Player Matchup

Cerberus
Cerberus
Doksukka
Cerberus
Level 120
God Stats
1W - 2L
1,477 SR
Queue Stats
137W - 47L
1,955 Elo+
Party 1
Ao Kuang
Ao Kuang
PervoMorso
Ao Kuang
Level 158
God Stats
7W - 0L
1,500 SR
Queue Stats
335W - 104L
1,868 Elo+
Party 1
Anhur
Anhur
h3LL6ixth
Anhur
Level 159
God Stats
3W - 5L
1,361 SR
Queue Stats
160W - 107L
1,707 Elo+
Solo
Team Averages
Level 146
1,446 SR
1,843 Elo+

VS

Team Averages
Level 149
1,700 SR
1,707 Elo+
Ganesha
Ganesha
DaV1nnci
Ganesha
Level 160
God Stats
0W - 1L
1,882 SR
Queue Stats
109W - 52L
1,773 Elo+
Party 2
Gilgamesh
Gilgamesh
FluchtZw3rg
Gilgamesh
Level 160
God Stats
0W - 1L
1,719 SR
Queue Stats
39W - 16L
1,849 Elo+
Party 2
Fenrir
Fenrir
MaruTheListener
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Doksukka
Cerberus
12
1 / 0 / 7
7,983
798
10,045
11,574
10,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
PervoMorso
Ao Kuang
12
4 / 0 / 4
8,501
850
8,850
11,962
13,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
h3LL6ixth
Anhur
12
3 / 1 / 5
7,502
750
11,029
7,559
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DaV1nnci
Ganesha
10
0 / 3 / 0
5,937
594
6,662
11,117
3,089
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
FluchtZw3rg
Gilgamesh
10
1 / 2 / 0
6,695
670
7,047
11,475
8,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 3 / 0
6,144
614
4,090
12,839
7,154
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
8
Kills
1
1
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DaV1nnci
Ganesha
0
3
0
0
W
Cerberus
Doksukka
Cerberus
1
0
7
4.5
L
Gilgamesh
FluchtZw3rg
Gilgamesh
1
2
0
0.5
L
0
3
0
0
W
Ao Kuang
PervoMorso
Ao Kuang
4
0
4
6
W
Anhur
h3LL6ixth
Anhur
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,924
Damage
17,799
31,095
Taken
35,431
26,807
Mitigated
18,662
15,787
Healing
5,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DaV1nnci
Ganesha
6,662
510
0
1,600
11,117
3,089
0
6,354
4,763
26,589
0
W
Cerberus
Doksukka
Cerberus
10,045
883
0
5,109
11,574
10,441
592
2,597
8,977
26,905
0
L
Gilgamesh
FluchtZw3rg
Gilgamesh
7,047
2,081
762
1,699
11,475
8,419
0
5,625
5,850
0
17,889
L
4,090
1,129
0
1,255
12,839
7,154
0
7,094
5,745
0
6,789
W
Ao Kuang
PervoMorso
Ao Kuang
8,850
2,838
1,999
7,138
11,962
13,552
1,084
2,890
9,072
21,705
0
W
Anhur
h3LL6ixth
Anhur
11,029
7,640
0
1,541
7,559
2,814
720
1,948
5,611
0
34,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,986
Gold Earned
18,776
126
Minions Killed
82
8
Camps Cleared
1
564,967
Distance Traveled
573,300
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,937
594
9
1
0
191,046
2
W
Cerberus
7,983
798
52
5
1
199,283
2
L
Gilgamesh
6,695
670
43
4
0
198,239
5
L
Fenrir
6,144
614
30
3
1
184,015
1
W
Ao Kuang
8,501
850
29
3
3
197,147
1
W
Anhur
7,502
750
45
5
4
168,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role