Player Matchup

Bellona
Bellona
Osiris33x
Bellona
Level 44
God Stats
16W - 19L
1,466 SR
Queue Stats
162W - 254L
1,293 Elo+
Solo
Susano
Susano
West vally8602
Susano
Level 56
God Stats
3W - 4L
1,329 SR
Queue Stats
218W - 328L
1,305 Elo+
Party 1
Izanami
Izanami
itspikachu123
Izanami
Level 88
God Stats
14W - 12L
1,467 SR
Queue Stats
48W - 99L
1,296 Elo+
Party 1
Team Averages
Level 63
1,420 SR
1,298 Elo+

VS

Team Averages
Level 52
1,384 SR
1,147 Elo+
Izanami
Izanami
Rob1288
Izanami
Level 49
God Stats
6W - 10L
1,348 SR
Queue Stats
11W - 30L
1,093 Elo+
Party 2
Horus
Horus
ctrl_alt_vegan
Horus
Level 64
God Stats
2W - 4L
1,467 SR
Queue Stats
14W - 47L
1,055 Elo+
Party 2
Atlas
Atlas
joker13-22
Atlas
Level 42
God Stats
1W - 3L
1,336 SR
Queue Stats
70W - 110L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Osiris33x
Bellona
16
5 / 5 / 4
12,702
635
16,511
32,416
43,525
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
2 / 0 / 7
12,751
638
18,573
25,182
13,893
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
15
2 / 3 / 6
12,031
602
16,039
17,251
8,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Rob1288
Izanami
18
5 / 2 / 3
13,477
674
24,040
15,066
6,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 0 / 5
12,919
646
10,334
22,267
30,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Atlas
15
2 / 7 / 5
12,951
648
20,782
25,711
23,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
9
Kills
8
8
Deaths
9
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
Osiris33x
Bellona
5
5
4
1.4
L
Izanami
Rob1288
Izanami
5
2
3
3.25
W
2
0
7
5.5
L
1
0
5
3.5
W
Izanami
2
3
6
1.67
L
Atlas
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,123
Damage
55,156
74,849
Taken
63,044
65,455
Mitigated
60,442
17,583
Healing
18,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Osiris33x
Bellona
16,511
5,230
683
7,874
32,416
43,525
872
8,823
23,593
0
51,450
L
Izanami
Rob1288
Izanami
24,040
16,234
0
4,029
15,066
6,891
2,337
0
15,066
0
83,464
W
18,573
4,324
0
6,453
25,182
13,893
913
8,027
17,155
0
57,776
L
10,334
4,873
2,594
6,857
22,267
30,309
0
78
22,189
0
29,459
W
Izanami
16,039
13,078
0
2,573
17,251
8,037
1,029
5,381
11,870
0
55,903
L
Atlas
20,782
6,359
0
4,890
25,711
23,242
354
330
25,381
41,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,484
Gold Earned
39,347
189
Minions Killed
188
9
Camps Cleared
4
1,070,981
Distance Traveled
1,042,267
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,702
635
56
3
5
342,611
0
L
Izanami
13,477
674
120
6
0
315,866
0
W
Susano
12,751
638
69
3
2
414,993
3
L
Horus
12,919
646
35
2
2
395,048
4
W
Izanami
12,031
602
64
3
2
313,377
0
L
Atlas
12,951
648
33
2
2
331,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role