Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum I
ANDO1184
Ah Muzen Cab
Platinum I
Level 148
God Stats
31W - 16L
1,680 SR
Queue Stats
245W - 239L
2,045 MMR
Party 1
Vulcan
Vulcan
Platinum IV
badbikers69
Vulcan
Platinum IV
Level 124
God Stats
6W - 3L
1,601 SR
Queue Stats
35W - 27L
2,187 MMR
Party 1
Ares
Ares
Platinum IV
temp-212293
Ares
Platinum IV
Level 85
God Stats
7W - 5L
1,626 SR
Queue Stats
20W - 15L
1,989 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,635 SR
2,074 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 101
1,619 SR
2,233 MMR
Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Masters
IGellerl
Ullr
Masters
Level 64
God Stats
1W - 2L
1,964 SR
Queue Stats
122W - 104L
2,672 MMR
Party 2
Serqet
Serqet
Masters
Kpieniadze
Serqet
Masters
Level 85
God Stats
0W - 2L
1,392 SR
Queue Stats
167W - 150L
2,525 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ANDO1184
Ah Muzen Cab
12
4 / 0 / 4
7,365
737
9,341
7,475
3,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
11
2 / 0 / 3
7,097
710
9,556
4,536
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 6
7,556
756
5,292
9,513
9,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Chang'eAnubisMulanAmaterasuAtlas

VS

Bans
Guan YuCabrakanHerculesGebOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 0 / 0
6,236
624
7,050
5,222
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
10
0 / 5 / 0
6,025
603
4,521
11,603
4,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
Kpieniadze
Serqet
9
0 / 3 / 0
5,637
564
4,583
10,394
7,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Ah Muzen Cab
ANDO1184
Ah Muzen Cab
4
0
4
6
L
Ullr
0
5
0
0
L
Serqet
Kpieniadze
Serqet
0
3
0
0
W
Vulcan
2
0
3
3.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,189
Damage
16,154
21,524
Taken
27,219
14,927
Mitigated
12,868
6,612
Healing
2,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,050
4,454
31
1,502
5,222
1,616
0
3,398
1,414
31,802
0
W
Ah Muzen Cab
ANDO1184
Ah Muzen Cab
9,341
2,226
0
2,820
7,475
3,749
41
2,592
4,633
0
40,863
L
Ullr
4,521
1,967
0
160
11,603
4,147
0
6,681
4,356
0
16,608
L
Serqet
Kpieniadze
Serqet
4,583
1,067
0
316
10,394
7,105
0
4,443
5,376
0
8,706
W
Vulcan
9,556
2,554
0
783
4,536
1,700
0
1,976
2,357
31,247
0
W
5,292
492
0
3,009
9,513
9,478
0
2,668
6,279
10,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,018
Gold Earned
17,898
142
Minions Killed
123
5
Camps Cleared
4
630,481
Distance Traveled
550,009
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,236
624
72
7
3
170,382
2
W
Ah Muzen Cab
7,365
737
75
8
3
197,625
4
L
Ullr
6,025
603
37
4
1
172,801
0
L
Serqet
5,637
564
14
1
0
206,826
3
W
Vulcan
7,097
710
60
6
2
216,921
4
W
Ares
7,556
756
7
1
0
215,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role