Player Matchup

Bacchus
Bacchus
HP McThicc
Bacchus
Level 100
God Stats
3W - 0L
1,614 SR
Queue Stats
139W - 137L
1,413 Elo+
Party 2
Erlang Shen
Erlang Shen
JudgeJonJ
Erlang Shen
Level 103
God Stats
2W - 1L
1,528 SR
Queue Stats
188W - 197L
1,450 Elo+
Solo
Chang'e
Chang'e
MrWorldwide95
Chang'e
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 150L
1,472 Elo+
Solo
Heimdallr
Heimdallr
TheGladiator97
Heimdallr
Level 127
God Stats
2W - 0L
1,688 SR
Queue Stats
96W - 104L
1,484 Elo+
Solo
Ares
Ares
VooDooBantuu
Ares
Level 105
God Stats
5W - 2L
1,679 SR
Queue Stats
176W - 171L
1,330 Elo+
Party 2
Team Averages
Level 100
1,602 SR
1,430 Elo+

VS

Team Averages
Level 100
1,498 SR
1,465 Elo+
Bellona
Bellona
 
Bellona
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Fraett
Hun Batz
Level 157
God Stats
0W - 2L
1,265 SR
Queue Stats
228W - 245L
1,424 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mikel333
Tsukuyomi
Level 95
God Stats
22W - 18L
1,426 SR
Queue Stats
590W - 631L
1,451 Elo+
Party 1
Sobek
Sobek
iMirlyshi
Sobek
Level 102
God Stats
3W - 2L
1,799 SR
Queue Stats
518W - 534L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HP McThicc
Bacchus
20
6 / 1 / 27
14,148
832
16,790
20,560
30,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
JudgeJonJ
Erlang Shen
19
8 / 3 / 20
13,546
797
17,672
26,790
28,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
19
6 / 2 / 24
12,569
739
18,534
20,942
14,093
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
TheGladiator97
Heimdallr
20
13 / 4 / 15
13,132
772
33,863
20,382
14,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 2 / 28
11,990
705
13,277
25,467
29,786
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
5 / 9 / 6
12,047
709
19,325
31,674
36,253
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
 
Chang'e
18
0 / 5 / 10
10,571
622
14,117
22,438
15,099
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Fraett
Hun Batz
19
4 / 4 / 6
11,832
696
16,249
16,713
9,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Mikel333
Tsukuyomi
15
2 / 8 / 7
10,075
593
31,599
18,877
9,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
iMirlyshi
Sobek
16
1 / 13 / 4
10,711
630
11,686
31,217
47,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
45
37
Kills
12
12
Deaths
39
114
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
9
6
0.89
L
Chang'e
 
Chang'e
0
5
10
1
L
Hun Batz
Fraett
Hun Batz
4
4
6
1.75
W
Bacchus
HP McThicc
Bacchus
6
1
27
19.5
W
Erlang Shen
JudgeJonJ
Erlang Shen
8
3
20
6
L
Tsukuyomi
Mikel333
Tsukuyomi
2
8
7
0.69
W
Chang'e
6
2
24
9
W
Heimdallr
TheGladiator97
Heimdallr
13
4
15
5.13
W
4
2
28
9
L
Sobek
iMirlyshi
Sobek
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,136
Damage
92,976
114,141
Taken
120,919
116,593
Mitigated
118,094
54,695
Healing
34,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
19,325
6,500
2,495
3,215
31,674
36,253
494
11,975
19,699
0
29,522
L
Chang'e
 
Chang'e
14,117
1,748
11,358
8,841
22,438
15,099
351
11,298
11,140
36,409
0
L
Hun Batz
Fraett
Hun Batz
16,249
6,707
911
3,396
16,713
9,533
1,298
7,500
9,213
0
33,549
W
Bacchus
HP McThicc
Bacchus
16,790
2,325
3,430
4,216
20,560
30,136
1,331
5,367
15,193
36,961
0
W
Erlang Shen
JudgeJonJ
Erlang Shen
17,672
10,719
5,346
6,853
26,790
28,192
2,741
6,111
20,679
0
30,887
L
Tsukuyomi
Mikel333
Tsukuyomi
31,599
6,137
391
1,098
18,877
9,537
228
6,423
12,454
0
48,397
W
Chang'e
18,534
3,001
15,850
9,476
20,942
14,093
1,358
4,926
16,016
39,611
0
W
Heimdallr
TheGladiator97
Heimdallr
33,863
15,856
21
3,715
20,382
14,386
3,633
5,861
14,521
0
59,136
W
13,277
619
2,657
3,131
25,467
29,786
615
3,538
21,929
22,207
0
L
Sobek
iMirlyshi
Sobek
11,686
911
213
2,114
31,217
47,672
0
11,405
19,809
25,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,385
Gold Earned
55,236
169
Minions Killed
127
0
Camps Cleared
0
1,563,609
Distance Traveled
1,555,587
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,047
709
15
1
0
305,313
4
L
Chang'e
10,571
622
37
2
0
340,162
0
L
Hun Batz
11,832
696
30
2
0
344,048
0
W
Bacchus
14,148
832
40
2
0
361,182
0
W
Erlang Shen
13,546
797
21
1
0
319,996
3
L
Tsukuyomi
10,075
593
26
2
0
328,577
0
W
Chang'e
12,569
739
44
3
0
290,769
2
W
Heimdallr
13,132
772
50
3
0
281,384
0
W
Ares
11,990
705
14
1
0
310,278
1
L
Sobek
10,711
630
19
1
0
237,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role