W - 34L
930 Elo+
Party 1
Hera
Hera
MxJupino
Hera
Level 105
God Stats
54W - 60L
1,568 SR
Queue Stats
578W - 628L
1,608 Elo+
Solo
Chaac
Chaac
baggs007
Chaac
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 26L
930 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mickey_Demonn
King Arthur
10
2 / 3 / 5
7,371
737
3,964
9,760
8,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
SLATTT_2x
Ao Kuang
9
4 / 3 / 1
6,843
684
5,683
6,546
2,731
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 1 / 5
7,203
720
5,723
11,131
7,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
6,838
684
3,656
6,223
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
12
2 / 0 / 4
7,591
759
8,416
5,566
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
baggs007
Chaac
10
2 / 3 / 4
7,344
734
5,642
8,365
5,274
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
7
Kills
7
7
Deaths
7
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
4
0
0.75
L
King Arthur
Mickey_Demonn
King Arthur
2
3
5
1.5
W
Hera
2
0
4
4
L
Ao Kuang
SLATTT_2x
Ao Kuang
4
3
1
1.5
W
Chaac
baggs007
Chaac
2
3
4
1.33
L
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,370
Damage
17,714
27,437
Taken
20,154
19,270
Mitigated
10,572
11,212
Healing
2,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,656
1,474
0
904
6,223
2,998
397
3,871
2,352
11,582
0
L
King Arthur
Mickey_Demonn
King Arthur
3,964
1,727
171
2,045
9,760
8,992
0
4,549
5,211
0
8,816
W
Hera
8,416
2,115
0
760
5,566
2,300
312
2,976
2,590
31,395
0
L
Ao Kuang
SLATTT_2x
Ao Kuang
5,683
2,337
171
1,817
6,546
2,731
0
3,642
2,904
14,879
0
W
Chaac
baggs007
Chaac
5,642
1,417
0
496
8,365
5,274
1
4,769
3,596
0
11,146
L
5,723
853
1,379
5,629
11,131
7,547
0
4,214
6,917
21,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,417
Gold Earned
21,773
54
Minions Killed
95
3
Camps Cleared
4
490,314
Distance Traveled
498,800
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,838
684
13
1
0
146,358
2
L
King Arthur
7,371
737
12
1
0
127,849
0
W
Hera
7,591
759
66
7
4
184,029
3
L
Ao Kuang
6,843
684
17
2
2
163,819
1
W
Chaac
7,344
734
16
2
0
168,413
1
L
Terra
7,203
720
25
3
1
198,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role